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Showing 1 to 15 of 246 results Save | Export
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Yi-Chun Chen; Gwo-Jen Hwang; Chiu-Lin Lai – Education and Information Technologies, 2024
Self-regulatory learning skills are recognized as an essential factor motivating students to learn. The lack of self-regulatory learning skills could reduce students' learning performance. Therefore, engaging students in making learning plans, executing the plans, and reflecting on their learning remains a challenge for teachers. To address this…
Descriptors: Self Management, Gamification, Handheld Devices, Student Motivation
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Chenxi Liu; Yixi Wang; Marvin Evans; Ana-Paula Correia – Education and Information Technologies, 2024
Mobile learning has gained significant recognition for its beneficial effects on learning across various dimensions. Nonetheless, ensuring consistent learner acceptance of mobile learning remains a critical factor to address. This meta-analysis study is the first comprehensive examination of critical antecedents impacting learners' perceived…
Descriptors: Handheld Devices, Telecommunications, Electronic Learning, Usability
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Furkan Kalyoncu; Hasan Karal – Education and Information Technologies, 2025
The aim of this study is to design and develop an augmented reality based mobile application (HardwARe teaching material) based on the "Computer Systems" subject outcomes in the 5th grade curriculum. In the design and development phase of the HardwARe teaching material, the design-based research (DBR) method, which is frequently…
Descriptors: Computer Simulation, Technology Uses in Education, Design, Material Development
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Wei Yao; Hanchao Hou; Peng Yang; Shiguang Ni – Education and Information Technologies, 2025
Smartphone addiction and academic burnout are typical psycho-behavioral problems among adolescents. Extant studies tend to examine them from a single-problem perspective, while research on their co-occurrence is lacking. Moreover, research has been prone to focus on the impacts of the negative sides of smartphone use on the two problems, ignoring…
Descriptors: Foreign Countries, Secondary School Students, Handheld Devices, Addictive Behavior
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Nardie Fanchamps; Emily van Gool; Lou Slangen; Paul Hennissen – Education and Information Technologies, 2024
Learning basic concepts of programming resulting in a development on computational thinking (CT) can be reached by means of digital programming environments. As a counterpart, the application of unplugged programming activities seems also to have promising potential regarding the impact on CT. The main characteristic of unplugged programming is…
Descriptors: Computation, Thinking Skills, Programming, Computer Peripherals
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Mostafa Morady Moghaddam; Faeze Esmaeilpour; Fatemeh Ranjbaran – Education and Information Technologies, 2025
Mobile technologies and the widespread application of mobile devices have become significant in educational settings. Mobile-assisted language learning (MALL) is a thriving field of study in language learning and teaching contexts in Iran. This study investigates the current research trends and characteristics of MALL studies in Iran, identifying…
Descriptors: Telecommunications, Handheld Devices, Educational Technology, Second Language Learning
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Lee, Jung-Chieh; Xiong, Liangnan – Education and Information Technologies, 2023
Mobile-assisted language learning (MALL) applications (apps) can provide users with personalized learning content to meet their learning needs. Besides, from the learner perspective, the apps can be regarded as 'social' individuals, like anthropomorphic instructors who offer social support to help them with language learning. However, the current…
Descriptors: Use Studies, Decision Making, Handheld Devices, Electronic Learning
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Kumar, Bimal Aklesh; Sharma, Bibhya; Nakagawa, Elisa Yumi – Education and Information Technologies, 2022
Context-aware mobile learning applications provide learning materials to suit the needs of individual learners. Despite several applications developed, there is a lack of architectural support for developing these applications. This has resulted in a number of challenges; lack of standardization, poor quality of developed applications, and…
Descriptors: Computer Software, Telecommunications, Handheld Devices, Standards
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Zou, Cuiying; Li, Ping; Jin, Li – Education and Information Technologies, 2022
The increasing prevalence and use of smartphones among college students have changed the teaching and learning arena, leading to a surge in research on integration of smartphones in education, especially language education. While most studies focused on the use of smartphones after class for language learning, this study aimed at identifying…
Descriptors: Handheld Devices, English (Second Language), College Students, Foreign Countries
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Zhang, Qi – Education and Information Technologies, 2022
This study investigated the actual efficiency of ludicization, ludic metaphorization of educational contexts, by identifying whether it exerted counterproductive effects on learning achievement, intrinsic motivation, and extrinsic motivation. Seventy participants were divided into the ludicization and traditional didactic groups. According to the…
Descriptors: Academic Achievement, Student Motivation, Gamification, Handheld Devices
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Engin Kutluay; Feride Karaca – Education and Information Technologies, 2025
An exploratory sequential mixed-method study is designed to develop and test a comprehensive model explaining the relationships between factors associated with smartphone addiction and high school students' academic achievement. Involving two main phases of qualitative and quantitative, focus group discussions with high school students and…
Descriptors: Models, Handheld Devices, Telecommunications, Addictive Behavior
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Osman Solmaz – Education and Information Technologies, 2025
Digital mobile applications have impacted foreign language learning by offering accessible and engaging educational tools. This study examines the effect of digital mobile applications on emergent multilinguals' foreign language learning experiences at the tertiary level. Twenty-nine English language teacher candidates engaged with Duolingo--a…
Descriptors: Second Language Learning, Multilingualism, Bilingual Students, Learning Experience
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Hua Pang – Education and Information Technologies, 2024
Although problematic mobile app usage and its correlated negative consequences have become increasingly prevalent, little detailed attention was specially paid to the antecedents of problematic mobile app use and declined educational attainment. This current research employs the stress-strain-outcome (SSO) theoretical framework to thoroughly and…
Descriptors: Depression (Psychology), Self Disclosure (Individuals), Computer Oriented Programs, Handheld Devices
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Qinxue Liu; Jiayin Wu – Education and Information Technologies, 2024
The impact of digital technology on the younger generation is profound and far-reaching. In a digital home environment, parental mediation of children's access to the Internet, digital devices, and their device use will either directly or indirectly affect children's digital attitudes and behaviors. Based on the ecological techno-microsystem…
Descriptors: Telecommunications, Handheld Devices, Internet, Parent Influence
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Wang, Qiong; Zhong, Yunhua; Zhao, Guoqing; Song, Ruijun; Zeng, Chengshi – Education and Information Technologies, 2023
Ongoing smartphone use links to heightened technostress. However, the content types of smartphone use are various, and little is known about which types of content use are significantly associated with technostress. This study aims to examine the impacts of specific types of smartphone use (i.e., learning-related use, entertainment-related use,…
Descriptors: Handheld Devices, Telecommunications, Anxiety, College Students
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