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Ortmann, Cecilia – Learning, Media and Technology, 2022
The article seeks to provide new perspectives on the gender gap that characterizes free software, from the review of a series of experiences that have been taking place in Argentina in recent years, which aim at building bridges between free software and feminism. The empirical corpus selected for this work is built upon a series of interviews…
Descriptors: Activism, Feminism, Teaching Methods, Computer Software
Fisher, Stephanie; Jenson, Jennifer – Learning, Media and Technology, 2017
This article examines some of the ways in which girls are discursively set up as subordinate in relation to boys and men by and within the digital games industry and culture at large, and how they push back on these imposed subjects positions when engaging in media production (game development) under both regular and inverse conditions. Expanding…
Descriptors: Females, Gender Bias, Social Bias, Males
Ashcraft, Catherine – Learning, Media and Technology, 2015
To date, girls and women are significantly underrepresented in computer science and technology. Concerns about this underrepresentation have sparked a wealth of educational efforts to promote girls' participation in computing, but these programs have demonstrated limited impact on reversing current trends. This paper argues that this is, in part,…
Descriptors: Computer Science, Information Technology, Females, Disproportionate Representation
Charles, Claire – Learning, Media and Technology, 2007
In this article, I draw on Judith Butler's notion of performativity to investigate the role of digital technologies in processes of gendered subjectification (or "girling") in elite girls' education. Elite girls' schooling is a site where the potential of digital technologies in mediating student-led constructions and explorations of…
Descriptors: Sexual Identity, Journalism Education, Females, Gender Differences