Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 12 |
Since 2016 (last 10 years) | 28 |
Since 2006 (last 20 years) | 30 |
Descriptor
Affordances | 30 |
Electronic Learning | 30 |
Handheld Devices | 30 |
Foreign Countries | 19 |
Educational Technology | 8 |
Student Attitudes | 8 |
Computer Simulation | 7 |
Second Language Learning | 6 |
Technology Integration | 6 |
Barriers | 5 |
Computer Oriented Programs | 5 |
More ▼ |
Source
Author
Publication Type
Journal Articles | 27 |
Reports - Research | 23 |
Information Analyses | 4 |
Reports - Evaluative | 3 |
Collected Works - Proceedings | 2 |
Tests/Questionnaires | 2 |
Books | 1 |
Collected Works - General | 1 |
Reports - Descriptive | 1 |
Education Level
Audience
Location
Australia | 3 |
Canada | 2 |
Czech Republic | 2 |
Greece | 2 |
Hong Kong | 2 |
South Africa | 2 |
Turkey | 2 |
Africa | 1 |
Brazil | 1 |
China | 1 |
Cyprus | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Rani, Neha; Chu, Sharon Lynn – Education and Information Technologies, 2022
Wearable devices are a popular class of portable ubiquitous technology. These devices are available in a variety of forms, ranging from smart glasses to smart rings. The fact that smart wearable devices are attached to the body makes them particularly suitable to be integrated into people's daily lives. Thus, we propose that wearables can be…
Descriptors: Electronic Learning, Assistive Technology, Affordances, Educational Technology
Aguayo, Claudio; Eames, Chris – Journal of Environmental Education, 2023
Mixed reality (XR) environments combining real-to-virtual immersive experiences provide unprecedented potential for reframing educational pedagogy and practice. XR environments provide scaffolded learning points accommodating individual needs, while enhancing sensorial and embodied experiences. XR environments can facilitate self-determined…
Descriptors: Computer Simulation, Environmental Education, Educational Technology, Foreign Countries
Agnieszka Lyons; Caroline Tagg – Applied Linguistics, 2024
This paper explores the use of mobile technologies in facilitating offline encounters, through a post-digital lens which posits the digital not as new or disruptive but as a ubiquitous and accepted part of everyday social connectivities. In the paper, we explore ways in which migrants draw on jointly assembled semiotic repertoires, affordances,…
Descriptors: Technology Uses in Education, Handheld Devices, Electronic Learning, Migrants
Pegalajar-Palomino, Mª del Carmen – Electronic Journal of e-Learning, 2022
The evolution of wireless technology and the development of mobile applications cover more and more areas of human activity. These can be used not only for communication, but also for educational purposes. This research aims to analyze implications of Mobile Learning as a didactic strategy for the development of an inclusive education that is…
Descriptors: Electronic Learning, Handheld Devices, Sustainability, Inclusion
Markouzis, Dimitrios; Baziakou, Aikaterini; Fesakis, Georgios; Dimitracopoulou, Angelique – International Journal of Mobile and Blended Learning, 2022
In recent years more and more people use their mobile phones daily for work or entertainment. The increasing use of mobile devices has led researchers to seek new ways of learning with their support, beyond the confines of formal education. The increasing computing power of mobile devices has contributed to the emergence of new, rapidly evolving…
Descriptors: Foreign Countries, Handheld Devices, Electronic Learning, Simulated Environment
Bahari, Akbar – Interactive Learning Environments, 2023
The purpose of this systematic review was three-fold: (a) to convey technology-assisted language learning (TALL) affordances that facilitate catering to the nonlinearity and dynamicity of the second language (L2) motivational factors, (b) to identify TALL challenges that inhibit the integration of educational technologies to enhance L2 motivation…
Descriptors: Affordances, Barriers, Technology Uses in Education, Second Language Learning
Mali, Petar – Physics Teacher, 2021
The pandemic caused by COVID-19 has induced health emergencies followed by changes in social life and education. The transition to online teaching might be harder or easier depending on the situation in a particular country, as well as on the curriculum of teaching subjects and teaching methods that are used. In this paper the methods used in…
Descriptors: College Science, Science Instruction, Technology Integration, Electronic Learning
Jahn, Vladena Bätge; Lombaerts, Koen – International Journal of Mobile and Blended Learning, 2022
This study explored actualization of affordances of audiobooks for mobile learning, as well as constraints encountered by students engaging with elective readings in a university course. Participants often tried learning in different situations before settling on a preferred learning practice. Students reported having listened on-the-go as well as…
Descriptors: Affordances, Audio Books, College Students, Electronic Learning
Krouska, Akrivi; Troussas, Christos; Sgouropoulou, Cleo – Education and Information Technologies, 2022
The closure of educational institutions due to the COVID-19 pandemic leads imperatively to the utilization of technological advances and the Internet for enabling the continuity of learning. To this direction, Mobile Game-based Learning (MGbL) can be beneficial to teaching and learning; since, from technological perspective, most students prefer…
Descriptors: Game Based Learning, Electronic Learning, COVID-19, Pandemics
Nikolopoulou, Kleopatra; Gialamas, Vasilis; Lavidas, Konstantinos; Komis, Vassilis – Technology, Knowledge and Learning, 2021
Mobile devices have become a learning tool with great potential in both formal and informal learning; however, mobile learning readiness research in school education is relatively limited. This study investigated teachers' readiness to adopt mobile learning in K-12 classrooms. A questionnaire was administered to 920 teachers in Greece and four…
Descriptors: Learning Readiness, Adoption (Ideas), Technology Integration, Electronic Learning
Yapici, I. Ümit; Karakoyun, Ferit – Malaysian Online Journal of Educational Technology, 2021
In this study, prospective teachers' views on Augmented Reality (AR) in biology teaching were examined. The study was designed as a case study. The study participants consisted of 16 prospective teachers who took Instructional Technologies and Material Design in the third grade of the Biology Teaching Department of the Faculty of Education of a…
Descriptors: Computer Simulation, Electronic Learning, Handheld Devices, Telecommunications
Bonfield, Christopher Alan; Salter, Marie; Longmuir, Alan; Benson, Matthew; Adachi, Chie – Higher Education Pedagogies, 2020
This paper, originally written just before the outbreak of COVID-19, will provide a review of Education 4.0 in a select range of UK and international higher education providers and offer an initial discussion of the role and importance of digital personal assistants and online and lifelong learning in delivering world-class learning and teaching.…
Descriptors: Foreign Countries, Higher Education, Educational Technology, Handheld Devices
Lok, Wai Foong; Hamzah, Mahizer – International Journal of Evaluation and Research in Education, 2021
Mobile devices have been utilized as an emerging learning tool in the 21st century to support the learning of chemistry. This study aimed to identify matriculation students' learning experience with regards to the use of mobile devices for learning chemistry. The study employed a qualitative case study approach, which was carried out in a…
Descriptors: Student Experience, College Bound Students, College Preparation, Handheld Devices
Kyza, Elini A.; Yiannis, Georgiou; Souropetsis, Markos; Agesilaou, Andria – International Journal of Mobile and Blended Learning, 2019
Collecting data in a mobile augmented reality (AR) settings is challenging, as participants are dispersed in the physical space and move often; therefore, it is imperative that new techniques are investigated to facilitate richer and more ecologically-valid data collection. This study examined three in vivo techniques for collecting authentic data…
Descriptors: Data Collection, Computer Simulation, Validity, Handheld Devices
Shafriri, Yuval; Levy, Dalit – Journal of Interactive Learning Research, 2018
This paper presents five emergent categories of learning with mobile applications (apps) and suggests an overarching profile to characterize such apps. The categories are organized into three levels. The micro level focuses on interactions and includes (i) interaction with the device and (ii) interaction with the environment. The intermediate…
Descriptors: Computer Oriented Programs, Handheld Devices, Electronic Learning, Affordances
Previous Page | Next Page »
Pages: 1 | 2