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Ruchlis, Hy – 1968
A group of 20 teenagers in a Mobilization for Youth project were involved in the invention and production of educational games. The direct, cooperative participation in such an educational process made the experience a real and creative learning activity which had a comprehensible, achievable goal. These games were not made for competitive sale…
Descriptors: Adolescents, Creativity, Disadvantaged Youth, Educational Games