ERIC Number: EJ1464766
Record Type: Journal
Publication Date: 2025
Pages: 36
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-1938-0399
EISSN: EISSN-1938-0402
Available Date: 0000-00-00
Race, Role Playing, and Simulation Games in the Civil Rights Era: Ghetto, Blacks & Whites, and El Barrio
Chris A. Rasmussen
American Journal of Play, v17 n1 p11-46 2025
The author discusses how social scientists and psychologists in the late 1960s and early 1970s devised the board games Ghetto, Blacks & Whites, and El Barrio to teach students in college and high school about racism, racial segregation, and poverty in American society. But, he also argues, these games assumed that poor Black and Latino Americans bore some individual responsibility for their poverty and could, with great effort, escape the ghetto or the barrio. Rasmussen concludes that these games simultaneously encouraged players to become more aware of racial inequality and replicated ideas about race and segregation prevalent among social scientists and game designers at the time, ideas that are considered questionable or even discounted today.
Descriptors: Educational Games, Racism, Racial Segregation, Poverty, Civil Rights, Role Playing, Simulation, Game Based Learning, African Americans, Hispanic Americans, Educational History, United States History, Ghettos, Program Effectiveness
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Publication Type: Journal Articles; Reports - Evaluative
Education Level: N/A
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A
Author Affiliations: N/A