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Ahrens, A.; Zascerinska, J. – Online Submission, 2012
The sustainable development of society has attracted a lot of research efforts. A strategic aspect to the society's evolution is introduced by the game theory (Fernandez, 2011, p. 1). The research question is as follows: how to organize the process of teaching and learning in education for sustainable development? The aim of the research is to…
Descriptors: Game Theory, Sustainable Development, English for Academic Purposes, Fundamental Concepts
Mayer, Richard E.; Lieberman, Debra A. – Educational Technology, 2011
This article is a guide for researchers interested in assessing the effectiveness of serious computer-based games (or video games, digital games, or electronic games) intended to improve health and health care. It presents a definition of health games, a rationale for their use, an overview of the current state of research, and recommendations for…
Descriptors: Scientific Research, Video Games, Research Methodology, Health Behavior
Kline, John A. – Western Speech, 1972
Games in the communications classroom must not be regarded as ends in themselves, but as methods of increasing an understanding of communication behavior. (RN)
Descriptors: Behavioral Objectives, Communication (Thought Transfer), Game Theory, Information Theory
Edwards, Raymond J. – 1971
This guidebook on minimum content for a study of probability and its applications was designed for the student who has mastered second-year algebra. Covered in this booklet are sample spaces; tree diagrams, permutations, combinations, probability concepts and applications; and game theory. The course goals and performance objectives are specified,…
Descriptors: Behavioral Objectives, Curriculum, Game Theory, Instruction
Parks, Arlie Muller – 1975
The game design procedure outlined in this article assures the designer of an educational game which will help students to learn the material stated in the game's objectives and will provide the teacher with a means of testing the student's ability to meet those objectives. Steps involved in the design are: determining the behavioral objective or…
Descriptors: Behavioral Objectives, Communication (Thought Transfer), Educational Games, Educational Strategies
Lasoff, Edward M. – 1972
Designed for the student who has completed the geometry series in the Quinmester Program, this guidebook on minimum course content provides an investigation of challenging mathematical activities which are not usually developed in other mathematics courses. The content includes brainteasers, puzzles, and game theory. Overall course objectives are…
Descriptors: Behavioral Objectives, Curriculum, Game Theory, Instruction
Morris, G. S. Don – 1976
This book presents the thesis that the structure of games must be analyzed in terms of the specific behavioral objectives sought in their activity. It asks teachers to look at games before using them in the classroom, rather than attaching unwarranted values to games as justification for their use. It also demonstrates how one can structure games…
Descriptors: Behavioral Objectives, Childrens Games, Class Activities, Educational Games