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Gardner, Martin – Scientific American, 1979
Discusses some mathematical games concerning the packing of squares. (HM)
Descriptors: Educational Games, Game Theory, Games, Mathematical Applications
May, Lola – Teaching PreK-8, 1995
Offers examples of games and problem-solving strategies to help students solve word problems in mathematics. Emphasizes the importance of first considering the question the word problem poses and using game techniques to teach students how to transfer those same strategies to solve different math problems. (TJQ)
Descriptors: Elementary Education, Game Theory, Games, Learning Strategies
Peer reviewed Peer reviewed
Fletcher, Mike; Mooney, Claire – Teaching Mathematics and Its Applications, 2001
Observes the application of probability theory to a game between two players. Shows how basic techniques such as tree diagrams can be used to demonstrate optimum strategies, how the art of bluffing can be quantified, and how this might be applied to a game of poker. (Author/ASK)
Descriptors: Game Theory, Games, Mathematical Models, Mathematics Activities
Peer reviewed Peer reviewed
Rector, Robert E. – Mathematics Teacher, 1987
Game theory is appropriate as a topic for an honors seminar for high school students. Matrices provide a model for analyzing certain situations involving conflict, and probability theory can be used to determine the best strategies for the players. Variations on the ancient game of morra are discussed. (MNS)
Descriptors: Game Theory, Games, Mathematical Applications, Mathematical Enrichment
Peer reviewed Peer reviewed
Lulli, Henry – School Science and Mathematics, 1989
Provided is a mathematical recreation to strengthen student mathematics skills. The object of the activity is to build up an expression using the four digits of the current year, without rearranging the digits and using combinations of operations, to equal a prescribed value. Descriptions and examples are included. (RT)
Descriptors: Educational Games, Experiential Learning, Game Theory, Games
San Jose Unified School District, CA. – 1972
A course intended to upgrade essential reading and mathematics skills in students who show poor performance or negative attitudes towards school has been developed at A. Lincoln High School in San Jose, California. Called Project R-3, it seeks to motivate students by emphasizing student readiness, subject relevance, and learning reinforcement…
Descriptors: Curriculum Guides, Educational Games, Game Theory, Games