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Kamei-Hannan, Cheryl; McCarthy, Tessa; D'Andrea, Frances Mary; Holbrook, M. Cay – Journal of Visual Impairment & Blindness, 2020
Introduction: "Reading Adventure Time!," formerly known as the pilot version of the "iBraille Challenge Mobile App," is an educational technology tool integrating digital literacy to support braille reading and writing instruction for students in 1st-12th grades. Designed to operate on an Apple iPad with a refreshable braille…
Descriptors: Self Efficacy, Reading Skills, Visual Impairments, Computer Software
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Barber, Mariah; Cartledge, Gwendolyn; Council, Morris, III; Konrad, Moira; Gardner, Ralph; Telesman, Alana O. – Learning Disabilities: A Contemporary Journal, 2018
This study examined the effects of a novel computer software program, Reading RACES (Relevant and Culturally Engaging Stories), on the oral reading fluency and comprehension of three urban first graders who were English language learners (ELLs) and showed reading/special education risk. The individually administered intervention consisted of…
Descriptors: Computer Assisted Instruction, Reading Instruction, Reading Programs, Culturally Relevant Education
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Council, Morris R., III; Cartledge, Gwendolyn; Green, DeLayna; Barber, Mariah; Gardner, Ralph, III – Behavioral Disorders, 2016
This descriptive study examined whether a computer-based, repeated reading intervention (i.e., Reading Relevant and Culturally Engaging Stories) is associated with improved reading and social behavior for three primary-aged urban black girls who each showed both academic and behavioral risk. The Reading Relevant and Culturally Engaging Stories…
Descriptors: At Risk Students, Grade 1, Grade 2, Urban Schools
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Council, Morris R, III.; Cartledge, Gwendolyn; Green, DeLayna; Barber, Mariah; Ralph, Gardner, III. – Grantee Submission, 2016
This descriptive study examined whether a computer-based, repeated reading intervention (i.e., Reading Relevant and Culturally Engaging Stories) is associated with improved reading and social behavior for three primary-aged urban black girls who each showed both academic and behavioral risk. The Reading Relevant and Culturally Engaging Stories…
Descriptors: Observation, Educational Technology, Student Attitudes, Questionnaires
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Grant, Amy; Wood, Eileen; Gottardo, Alexandra; Evans, Mary Ann; Phillips, Linda; Savage, Robert – NHSA Dialog, 2012
The current study developed a taxonomy of reading skills and compared this taxonomy with skills being trained in 30 commercially available software programs designed to teach emergent literacy or literacy-specific skills for children in preschool, kindergarten, and Grade 1. Outcomes suggest that, although some skills are being trained in a…
Descriptors: Reading Skills, Emergent Literacy, Best Practices, Classification
Gibson, Lenwood, Jr. – ProQuest LLC, 2009
The current investigation studied the effects of a computer software program of the oral reading fluency and comprehension of eight, first grade students. These students were identified as being either "at-risk" or "some-risk" for reading failure on the DIBELS oral reading fluency winter benchmark assessment. A multiple probe…
Descriptors: Intervention, Reading Programs, Reading Fluency, Computer Software
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What Works Clearinghouse, 2009
Earobics[R] is interactive software that provides students in pre-K through third grade with individual, systematic instruction in early literacy skills as students interact with animated characters. Earobics[R] Foundations is the version for pre-kindergarten, kindergarten, and first grade. Earobics[R] Connections is for second and third graders…
Descriptors: Computer Software, Interaction, Animation, Individual Instruction
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What Works Clearinghouse, 2006
"DaisyQuest" is a software bundle that offers computer-assisted instruction in phonological awareness, targeting children aged three to seven years. The instructional activities, framed in a fairy tale involving a search for a friendly dragon named Daisy, teach children how to recognize words that rhyme; words that have the same…
Descriptors: Computer Assisted Instruction, Computer Software, Computer Software Evaluation, Instructional Effectiveness