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Showing 1 to 15 of 16 results Save | Export
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Yalçin Dilekli; Serkan Boyraz – International Journal of Modern Education Studies, 2024
This research was conducted to see if using ChatGPT prompts students to think more deeply through reflection reports. The case study method and qualitative research methodology were used to carry out this study. Five graduate students in the Curriculum and Instruction department at Aksaray University's Social Sciences Institute who were teachers…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Technology Uses in Education
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Hall, Jori; Fassbender, William; Jones, Sheree – International Journal of Research & Method in Education, 2021
Despite the varied approaches to qualitative data analysis software (QDAS) instruction, teaching QDAS remains a challenge as students' skills with digital tools and understanding of qualitative research vary. In this paper, we report on our experiences providing QDAS instruction via an introductory NVivo 11 workshop to graduate students. To report…
Descriptors: Reflection, Case Studies, Computer Software, Data Analysis
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Xi Lin; Ken Luterbach; Kristen H. Gregory; Sarah E. Sconyers – Online Learning, 2024
This study explored the impact of integrating ChatGPT into asynchronous online discussions. The analysis encompassed students' log data from Canvas and their perspectives on using ChatGPT. Results revealed a significant enhancement in overall discussion participation when ChatGPT is encouraged, emphasizing its potential as a catalyst for…
Descriptors: Artificial Intelligence, Computer Software, Teaching Methods, Computer Mediated Communication
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Park, Yun Claire – Journal of Educational Technology Systems, 2022
The discrepancy between students' understanding of domain knowledge and their actual competencies to use tacit knowledge for a given task has been an issue to consider when instruction is designed, implemented, and revised. In this study, the researcher examines teaching and learning processes in which a Problem-Based Learning (PBL) design model…
Descriptors: Learning Experience, Problem Based Learning, Teaching Methods, Instructional Design
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Dreisiebner, Gernot; Slepcevic-Zach, Peter – International Journal for Business Education, 2019
The purpose of this paper is to review the role of software within an ePortfolio (ePF) initiative for students of a five-semester master's program for Business Education and Development. The didactical aim of the ePF initiative presented is to enhance students' ability for (self-)reflection. An accompanying study of the implementation process…
Descriptors: Portfolios (Background Materials), Electronic Publishing, Reflection, Graduate Students
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Paulus, Trena M.; Bennett, Ann M. – International Journal of Research & Method in Education, 2017
While research on teaching qualitative methods in education has increased, few studies explore teaching qualitative data analysis software within graduate-level methods courses. During 2013, we required students in several such courses to use ATLAS.ti™ as a project management tool for their assignments. By supporting students' early experiences…
Descriptors: Qualitative Research, Data Analysis, Computer Software, Graduate Students
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Murphy, David; Slovak, Petr; Thieme, Anja; Jackson, Dan; Olivier, Patrick; Fitzpatrick, Geraldine – British Journal of Guidance & Counselling, 2019
The integration of new technologies into counsellor education has progressed slowly. We present "mPath": an online system designed to support iterative, multi-levelled and deep reflection on practice in skills training sessions. We propose the integration of new technologies to counsellor education as an area with scope for future…
Descriptors: Technology Uses in Education, School Counseling, Counselor Training, Technology Integration
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Stenhouse, Vera L.; Schafer, Nancy Jo – Journal of Digital Learning in Teacher Education, 2019
Although used in teacher education at the preservice level and with in-service teachers with their students, less is known about the influence of digital storytelling created by teachers themselves. Furthermore, capstone research mostly focuses on more traditional text-driven products and the experiences of preservice teachers. The capstone…
Descriptors: Teacher Empowerment, Story Telling, Multimedia Materials, Capstone Experiences
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Durall, Eva; Leinonen, Teemu; Gros, Begoña; Rodriguez-Kaarto, Tania – Designs for Learning, 2017
The increasing availability of self-monitoring technologies has created opportunities for gaining ­awareness about one's own behavior and reflecting on it. In teaching and learning, there is interest in using ­self-monitoring technologies, but very few studies have explored the possibilities. In this paper, we present a design study that…
Descriptors: Diagnostic Tests, Metacognition, Teacher Behavior, Scripts
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Ioannou, Andri; Loizides, Fernando; Vasiliou, Christina; Zaphiris, Panayiotis; Parmaxi, Antigoni – Educational Media International, 2015
With the increasing availability of interactive tabletops, researchers and practitioners have the opportunity to expand the learning environment and provide further support for collaboration and reflective conversations around design problems. In this manuscript, we present IdeaSpace, a tabletop application designed to support collaborative design…
Descriptors: Design, Reflection, Teaching Methods, Audio Equipment
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Hsu, Yu-Chang; Ching, Yu-Hui – International Review of Research in Open and Distance Learning, 2013
This research explored how educators with limited programming experiences learned to design mobile apps through peer support and instructor guidance. Educators were positive about the sense of community in this online course. They also considered App Inventor a great web-based visual programming tool for developing useful and fully functioning…
Descriptors: Handheld Devices, Computer Software, Programming, Electronic Learning
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Brett, Clare; Forrester, Bruce; Fujita, Nobuko – Canadian Journal of Learning and Technology, 2009
This study looked at the instructional and assessment effects of using learning journals in three distance asynchronous computer conferencing courses (n = 18, n = 16, n = 17). The instructor used a design-research methodology: each iteration of the course involved modifications to how learning journals were used based on analyses of the responses…
Descriptors: Electronic Learning, Educational Technology, Epistemology, Pretests Posttests
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Yukawa, Joyce – International Journal of Computer-Supported Collaborative Learning, 2006
This article presents findings from a comparative case study of the learning experiences of two graduate students in an online action research course. The key roles played by reflection and co-reflection, an emerging concept, are identified through the use of narrative analysis. Co-reflection is a collaborative critical thinking process mediated…
Descriptors: Graduate Students, Action Research, Online Courses, Computer Software
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Karsten, Selia – College Quarterly, 2004
The purpose of my qualitative, action study was to gain a better understanding of the effects of an experimental college course in computer applications. This inquiry was made concerning both the teacher's and learners' points of view. A holistic, arts-based approach was used by the researcher/teacher in order to design, develop and facilitate a…
Descriptors: Constructivism (Learning), College Curriculum, International Trade, Internet
Sampson, Demetrios G., Ed.; Spector, J. Michael, Ed.; Ifenthaler, Dirk, Ed.; Isaias, Pedro, Ed. – International Association for Development of the Information Society, 2013
These proceedings contain the papers of the IADIS International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2013), October 22-24, 2013, which has been organized by the International Association for Development of the Information Society (IADIS), co-organized by The University of North Texas (UNT), sponsored by the…
Descriptors: Conference Papers, Cognitive Processes, Learning Processes, Short Term Memory
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