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Schenke, Katerina; Redman, Elizabeth J. K. H.; Chung, Gregory K. W. K.; Chang, Sandy M.; Feng, Tianying; Parks, Charles B.; Roberts, Jeremy – Grantee Submission, 2020
Understanding digital supports for early learning is paramount for school readiness and later mathematics learning. We present results from a randomized control trial evaluating a digital app (Measure Up!) and a parent companion app (Super Vision) designed to teach children measurement concepts, a skill that many teachers do not feel comfortable…
Descriptors: Program Evaluation, Instructional Effectiveness, Teaching Methods, Handheld Devices
Nelson, Brian C.; Bowman, Cassie; Bowman, Judd – Technology, Knowledge and Learning, 2017
Ask Dr. Discovery is an NSF-funded study addressing the need for ongoing, large-scale museum evaluation while investigating new ways to encourage museum visitors to engage deeply with museum content. To realize these aims, we are developing and implementing a mobile app with two parts: (1) a front-end virtual scientist called Dr. Discovery (Dr. D)…
Descriptors: Museums, Program Evaluation, Computer Oriented Programs, Handheld Devices
Rosell-Aguilar, Fernando – CALICO Journal, 2017
The widespread growth in availability and use of smartphones and tablets has facilitated an unprecedented avalanche of new software applications with language learning and teaching capabilities. However, little has been published in terms of effective design and evaluation of language learning apps. This article reviews current research about the…
Descriptors: Telecommunications, Handheld Devices, Computer Software, Computer Oriented Programs
Villenes, Rejulios; Igliane-Villenes, Ma.Lyn; Alcaraz, Anne Marie R. – Online Submission, 2018
To make Alternative Learning System (ALS) more flexible and inclusive, the researchers aimed to explore the possibilities of utilizing mobile learning as a delivery mode and tool in increasing the delivery of instruction and enhancing learning experiences of its clienteles of the Accreditation and Equivalency (A&E) Program. This study is…
Descriptors: Telecommunications, Handheld Devices, Educational Technology, Technology Uses in Education
Giani, Matt S. – Grantee Submission, 2019
The purpose of the current study was to evaluate the effect of mobile app courseware on the college outcomes of developmental education students, using a research design which randomly assigned course sections to receive access to the apps or not. The results show that access to the apps significantly improved student performance in developmental…
Descriptors: Community Colleges, Computer Oriented Programs, Handheld Devices, Courseware
Burns, Mary – Education Development Center, Inc., 2023
This publication is the new edition of EDC's popular 2011 guide by the same name, completely revised to include lessons learned over the last decade, including the massive move to online learning during the COVID-19 global pandemic. Drawing on data from 188 countries and nearly 700 publications, this comprehensive guide explores distance education…
Descriptors: Distance Education, Teacher Education, Models, Online Courses
Harrison, Taylor R.; Lee, Hollylynne S. – International Journal of Education in Mathematics, Science and Technology, 2018
Over the last several years, iPads have become increasingly popular in the classroom. The number of available apps that could be used in the mathematics classroom are countless, but some make better mathematical learning tools than others. This research presents a set of sixteen criteria that can be used to evaluate the potential of an iPad app to…
Descriptors: Handheld Devices, Telecommunications, Educational Technology, Technology Uses in Education
Setiana, Henry; Hansun, Seng – International Journal of Evaluation and Research in Education, 2017
Student is often lazy when it comes to studying, and how to motivate student was one of the problem in the educational world. To overcome the matters, we will implement the gamification method into an Academic Information System. Academic Information System is a software used for providing information and arranging administration which connected…
Descriptors: Study Habits, Student Motivation, Educational Games, Handheld Devices
Wang, Erh-Hsuan – ProQuest LLC, 2016
Improving the quality of healthcare while simultaneously reducing its overall costs remains a challenge. One of the recommended approaches for achieving this goal is to build high quality data collection and reporting systems to facilitate evidence-based practice (EBP), which emphasizes the importance of using the solid evidence available to make…
Descriptors: Health Services, Telecommunications, Handheld Devices, Augmentative and Alternative Communication
Susan Szabo; Susan Williams; Debra Lee – Texas Association for Literacy Education Yearbook, 2015
Teachers are continually bombarded with a plethora of technologies and told by administrators to incorporate them into their lessons. However, teachers do not always know what to do with all these technologies and professional development is not always available. Thus, this action research study explored 1) preservice teachers' access to various…
Descriptors: Preservice Teachers, Preservice Teacher Education, Technology Integration, Educational Technology
Medzini, Arnon; Meishar-Tal, Hagit; Sneh, Yael – International Research in Geographical and Environmental Education, 2015
In recent years, cellular phones and tablets have become increasingly more prevalent and popular. Due to their great mobility, light weight and ability to serve as a platform for various applications, these devices are ideal candidates for supporting out-of-classroom learning. Geography teachers in the twenty-first century must become familiar…
Descriptors: Geography, Geography Instruction, Handheld Devices, Technology Integration