Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 2 |
Descriptor
Computer Games | 2 |
Handheld Devices | 2 |
Access to Information | 1 |
Advertising | 1 |
Age Groups | 1 |
Assignments | 1 |
Audio Equipment | 1 |
Child Safety | 1 |
Children | 1 |
College Students | 1 |
Computer Oriented Programs | 1 |
More ▼ |
Source
E-Learning and Digital Media | 2 |
Publication Type
Journal Articles | 2 |
Reports - Research | 2 |
Speeches/Meeting Papers | 1 |
Education Level
Higher Education | 1 |
Audience
Location
Turkey | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Göksu, Idris; Aslan, Alper; Turgut, Yigit Emrah – E-Learning and Digital Media, 2020
The aim of this study is to examine mobile games in the context of their content and to evaluate the situations faced by children through document analysis in terms of age-rating, game score, access permissions, the inclusion of advertisements, in-game purchases, encouraging consumerism, the inclusion of violence, bad habits, and educational…
Descriptors: Handheld Devices, Computer Games, Children, Risk
Reyna, Jorge; Hanham, Jose; Meier, Peter – E-Learning and Digital Media, 2017
The notion of students as co-creators of content in higher education is gaining popularity, with an ever-increasing emphasis on the development of digital media assignments. In a separate paper, the authors introduced the Digital Media Literacies Framework, which is composed of three interrelated domains: (1) conceptual, (2) functional, and (3)…
Descriptors: Taxonomy, Multimedia Materials, Electronic Publishing, Student Developed Materials