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Showing 1 to 15 of 52 results Save | Export
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Palmquist, Adam – Technology, Knowledge and Learning, 2023
Gamification, the use of game-like elements in non-game contexts, has gained popularity in the field of human resources. However, little research has been conducted on the use of gamification in the employee onboarding process, specifically in terms of socializing and assimilating new employees into an organization. This study aimed to explore the…
Descriptors: Gamification, Handheld Devices, Orientation, Program Development
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Yu, Zhonggen; Yu, Liheng – Technology, Knowledge and Learning, 2022
Rain Classroom, as a mobile app designed and developed by Tsinghua University, has been catching increasingly intense attention since her birth in 2016. Her usability has, however, seldom been explored. The purpose of this study is to compare the usability of Rain Classroom assisted learning with other learning approaches. A mixed design was…
Descriptors: College Students, Student Attitudes, Educational Technology, Handheld Devices
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Mettis, Kadri; Väljataga, Terje; Uus, Õnne – Technology, Knowledge and Learning, 2023
Using mobile technologies in education has a lot of potential to take learners outside of their regular classrooms and mediate learning scenarios that are related to real-life situations. Mobile outdoor learning could help students to establish connections between learned concepts and their everyday life. To find out if mobile outdoor learning…
Descriptors: Handheld Devices, Electronic Learning, Outdoor Education, Concept Formation
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Reddy, Emmenual V.; Reddy, Pritika; Sharma, Bibhya; Reddy, Karuna; Khan, Mohammed G. M. – Technology, Knowledge and Learning, 2023
The emergence and advancement of Information Communication Technologies have transformed facilitation and content delivery in higher education worldwide, the Pacific region being no exception. The extensive use of mobile phones in the Pacific, especially with the student-aged populace, is gradually creating a niche for mobile learning in the…
Descriptors: Readiness, Student Attitudes, Handheld Devices, College Students
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Zogheib, Bashar; Daniela, Linda – Technology, Knowledge and Learning, 2022
This study is unique in its attempt to combine the Technology Acceptance Model (TAM) with external variables and the Information System Continuance Theory, in the context of mobile learning. It extends TAM with the external variables perceived mobility and perceived enjoyment. Mainly, students' perception of cell phones effect on their academic…
Descriptors: Foreign Countries, College Students, Handheld Devices, Academic Achievement
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Nehir Yasan-Ak; Soner Yildirim – Technology, Knowledge and Learning, 2024
Mobile phones have become essential learning tools with their extensive features and functionalities, contributing to the emergence of mobile learning. These devices enable communication and collaboration both inside and outside the classrooms while also aiding in information seeking, collection, and content generation. Yet, the use of mobile…
Descriptors: Telecommunications, Handheld Devices, Technology Uses in Education, Undergraduate Students
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Hinze, Annika; Vanderschantz, Nicholas; Timpany, Claire; Cunningham, Sally Jo; Saravani, Sarah-Jane; Wilkinson, Clive – Technology, Knowledge and Learning, 2023
The exponential growth in the use of digital technologies and the availability of mobile software applications (apps) has been well documented over the past decade. Literature on the integration of mobile technology into higher education reveals an increasing focus on how mobile devices are used within the classroom environment, both physical and…
Descriptors: Handheld Devices, Electronic Learning, Educational Technology, Educational Research
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Jahnke, Isa; Lee, Yen-Mei; Pham, Minh; He, Hao; Austin, Linda – Technology, Knowledge and Learning, 2020
Mobile microlearning targets a new audience of learners: employees and workers outside of offices, using smartphones for flexible, anywhere, anytime training. The term 'mobile' emphasizes that the content is made for small screens of smartphones. According to literature and industry reports, micro-lessons are generally between 30 s and 5 min.…
Descriptors: Handheld Devices, Online Courses, Design, Usability
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Gezgin, Deniz Mertkan; Gurbuz, Fatmagul; Barburoglu, Yusuf – Technology, Knowledge and Learning, 2023
This research aims to examine the relationship between high school students' reading habits and their smartphone addiction level. The sample consisted of 512 high school students studying in various private schools located in Turkish cities of Istanbul and Edirne. High school students were included in the study using the convenience sampling…
Descriptors: Foreign Countries, High School Students, Handheld Devices, Telecommunications
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Barboutidis, George; Stiakakis, Emmanouil – Technology, Knowledge and Learning, 2023
Digital competence is a quite complex and evolving concept, difficult to be defined by using a single definition. The European Digital Competence Framework (DigComp) provides a consistent framework to guide cross-country measurements of digital competence. Even though there are many studies on measuring the digital competence level, there is a…
Descriptors: Digital Literacy, Vocational Education, Institutes (Training Programs), Age
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Erdem, Cahit; Uzun, Ahmet Murat – Technology, Knowledge and Learning, 2022
This study aimed to assess the association of smartphone addiction with domains of the big five personality traits (i.e., extraversion, agreeableness, conscientiousness, neuroticism, and openness to experience) after controlling for individual differences such as age, gender, and amount of daily smartphone and internet use. The study employed a…
Descriptors: Telecommunications, Handheld Devices, Addictive Behavior, Personality Traits
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Fatma Gizem Karaoglan Yilmaz; Ramazan Yilmaz; Sema Sulak – Technology, Knowledge and Learning, 2024
Due to the distance education implemented with the COVID-19 pandemic, online synchronous education activities have started to be carried out using tools such as Zoom. In this process, students have experienced various problems and one of them is related to cyberloafing behaviors (CLB). The main purpose of this study was to examine the factors…
Descriptors: COVID-19, Pandemics, Online Courses, Educational Technology
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Gajdics, Janka; Jagodics, Balázs – Technology, Knowledge and Learning, 2022
Mobile phones are important for people, especially for young adults and adolescents. As people tend to form attachments to not only social partners, but inanimate targets as well, mobile devices can become important objects that provide safety and security. This could lead to separation anxiety, also known as "nomophobia". Constant need…
Descriptors: Handheld Devices, Separation Anxiety, Learner Engagement, Habit Formation
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Hefter, Markus H. – Technology, Knowledge and Learning, 2023
The rising prevalence of online courses and ubiquitous smartphone use pose challenges to researchers and instructors. Open questions concern the effectiveness of digital interventions under unsupervised non-lab conditions, as well as potential associations between interruptions, smartphone usage, and learning. We experimentally tested a web-based…
Descriptors: Online Courses, Educational Technology, Telecommunications, Handheld Devices
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Camilleri, Mark Anthony; Camilleri, Adriana Caterina – Technology, Knowledge and Learning, 2023
This contribution investigates higher education students' perceptions about mobile learning (m-learning) applications, as well as the effects of social influences and of appropriate facilitating conditions, on their intentions to continue using them. A structured survey questionnaire integrated valid measures from the Technology Acceptance Model…
Descriptors: College Students, Electronic Learning, Student Attitudes, Computer Software
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