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Kimberly Ann Dalius – ProQuest LLC, 2024
This study explored how developing digital literacy skills could influence digital self-efficacy, cognitive load, mindfulness, and productivity among Generation Z college students in Karachi, Pakistan, using the Pauseitive app. With digital tools playing an ever-growing role in education, understanding their impact on students' mental processes…
Descriptors: Foreign Countries, College Students, Technology Uses in Education, Educational Technology
Qing Ma; Ming Ming Chiu – Language Learning & Technology, 2024
Students often have difficulties in self-regulating their vocabulary learning in mobile-assisted language learning (MALL). Building on past studies of vocabulary learning, MALL, self-regulation, and personalised learning (PL), we propose a self-regulated, collaborative, personalised vocabulary (SCPV) learning approach in MALL. In this exploratory…
Descriptors: Self Management, Vocabulary Development, Handheld Devices, Telecommunications
Howard, Steven J.; Neilsen-Hewett, Cathrine; de Rosnay, Marc; Melhuish, Edward C.; Buckley-Walker, Kellie – Australasian Journal of Early Childhood, 2022
There is need and opportunity for assessments that support quick and playful--yet also accurate, rigorous and developmentally sensitive--appraisals of early numeracy. Ideally, these should be accessible to those who have opportunity to support children's learning development and ultimately shift children's trajectories. The iPad-based "Early…
Descriptors: Measures (Individuals), Numeracy, Preschool Children, Handheld Devices
Zhang, Jia; Huang, Yu-Ting; Liu, Tzu-Chien; Sung, Yao-Ting; Chang, Kuo-En – Interactive Learning Environments, 2023
Worksheets are often used during field trips and utilize a learning cycle with three stages (exploration, concept introduction and concept application) to engage learners in the learning activities of observation and exploration. However, traditional paper worksheets do not provide multimedia and interactive presentations with physical objects,…
Descriptors: Computer Simulation, Worksheets, Field Trips, Botany
Acharin Chitprarop – rEFLections, 2024
This study aims to 1) explore the listening challenges of high- and low-proficiency EFL accounting undergraduates, 2) compare listening challenges and listening strategies between high- and low-proficiency learners and 3) investigate the effectiveness of mobile-assisted language learning (MALL) in developing EFL-listening skills. The participants…
Descriptors: English (Second Language), English Language Learners, Accounting, Business Education
Boggio, Cynthia; Zaher, Ahmed; Bosse, Marie-Line – British Journal of Educational Technology, 2023
The present study assessed the effectiveness of the ECRIMO educational application designed to build first-grade level spelling skills. We tested whether using the app to teach spelling would be as effective as providing the same training using traditional paper exercises. The effect of integrating gamification into mobile learning apps, which has…
Descriptors: Grade 1, Elementary School Students, Computer Software, Spelling Instruction
Gecu-Parmaksiz, Zeynep; Delialioglu, Ömer – Interactive Learning Environments, 2020
This study compares the effect of Augmented Reality (AR) based virtual manipulatives to physical manipulatives for teaching geometric shapes to preschool children to improve their spatial skills. A quasi-experimental research design was utilized in order to answer the research questions. The context of the research was a public primary school in…
Descriptors: Computer Simulation, Learning Activities, Preschool Children, Spatial Ability
Harley, Jason M.; Liu, Yang; Ahn, Byunghoon; Lajoie, Susanne P.; Grace, Andre P. – British Journal of Educational Technology, 2020
Mobile apps take advantage of the ubiquity of mobile phones and can be used to share unique pedagogical experiences with multimedia content not yet available in curriculums. This preliminary study used a quasi-experimental pretest-posttest design to examine changes in self-reported empathy toward sexual orientation and gender identity (SOGI)…
Descriptors: Physiology, Measurement Techniques, Empathy, LGBTQ People
Tindog, Leah Rose Tirazona – Journal of Science and Mathematics Education in Southeast Asia, 2021
Purpose: This paper aimed to present the integration of contextualisation in the Department of Education (DepEd) existing module using mobile applications and to find out the influence of the contextualised module with mobile applications (CMMA) entitled Geometry Techy on learners' mathematics performance. Method: The module used…
Descriptors: Mathematics Achievement, Grade 10, Grade 9, Pretests Posttests
Bakri, Fauzi; Permana, Handjoko; Wulandari, Suci; Muliyati, Dewi – Journal of Technology and Science Education, 2020
Practicum based learning is required to provide opportunities for students in finding and applying concepts by observation. Student worksheets with a discovery learning model and equipped with AR video are needed as a learning tool, so students will be able to have good work in the laboratory and implementation of the practicum is effective. This…
Descriptors: Worksheets, Computer Simulation, Physics, Multimedia Instruction
Fabic, Geela Venise Firmalo; Mitrovic, Antonija; Neshatian, Kourosh – International Journal of Artificial Intelligence in Education, 2019
The overarching goal of our project is to design effective learning activities for PyKinetic, a smartphone Python tutor. In this paper, we present a study using a variant of Parsons problems we designed for PyKinetic. Parsons problems contain randomized code which needs to be re-ordered to produce the desired effect. In our variant of Parsons…
Descriptors: Telecommunications, Handheld Devices, Cues, Intelligent Tutoring Systems
Rassaei, Ehsan – Modern Language Journal, 2020
The present study investigated the effects of 2 forms of text-based second language (L2) vocabulary glosses, namely dynamic and nondynamic glosses on EFL learners' vocabulary knowledge. Dynamic glosses were operationalized as a set of incrementally ordered mediating annotations designed to help learners identify the correct word definition while…
Descriptors: Telecommunications, Handheld Devices, Teaching Methods, Second Language Learning
Chang, Yu-shan – Australasian Journal of Educational Technology, 2019
The purpose of this study was to investigate the predictability of cloud-based m-learning for creative performance, and the mediating effect of motivation. The participants were 116 college students, who participated in the pre-test and post-test of a teaching experiment. The conclusions of this study are as follows: (1) cloud-based m-learning has…
Descriptors: Computer Software, Creativity, Student Motivation, Telecommunications
Phetsut, Piyaporn; Waemusa, Zainee – International Journal of Technology in Education, 2022
With the rapid growth of digital technology, mobile phones are widely used for EFL teaching and learning. However, little is known about the effectiveness of integrating a mobile application into EFL classrooms to improve oral accuracy in Thai school contexts. An instructional intervention grounded with Mobile Assisted Language Learning (MALL) and…
Descriptors: Telecommunications, Handheld Devices, Computer Assisted Instruction, Pretests Posttests
Huang, Hui-Wen – Australasian Journal of Educational Technology, 2021
This study examined how smartphone-based collaborative video projects influenced English as a Foreign Language (EFL) learners' speaking performance and learning engagement using blended learning in China. The collaborative video projects helped students engage in two smartphone-based video filming tasks to combine language learning with real-life…
Descriptors: Telecommunications, Handheld Devices, Second Language Learning, Second Language Instruction