Publication Date
In 2025 | 3 |
Since 2024 | 7 |
Since 2021 (last 5 years) | 9 |
Since 2016 (last 10 years) | 15 |
Since 2006 (last 20 years) | 95 |
Descriptor
Computer Assisted Instruction | 170 |
Group Activities | 170 |
Cooperative Learning | 98 |
Educational Technology | 74 |
Foreign Countries | 60 |
Instructional Effectiveness | 50 |
Instructional Design | 45 |
Computer Mediated… | 44 |
Teaching Methods | 43 |
Higher Education | 33 |
Student Attitudes | 32 |
More ▼ |
Source
Author
Hamalainen, Raija | 4 |
Collis, Betty | 3 |
Asensio-Perez, Juan I. | 2 |
Dimitriadis, Yannis | 2 |
Engel, Anna | 2 |
Erkens, Gijsbert | 2 |
Fritze, Paul | 2 |
Hakkinen, Paivi | 2 |
Hernandez-Leo, Davinia | 2 |
Kavnoudias, Helen | 2 |
Kemm, Robert E. | 2 |
More ▼ |
Publication Type
Education Level
Audience
Practitioners | 7 |
Teachers | 7 |
Researchers | 6 |
Policymakers | 1 |
Students | 1 |
Location
Australia | 7 |
Taiwan | 7 |
Singapore | 5 |
United Kingdom | 4 |
Malaysia | 3 |
Norway | 3 |
Japan | 2 |
Netherlands | 2 |
Spain | 2 |
Sweden | 2 |
Canada | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Changhao Liang; Rwitajit Majumdar; Yuta Nakamizo; Brendan Flanagan; Hiroaki Ogata – Interactive Learning Environments, 2024
In-class group work activities are found to promote the interpersonal skills of learners. To support the teachers in facilitating such activities, we designed a learning analytics-enhanced technology framework, Group Learning Orchestration Based on Evidence (GLOBE) using data-driven approaches. In this study, we implemented the algorithmic group…
Descriptors: Algorithms, Group Dynamics, Group Activities, Learning Analytics
Anders I. Mørch; Renate Andersen; Siv Eie; Louise Mifsud – International Journal of Computer-Supported Collaborative Learning, 2024
Teaching with virtual worlds provides new means for collaborative learning but creates challenges for teachers in terms of IT skills. To address these challenges, we developed a teaching model for using virtual worlds in classroom practices and applied it to Minecraft in several rounds of design-based research experiments. Our conceptual framework…
Descriptors: Cooperative Learning, Class Activities, Technology Uses in Education, Barriers
Khoirudin Asfani; Hsiu-Ling Chen – Education and Information Technologies, 2025
Although the Computer-Supported Collaborative Learning (CSCL) practice has a trend in its application, limited information exists in the literature on CSCL studies with Problem/Project-Based Learning in Computer Education. Therefore, this study reviewed 37 Social Science Citation Indexed (SSCI) articles on Problem/Project-Based CSCL practice in…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Research Methodology, Educational Technology
Havard, Byron; Podsiad, Megan; Valaitis, Karen – TechTrends: Linking Research and Practice to Improve Learning, 2023
The Peer Assessment Collaboration Evaluation (PACE) Tool is an original peer assessment tool designed and developed by the authors to address the prevalence of social loafing in group projects in online learning environments. Online group projects offer students collaborative opportunities to engage in critical thinking and problem-solving.…
Descriptors: Peer Evaluation, Student Behavior, Computer Assisted Instruction, Cooperative Learning
Linjing Wu; Shuang Yu; Qingtang Liu; Junmin Ye; Xinxin Zheng; Jianhu Wang – Journal of Computing in Higher Education, 2025
Interdisciplinary collaboration is widely used in research, industry, and education. Understanding the differences in cognitive processes between cross-discipline and same-discipline groups can improve instruction in collaborative learning. In this study, students volunteered to participate in cross-discipline or same-discipline collaborative…
Descriptors: Intellectual Disciplines, Cooperative Learning, Comparative Analysis, Interdisciplinary Approach
Shunmeng Chen – Journal of Computer Assisted Learning, 2025
Background: Computer-mediated writing classes have experienced a significant increase in popularity in recent years, serving as an effective modality for enhancing writing skills within an online framework. Objectives: This study seeks to bridge the gap in the literature by investigating the effectiveness of cognitive, social, and group-awareness…
Descriptors: Cognitive Processes, Difficulty Level, Computer Assisted Instruction, Writing Instruction
Wenli Chen; Qianru Lyu; Junzhu Su – Journal of the Learning Sciences, 2024
Background: Collaborative learning is widely applied in real-world classrooms while young learners still have challenges engaging in high-quality knowledge co-construction processes. Researchers suggested an individual preparation activity before collaboration. However, there remains a limited understanding of the role of individual preparation on…
Descriptors: Cooperative Learning, Computer Assisted Instruction, Persuasive Discourse, Elementary School Students
White, Tobin – International Journal of Computer-Supported Collaborative Learning, 2018
Classroom activity traditionally takes one of three forms, variously oriented toward the levels of individual students, small groups, or the whole class. CSCL systems, however, may enable novel ways to facilitate instruction within or sequence activity across these different levels. Drawing on theoretical accounts of learning at and across…
Descriptors: Cooperative Learning, Computer Assisted Instruction, Class Activities, Computer Networks
Zappatore, Marco – International Journal of Information and Learning Technology, 2022
Purpose: Before COVID-19 pandemic, translation students in higher education attended courses on computer-assisted translation to acquire operational knowledge of professional software, without experiencing collaborative/interactive learning. In few European universities skills labs were introduced to offer fieldwork-like activities, but without…
Descriptors: Translation, COVID-19, Pandemics, School Closing
Carsten Lecon – Athens Journal of Education, 2024
In this paper, we describe a teaching scenario using a virtual environment (known also in the context of the 'metaverse'). This is motivated by the challenges that arise during the pandemic. More and more teaching scenarios are transferred to online learning settings, which allow learning at any time and at any time. One of the possibilities are…
Descriptors: Electronic Learning, Virtual Classrooms, Computer Simulation, Artificial Intelligence
Monaghan-Geernaert, Pamela – Journal of Instructional Research, 2019
Scientific literacy is a key skill for college students. Flipped classroom techniques provide useful tools for students to learn material outside of the classroom to be applied during class time. In this study, students were assigned homework that entailed watching two video podcasts that explained the process for finding and reading peer-reviewed…
Descriptors: Blended Learning, Information Literacy, Scientific Literacy, Journal Articles
Pang, Christopher; Lau, Jesslyn; Seah, Chong Poh; Cheong, Linda; Low, Audrey – Education Sciences, 2018
Using a grounded theory research design, this paper examined the collaborative learning experiences of secondary school students in Singapore. The core phenomenon that emerged was the need for social interactions in collaborative learning, both in classroom and online settings. Educators often take for granted that effective collaborative learning…
Descriptors: Foreign Countries, Grounded Theory, Cooperative Learning, Secondary School Students
Su, You; Li, Yanyan; Hu, Hening; Rosé, Carolyn P. – International Journal of Computer-Supported Collaborative Learning, 2018
Students' regulation has been conceptualized as an important impetus for effective and efficient collaborative learning. However, little empirical evidence has been reported about language learners' regulatory behaviors in computer-supported collaborative learning (CSCL). The purpose of this study is to investigate the occurrence of self and…
Descriptors: English (Second Language), College Students, Second Language Learning, Cooperative Learning
Guo, Sijia – Research-publishing.net, 2014
This case study aims to explore the best practice of applying task-based language teaching (TBLT) via the web conferencing tool Blackboard Collaborate in a beginners' online Chinese course by evaluating the technical capacity of the software and the pedagogical values and limitations of the tasks designed. In this paper, Chapelle's (2001) criteria…
Descriptors: Chinese, Teleconferencing, Group Activities, Online Courses
WaiShiang, Cheah; Mit, Edwin; Halin, Alfian Abdul – International Journal of Technology in Teaching and Learning, 2016
One pressing issue in resource constrained schools is the lack of access to computer facilities for learning. A single display groupware (SDG) is explored in this paper to provide an alternative solution for this limitation where it allows multiple users to work concurrently on a single computer display. This study aims to investigate the…
Descriptors: Feasibility Studies, Cooperative Learning, Group Dynamics, Group Discussion