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Peer reviewedMaletsky, Evan M. – Mathematics Teacher, 1982
The material is designed to help students build a cone model, visualize how its dimensions change as its shape changes, estimate maximum volume position, and develop problem-solving skills. Worksheets designed for duplication for classroom use are included. Part of the activity involves student analysis of a BASIC program. (MP)
Descriptors: Computer Programs, Geometric Concepts, Geometric Constructions, Mathematical Enrichment
Peer reviewedWoodward, Ernest; Ridenhour, Jim R. – Mathematics Teacher, 1982
The problem involves randomly breaking a stick into three pieces and using the pieces to form a triangle. The probability of getting a triangle is calculated using four different solution methods. Two unique problem interpretations are noted, and one solution method involves a BASIC program. (MP)
Descriptors: Computer Programs, Geometric Concepts, Instructional Materials, Mathematical Enrichment
Mathematics Teaching, 1973
This column includes the description of a game involving addition and subtraction of integers represented by colored bricks, a general formula for an enlargement in the Cartesian plane, an analysis of the possibilities for certain games of board Solitaire, and a BASIC program for a recreational mathematics problem. (DT)
Descriptors: Computer Programs, Elementary School Mathematics, Games, Geometric Concepts
Dennis, J. Richard – 1976
Exercises for high school students are presented which entail designing computer programs to enable the computer to identify a geometrical figure as a specific type of triangle or quadrilateral, given its 2-dimensional coordinates. Computer programming skills required are not sophisticated, but a solution requires careful analysis of necessary and…
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Computer Programs, Computer Science Education


