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Tang Minh Dung; Le Thai Bao Thien Trung; Nguyen Thi Nga – Journal of Pedagogical Research, 2025
This study investigates whether Vietnamese students face specific challenges when visualizing skew versus intersecting lines and whether using the anaglyph feature of GeoGebra can help overcome these difficulties. Employing a design-based research approach over four phases with 12th-grade students, the study involved tasks in traditional…
Descriptors: Mathematics Instruction, Computer Software, Grade 12, High School Seniors
Gülsüm Tasci; Yasin Soylu – Online Submission, 2023
The aim of this research is to determine whether the use of augmented reality applications in the teaching of the subject of ''Geometric objects'' in the sixth grade mathematics class has an effect on the development of students' geometric thinking levels and spatial ability. The research was conducted using a pre experimental design, one of the…
Descriptors: Computer Simulation, Geometric Concepts, Mathematics Instruction, Thinking Skills
Sanna, Andrea; Manuri, Federico; De Pace, Francesco; Valpreda, Fabrizio; Fornaro, Claudio – IEEE Transactions on Learning Technologies, 2022
Design and computer graphics curricula for tertiary education include 3-D modeling skills. Students must learn to represent (complex) 3-D objects by means of parametric surfaces or polygonal meshes. Three-dimensional modeling may be a complex task, and students must be able to accrue a certain deal of experience in the field before passing the…
Descriptors: Design, Computer Graphics, Higher Education, Geometric Concepts
Dimmel, Justin; Pandiscio, Eric; Bock, Camden – Digital Experiences in Mathematics Education, 2021
In this article, we examine spatial inscriptions marked in real or rendered spaces, rather than on two-dimensional surfaces, conceptualize spatial inscriptions from an inclusive materialist perspective and consider realizations of spatial inscriptions that are possible with emerging technologies (e.g. 3D pens, immersive virtual reality). We then…
Descriptors: Geometric Concepts, Spatial Ability, Mathematics Instruction, Educational Technology
Andrew S. Deane; Kelsey T. Byers – Anatomical Sciences Education, 2024
3D scanning and printing technologies are quickly evolving and offer great potential for use in gross anatomical education. The use of human body donors to create digital scans and 3D printed models raises ethical concerns about donor informed consent, potential commodification, and access to and storage of potentially identifiable anatomical…
Descriptors: Human Body, Technology Uses in Education, Ethics, Anatomy
Paixão, P. A.; Remonatto, V. M. C.; Calheiro, L. B.; Dos Reis, D. D.; Goncalves, A. M. B. – Physics Education, 2022
Here, we present a 3D printed experimental apparatus that students can use to acquire interference and diffraction quantitative data from light passing through a single or double-slit experiment. We built a linear screw stage with a multiturn potentiometer connected to its leadscrew as a position sensor. Using an Arduino, we collected light…
Descriptors: Science Experiments, Spatial Ability, Geometric Concepts, Printing
Chatterjee, Sourav; Moon, Sooyeon; Rowlands, Amanda; Chin, Fred; Seeberger, Peter H.; Merbouh, Nabyl; Gilmore, Kerry – Journal of Chemical Education, 2021
While chemistry exists in three dimensions, it is presented in two. This down-conversion results in a significant loss in information and often necessitates multiple images/figures to convey the complexity, intricacy, and beauty of a given structure. Currently, three-dimensional models are built to allow students to interact with molecules.…
Descriptors: Chemistry, Science Instruction, Molecular Structure, Teaching Methods
Ristanto, Sigit; Nugroho, Waskito; Sulistya, Eko; Suparta, Gede B. – Physics Education, 2022
Measuring the 3D position at any time of a given object in real-time automatically and well documented to understand a physical phenomenon is essential. Exploring a stereo camera in developing 3D images is very intriguing since a 3D image perception generated by a stereo image may be reprojected back to generate a 3D object position at a specific…
Descriptors: Science Instruction, Science Laboratories, Photography, Measurement Techniques
Marie Sagesse Uwurukundo; Jean François Maniraho; Michael Tusiime; Irénée Ndayambaje; Vedaste Mutarutinya – Education and Information Technologies, 2024
It has been discovered that incorporating technology into geometry instruction improves students' abilities and attitudes. GeoGebra Software is effective at motivating teachers to use technology as a supplement to enhance students' mathematical learning potential. The current study sought to ascertain the effects of GeoGebra software on secondary…
Descriptors: Secondary School Students, Secondary School Teachers, Geometry, Student Attitudes
Huang, Hsinfu; Lee, Chang-Franw – Interactive Learning Environments, 2022
The aim of the present study was to explore the learning usability factors of 3D modeling in virtual reality environment (VRE). Users' 3D modeling usability factors in VR were investigated through principal component analysis (PCA). Fifty industrial design students participated in the 3D modeling learning in VR experience experiment, and their…
Descriptors: Usability, Computer Simulation, Educational Technology, Geometric Concepts
Dogruer, Sule Sahin; Akyuz, Didem – International Journal of Science and Mathematics Education, 2020
This design research investigated the mathematical practices that eight graders (14-year-old students) developed when learning about prisms, cylinders, and their surface areas. An inquiry-based learning environment was created for students to engage in argumentation. The instruction was enriched by use of a dynamic geometry software, namely…
Descriptors: Grade 8, Mathematics Instruction, Geometric Concepts, Inquiry
Ðokic, Olivera J.; Boricic, Milana M. Dabic; Jelic, Mila S. – Journal of Educational Computing Research, 2022
Since one of the main goals of teaching geometry is to provide students with the opportunity to develop spatial reasoning, it is important to find the most suitable support for learning 3D geometry in elementary school. This paper compares Information and Communication Technology (ICT) and physical manipulatives support, with the aim to answer if…
Descriptors: Grade 4, Geometry, Spatial Ability, Mathematics Instruction
Bock, Camden G.; Dimmel, Justin K. – Digital Experiences in Mathematics Education, 2021
In this study, we report on the design and use of an apparently unbounded spatial diagram to explore shearing, an area-preserving transformation. Apparently unbounded spatial diagrams are realizations of geometric objects, such as lines, that appear to extend indefinitely. They can be rendered in virtual reality displays where users who are…
Descriptors: Spatial Ability, Visual Aids, Geometric Concepts, Computer Simulation
Shriki, Atara; Patkin, Dorit – Mathematics Teacher: Learning and Teaching PK-12, 2021
Spatial ability was defined by Lohman (1996) as the ability to create, maintain, retrieve, and change visual pictures. Linn and Peterson (1985) distinguished among spatial perception, mental rotation, and spatial visualization. Spatial perception is the determination of spatial connections with respect to the orientation of the learners' body;…
Descriptors: Spatial Ability, Concept Formation, Geometric Concepts, Visualization
Victoria Damjanovic; Laura Harrison – Social Studies and the Young Learner, 2023
The authors introduce the readers to a project that highlights digital heritage in early childhood. The highlighted teachers partnered with an anthropologically-trained archaeologist who utilizes advanced digital technologies to enhance public understanding of cultural heritage. This collaboration emphasized social studies and reinforced…
Descriptors: Archaeology, Context Effect, Learner Engagement, Spatial Ability