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Ausburn, Lynna J.; Ausburn, Floyd B.; Kroutter, Paul J. – International Journal of Adult Vocational Education and Technology, 2013
This study used a cross-case analysis methodology to compare four line-of-inquiry studies of desktop virtual environments (DVEs) to examine the relationships of gender and computer gaming experience to learning performance and perceptions. Comparison was made of learning patterns in a general non-technical DVE with patterns in technically complex,…
Descriptors: Computer Games, Gender Differences, Case Studies, Virtual Classrooms
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Torrisi-Steele, Geraldine – International Journal of Adult Vocational Education and Technology, 2014
Universities are investing considerable resources into blended learning as an institutional strategy to respond to pressures of uncertain economies, increasing globalisation, and the changing expectations of cohorts of digitally savvy students. However, the widespread adoption of effective blended teaching practices has generally not been…
Descriptors: Blended Learning, Models, Technology Uses in Education, Teaching Methods
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Reio, Thomas G., Jr.; Reio, Stephanie M. – International Journal of Adult Vocational Education and Technology, 2011
This paper investigates the prevalence of coworker and supervisor incivility in the context of K-12 schools and incivility's possible link to teachers' commitment to the school and turnover intent. The data were collected via surveys from 94 middle school teachers in the United States. Results indicated that 85% of the teachers experienced…
Descriptors: Middle School Teachers, Teacher Surveys, Work Environment, Organizational Culture