NotesFAQContact Us
Collection
Advanced
Search Tips
Audience
Teachers2
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Showing 1 to 15 of 25 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Magana, Alejandra J.; Amuah, Theodora; Aggrawal, Sakhi; Patel, Devang A. – International Journal of STEM Education, 2023
Background: Effectively facilitating teamwork experiences, particularly in the context of large-size courses, is difficult to implement. This study seeks to address the challenges of implementing effective teamwork experiences in large courses. This study integrated teamwork pedagogy to facilitate a semester-long project in the context of a…
Descriptors: Teamwork, Group Dynamics, Cooperative Learning, Large Group Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Wijga, Marijn; Endedijk, Maaike D.; Veldkamp, Bernard P. – Vocations and Learning, 2023
Teams are nowadays seen as the cornerstones of organizations. Previous research has shown that team reflexivity is positively related to team performance. Traditionally, team reflexivity is conceptualized as a process that occurs during transition moments, ignoring reflexive moments during teams' action phases. Moreover, most studies used…
Descriptors: Teamwork, Group Dynamics, Video Technology, Computer Software
Peer reviewed Peer reviewed
Direct linkDirect link
Christopher Hundhausen; Phill Conrad; Olusola Adesope; Ahsun Tariq – ACM Transactions on Computing Education, 2023
Assessing team software development projects is notoriously difficult and typically based on subjective metrics. To help make assessments more rigorous, we conducted an empirical study to explore relationships between subjective metrics based on peer and instructor assessments, and objective metrics based on GitHub and chat data. We studied 23…
Descriptors: Teamwork, Computer Software, Undergraduate Students, Computer Science Education
Ahmed Abu Ghoush – ProQuest LLC, 2022
The purpose of this qualitative case study was to explore how hybrid team members perceive the influence of trust development, conflict management, leadership, and group dynamics at a midsized information technology-centered organization in a Southwestern city in the United States. The problem statement is: It is not known how hybrid team members…
Descriptors: Trust (Psychology), Behavior Development, Group Dynamics, Computer Software
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Fernandes, Sandra; Dinis-Carvalho, José; Ferreira-Oliveira, Ana Teresa – Education Sciences, 2021
The purpose of this paper is to analyze the effectiveness of Scrum for project and team management in PBL teams in higher education. To attain this goal, a study was carried out to analyze students' perceptions about Scrum as an effective method for PBL teams. Based on two different editions of PBL that used the Scrum method with different…
Descriptors: Cooperative Learning, Active Learning, Student Projects, Computer Software
Peer reviewed Peer reviewed
Direct linkDirect link
Avila, Daymy Tamayo; Van Petegem, Wim; Libotton, Arno – European Journal of Engineering Education, 2021
Teamwork is an important aspect of software engineering education. This paper presents ASEST (Agile Software Engineers Stick Together), a teaching framework whose aim is to improve teamwork in terms of team performance and team learning by developing team cohesion at the graduate level of software engineering student teams. The basis of ASEST was…
Descriptors: Guidelines, Computer Software, Engineering Education, Teamwork
Peer reviewed Peer reviewed
Direct linkDirect link
Miranda, Constanza; Goñi, Julian; Hilliger, Isabel – International Journal of Technology and Design Education, 2021
While teamwork has been a central concern in engineering education, little research has systematically examined how conflict is managed in engineering teams of students. Socio-constructivism provides a solid base to explain how teamwork can foster innovation through the use of cultural artifacts, such as "boundary objects." The purpose…
Descriptors: Engineering Education, Teaching Methods, Teamwork, International Cooperation
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Hulshult, Andrea R. – Information Systems Education Journal, 2021
This study aims to examine the effectiveness and value of using Agile work practices to enhance group satisfaction in project-based courses. This study explores student perceptions of using Agile in a group, project-based course to support how Agile can be utilized in higher education to positively enhance group collaboration and teamwork. Surveys…
Descriptors: Student Satisfaction, Group Activities, Group Dynamics, Cooperative Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Hui, Bowen – International Journal of Information and Learning Technology, 2022
Purpose: The purpose of this work is to illustrate the processes involved in managing teams in order to assist designers and developers to build software that support teamwork. A deeper investigation into the role of team analytics is discussed in this article. Design/methodology/approach: Many researchers over the past several decades studied the…
Descriptors: Design, Guidelines, Research Needs, Teamwork
Peer reviewed Peer reviewed
Direct linkDirect link
Kapitsaki, Georgia M.; Loizou Kleanthous, Styliani; Papadopoulos, George A. – IEEE Transactions on Education, 2020
Contribution: Results and conclusions on the use of transactive memory system (TMS) in software engineering (SE) education in student project teams that consist of undergraduate and postgraduate students are documented. This can be valuable for the adoption of this learning approach and team formation by other universities and institutes.…
Descriptors: Computer Software, Computer Science Education, Undergraduate Students, Graduate Students
Peer reviewed Peer reviewed
Direct linkDirect link
Srour, F. Jordan; Karkoulian, Silva – International Journal of Social Research Methodology, 2022
The literature provides multiple measures of diversity along a single demographic dimension, but when it comes to studying the interaction of multiple diversity types (e.g. age, gender, and race), the field of useable measures diminishes. We present the use of decision trees as a machine learning technique to automatically identify the…
Descriptors: Diversity, Decision Making, Artificial Intelligence, Correlation
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Kerrigan, Simon; Feng, Shihui; Vuthaluru, Rupa; Ifenthaler, Dirk; Gibson, David – International Association for Development of the Information Society, 2019
Problem-solving and collaboration are regarded as an essential part of 21st Century Skills. This study describes a task-focused approach to network analysis of trace data from collaborative problem-solving in a digital learning environment. The analysis framework builds and expands upon previous analyses of social ties as well as discourse…
Descriptors: Network Analysis, Problem Solving, Task Analysis, Data Analysis
Peer reviewed Peer reviewed
Direct linkDirect link
Schneider, Kurt; Liskin, Olga; Paulsen, Hilko; Kauffeld, Simone – ACM Transactions on Computing Education, 2015
This article investigates relationships between media, mood, and communication in teams, and studies how they are related to project success. Team projects are an essential part of the software engineering curriculum. Student teams carry out full software projects, including requirements elicitation, project management, implementation, and…
Descriptors: Teamwork, Student Projects, Computer Software, Interpersonal Communication
Peer reviewed Peer reviewed
Direct linkDirect link
Marshall, Linda; Pieterse, Vreda; Thompson, Lisa; Venter, Dina M. – ACM Transactions on Computing Education, 2016
Employers require software engineers to work in teams when developing software systems. It is therefore important for graduates to have experienced teamwork before they enter the job market. We describe an experiential learning exercise that we designed to teach the software engineering process in conjunction with teamwork skills. The underlying…
Descriptors: Student Participation, Teamwork, Computer Software, Programming
Peer reviewed Peer reviewed
Direct linkDirect link
Doman, Marguerite; Besmer, Andrew; Olsen, Anne – Journal of Information Systems Education, 2015
In this article, we discuss the use of Pellerin's Four Dimension Leadership System (4-D) as a way to manage teams in a classroom setting. Over a 5-year period, we used a modified version of the 4-D model to manage teams within a senior level Software Engineering capstone course. We found that this approach for team management in a classroom…
Descriptors: Engineering Education, Computer Science Education, Computer Software, Programming
Previous Page | Next Page »
Pages: 1  |  2