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Gardner, Martin – Scientific American, 1979
Discusses some mathematical games concerning the packing of squares. (HM)
Descriptors: Educational Games, Game Theory, Games, Mathematical Applications

Fletcher, Mike; Mooney, Claire – Teaching Mathematics and Its Applications, 2001
Observes the application of probability theory to a game between two players. Shows how basic techniques such as tree diagrams can be used to demonstrate optimum strategies, how the art of bluffing can be quantified, and how this might be applied to a game of poker. (Author/ASK)
Descriptors: Game Theory, Games, Mathematical Models, Mathematics Activities
Michigan State Univ., East Lansing. Inst. for Community Development. – 1966
This document dates from 1966 and is thought to be primarily useful in allowing the reader to trace the evolution of this model from its earlier stages to completion. M.E.T.R.O. is a gaming simulation which uses techniques of war gaming as a tool for coping with current and anticipated urban problems. At this stage in its conception, M.E.T.R.O.…
Descriptors: Decision Making, Game Theory, Games, Mathematical Models
Gardner, Martin – Scientific American, 1978
Describes and illustrates the structure of different versions of Mobius bands called prismatic rings or twisted prisms. Different forms are mentioned, such as the one bent into circular shapes and the toroidal polyhedrons. (GA)
Descriptors: College Science, Game Theory, Games, Higher Education
Zaslavsky, Claudia – 1990
This document describes the contributions of African peoples to the science of mathematics. The development of a number system is seen as related to need. Names of numbers, time reckoning, gesture counting, and counting materials are examined. Mystical beliefs about numbers and special meanings in pattern are presented. Reproductions of patterns,…
Descriptors: African Culture, Architecture, Art, Beliefs