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Younjung Hwang; Yi Wu – International Journal of Art & Design Education, 2025
The advancement of generative artificial intelligence (AI) presents innovative opportunities and new challenges across various industries and academic fields. Particularly, recent advancements in generative AI, which can create images from text, are introducing new challenges in the field of graphic design education. This study discusses methods…
Descriptors: Graphic Arts, Visual Arts, Artificial Intelligence, Computer Software
Matthews, Benjamin; Shannon, Barrie; Roxburgh, Mark – International Journal of Art & Design Education, 2023
Digital automation is on the rise in a diverse range of industries. The technologies employed here often make use of artificial intelligence (AI) and its common form, machine learning (ML) to augment or replace the work completed by human agents. The recent emergence of a variety of design automation platforms inspired the authors to undertake a…
Descriptors: Artificial Intelligence, Automation, Design, Electronic Learning
Emel Birer; Esin Hasgül; Elif Gizem Metin – International Journal of Art & Design Education, 2025
Design education includes many pursuits that deal with creativity, thinking and visual communication techniques in the learning process. This study aims to create a participatory learning algorithm based on a location, while measuring the spatial impact through an emergent situation. The exemplified issue is determined as fire that emerged due to…
Descriptors: Design, Algorithms, Climate, Environmental Education
Frank Mensah Bonsu; Nicole Wragg; Sivanes Phillipson; Christopher Waller – International Journal of Art & Design Education, 2025
In this paper, we explore the evolution of graphic design and its education in Ghana. Graphic design emerged in Ghana through colonisation, which influenced the perceptions of traditional art forms. We review the tensions between Western and indigenous trends in Ghanaian art and design and explore existing pedagogical philosophies in Ghana's…
Descriptors: Foreign Countries, Graphic Arts, Design, Indigenous Populations
Meron, Yaron – International Journal of Art & Design Education, 2021
Graphic design has long been hampered by its indeterminate educational disciplinary status, resulting in it being subsumed within wider visual arts studies. Arguing that this permeates into professional practice, this article explores the ambivalence of professional graphic designers towards the term 'graphic design' itself. Drawing on interviews…
Descriptors: Vocabulary, Occupational Information, Professional Personnel, Professional Identity
Musah Bukari; Ebenezer Kofi Howard; Patrick Osei-Poku – International Journal of Art & Design Education, 2025
In Technical Universities in Ghana, the Higher National Diploma (HND) programmes are well-established higher education programmes for the provision of middle-level manpower needs of the Country. The programmes are considered industry-related, offering students the knowledge and skills required for effective performance at work. However, there is…
Descriptors: Foreign Countries, Art Education, Graphic Arts, Industrial Arts
Hsieh, Ying-Yi; Chen, Chun-Ching; Chen, Wen-Yin – International Journal of Art & Design Education, 2022
The basic design course mainly focuses on training students in their form development ability, including two parts: graphic figure and three-dimensional form. However, in terms of form development, it is not just to create a certain form arbitrarily, but to convey the creator's intention based on this form. For students who are new to the field of…
Descriptors: Higher Education, Design, Teaching Methods, Creativity
Julie Chevalier; Pascal Terrien; Christian Bonnet; Guy Gimenez; Christine Poplimont; Éric Tortochot – International Journal of Art & Design Education, 2025
The paper presents an experiment with a squiggle game in a design class: a joint drawing activity. The squiggle game, which comes from psychoanalysis, has been adapted to a teaching-learning situation in order to observe how graphic design practices and skills develop through creativity. The hypothesis is that the game impacts the training of…
Descriptors: Foreign Countries, Career and Technical Education, Psychotherapy, Art Therapy
Barnes, Carolyn; Wragg, Nicole; Fisher, Emma; Tyagi, Shivani; Kruiff, Alison – International Journal of Art & Design Education, 2022
The graphic design industry has moved beyond its traditional focus on printed matter to deliver multidimensional communication projects involving diverse audiences and media channels. No longer a skills and service industry, graphic design increasingly informs business strategy and innovation processes, requiring heterogeneous expertise, a…
Descriptors: Design, Graphic Arts, Job Skills, Employment Qualifications
Ellmers, Grant; Foley, Marius – International Journal of Art & Design Education, 2020
The ability to transfer knowledge between design projects has been linked to developing expertise and, as such, is an important skill for designers. However, externalising and analysing the knowledge from the design project in ways that support transfer can be a challenge. This article explores how reflective practice can foster the conditions for…
Descriptors: Graphic Arts, Design, Transfer of Training, Program Descriptions
Nottingham, Anitra – International Journal of Art & Design Education, 2017
This article explores the idea of pedagogic affect in both onsite and online graphic design learning spaces, and speculates on the role that this affect plays in the formation of the design student. I argue that embodied design knowledge is built by interactions with design professionals, activities that mimic the daily work of designers, and…
Descriptors: Graphic Arts, Design, Electronic Learning, Human Body
Ings, Welby – International Journal of Art & Design Education, 2015
This article considers the potential of craft processes as creative engagements in graphic design research. It initially discusses the uneasy history of craft within the discipline, then draws upon case studies undertaken by three established designers who, in their postgraduate theses, engaged with craft as a process of thinking. In doing so, the…
Descriptors: Graphic Arts, Design, Design Crafts, Graduate Students
Lu, Hui-Ping; Chen, Jun-Hong; Lee, Chang-Franw – International Journal of Art & Design Education, 2016
Inspiration is the primary element of good design. Designers, however, also risk not being able to find inspiration. Novice designers commonly find themselves to be depressed during the conceptual design phase when they fail to find inspiration and the information to be creative. Accordingly, under the graphic design parameter, we have developed…
Descriptors: Graphic Arts, Design, Interviews, Teaching Methods
Williams Goodrich, Lisa – International Journal of Art & Design Education, 2019
The aim of this article is to direct the social design debate to constructivist approaches to design education in the Global South. This article provides insight into the process of participatory user-centred design involving Ecuadorian third year graphic design students and cocoa cultivators of limited resources in Ecuador. The students and…
Descriptors: Design, Constructivism (Learning), Teaching Methods, Graphic Arts
Revitalising Traditional Street Markets in Rural Korea: Design Thinking and Sense-Making Methodology
Lee, Hyun-Kyung – International Journal of Art & Design Education, 2019
This article reports on an academic-industrial cooperation between students at the Ulsan National Institute of Science and Technology and a local foundation working to revitalise the Eonyang traditional market in Ulsan, South Korea. Students majoring in disciplines ranging from natural and applied sciences to business administration were…
Descriptors: Rural Areas, Design, Foreign Countries, School Business Relationship
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