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Lyardet, Fernando; Rossi, Gustavo; Schwabe, Daniel – 1998
This paper shows how to use design patterns for building educational multimedia applications. The first section summarizes design issues related to organizing the information, the organization of the interface, and implementation. Navigating through information is covered in the second section, including problems, motivations, and solutions, and…
Descriptors: Computer Interfaces, Computer Software Development, Computer Uses in Education, Courseware
Rollins, Sami; Almeroth, Kevin – 2002
A number of university campuses have undertaken the development of digital classrooms that enable presentation of digital media and digital lecture recording. Deploying the infrastructure for a digital classroom is difficult at best even for a technically savvy person. As people from many disciplines become interested in building similar digital…
Descriptors: Classroom Design, Computer Assisted Instruction, Computer Uses in Education, Design Preferences
Lee, Sung Heum; Boling, Elizabeth – 1996
Screen designers for computer-mediated instruction (CMI) products must consider the motivational appeal of their designs. Although learners may be motivated to use CMI programs initially because of their novelty, this effect wears off and the instruction must stand on its own. Instructional screens must provide effective and efficient instruction,…
Descriptors: Aesthetic Values, Animation, Color, Computer Assisted Instruction
Thoms, Karen Jarrett – 1998
Teaching via Interactive Television (ITV) is more than pushing a few buttons. Existing courses taught in the traditional lecture-based format must be modified in order to be effective via ITV. Visual literacy and guidelines which support visual literacy are critical to the success and effectiveness of an ITV course. This paper addresses visual…
Descriptors: Audiovisual Instruction, Computer Uses in Education, Design Preferences, Distance Education
Grooters, Fiona; de Vries, Sjoerd – 1998
This paper presents the design of a project-based study environment on the World Wide Web based upon the e-study concept, i.e., studying by means of Internet technologies. The first section discusses the e-study concept, including Interactive Study Environments (ISE), Interactive Study Systems, and online Study Services. Design guidelines for a…
Descriptors: Computer Mediated Communication, Computer Uses in Education, Cooperative Learning, Courseware
Pohl, Margit – 1998
This paper reports on a study that observed students creating structured hypertext documents, and how they try to convey structural information, in order to formulate tentative guidelines/principles for the design of concept mapping tools or hypertext systems with an emphasis on the representation of structural knowledge, and to formulated…
Descriptors: Authoring Aids (Programming), College Students, Computer Uses in Education, Concept Mapping
Winfield, William; Mealy, Martha; Scheibel, Pamela – 1998
The University of Wisconsin Learning Innovations Center's instructional design model for World Wide Web delivered courses incorporates a range of collaborative discussions and interactive experiences for the learner. In addition, these courses capitalize on the multimedia learning environment that the web offers to accommodate many kinds of…
Descriptors: Computer Uses in Education, Cooperative Learning, Course Evaluation, Design Preferences