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Ganguly, Ranita – ProQuest LLC, 2022
Research with adults suggests that contemplative practices such as meditation and relaxation techniques have a variety of benefits, from improving awareness to reduced stress and anxiety. Increasingly, these practices are being adapted in educational settings to foster the development of key self-regulatory skills required for improved learning…
Descriptors: Anxiety, Metacognition, Computer Oriented Programs, Handheld Devices
Ferreira, Renata C.; Frota, Mirna A.; de Vasconcelos Filho, José E.; Bastos, Antônio P. F.; Luna, Geisy L. M.; Rolim, Karla M. C. – Journal of School Health, 2020
Background: At a time and educational context favorable to technologies and innovations, we took the initiative to mobile phone applications (apps) relevant to school violence in an effort to be responsive to a growing public health problem in multiple countries. Methods: In this study, we compared and verified the features of 10 apps for…
Descriptors: Telecommunications, Handheld Devices, Computer Oriented Programs, Violence
Gambo, Yusufu; Shakir, Muhammad Zeeshan – Education and Information Technologies, 2023
The increasing development in smart and mobile technologies transforms a learning environment into a smart learning environment that can support diverse learning styles and skills development. An online learner needs to be supported for an engaging and active learning experience. Previously, this progressive research developed and implemented a…
Descriptors: College Seniors, Computer Oriented Programs, Computer Software, Handheld Devices
DiCarlo, Cynthia F.; Deris, Aaron R.; Deris, Thomas P. – Journal of Behavioral Education, 2023
The purpose of this study was to investigate the impact of mLearning or mobile device practice on the attention and accuracy of student's use of math concepts, specifically, telling time. A single subject, alternating treatment design was used to compare mLearning to paper and pencil practice in four 3rd grade male students. Results were mixed;…
Descriptors: Artificial Intelligence, Computer Oriented Programs, Handheld Devices, Attention
Shortt, Mitchell; Tilak, Shantanu; Kuznetcova, Irina; Martens, Bethany; Akinkuolie, Babatunde – Computer Assisted Language Learning, 2023
More than 300 million people use the gamified mobile-assisted language learning (MALL) application (app) Duolingo. The challenging tasks, reward incentives, systematic levels, and the ranking of users according to their achievements are just some of the elements that demonstrate strong gamification elements within this popular language learning…
Descriptors: Gamification, Computer Assisted Instruction, Second Language Learning, Second Language Instruction
McCampbell, Mariette; Adewopo, Julius; Klerkx, Laurens; Leeuwis, Cees – Journal of Agricultural Education and Extension, 2023
Purpose: Digital extension is widely embraced in African agricultural development, promising unprecedented outcomes and impact. Especially phone-based services attract attention as tools for effective and efficient agricultural extension. To date, assessments of digital extension services are generally ex-post in nature, thus consideration of…
Descriptors: Foreign Countries, Agricultural Occupations, Agricultural Production, Information Technology
Matt Kessler; Shawn Loewen; Talip Gönülal – Computer Assisted Language Learning, 2025
Despite the influx of research examining various aspects of mobile-assisted language learning (MALL) applications (apps) over the past two decades, there have been no head-to-head studies that have investigated the comparative effectiveness of different mobile apps. The current study addresses this gap by directly comparing two of the most…
Descriptors: Handheld Devices, Telecommunications, Technology Uses in Education, Second Language Learning
Erin E. Barton; Claire Winchester; Marina S. Velez; Mollie Todt; Brandy M. Locchetta; Emma Skiba – Journal of Autism and Developmental Disorders, 2025
We developed and tested an evidence-based mobile application designed to support families in using functional assessment-based intervention strategies with their young children with disabilities and challenging behaviors in home settings. Five families participated in the study. We utilized a multiple-probe across participants design to examine…
Descriptors: Field Tests, Evidence Based Practice, Handheld Devices, Computer Oriented Programs
Xinyi Wang; Xiaofan Yu – SAGE Open, 2024
Although learning with mobile educational applications (apps) has become popular in higher education, the factors accounting for students' voluntary continuous usage have not yet been investigated fully. This study aims to understand art students' continuance intention by combining the "expectation-confirmation model" ("ECM")…
Descriptors: Art Education, Student Attitudes, Stress Variables, Value Judgment
Zhi Quan; Lynn Grant; Darryl Hocking – Computer Assisted Language Learning, 2024
As a corpus-assisted method for language pedagogy, DDL (data-driven learning) may have the potential to enhance language exposure and promote active learner engagement. Concordancing, or KWIC (Key Words in Context), has been the traditional method used in DDL to retrieve numerous language examples, while the method has limitations with…
Descriptors: Language Patterns, Language Usage, Second Language Learning, English (Second Language)
Peña L. Bedesem; Brian R. Barber; Kara Rosenblatt – Intervention in School and Clinic, 2024
Students with disabilities may demonstrate high rates of off-task behavior, resulting in poor academic achievement. To decrease students' off-task behavior, teachers can identify student-guided supportive strategies to limit the amount of time they dedicate to behavior management. Moreover, when teachers use effective student-guided strategies…
Descriptors: Technology Uses in Education, Self Evaluation (Individuals), Student Behavior, Students with Disabilities
Siqi Wang; Jian Li; Qian Liang – Language Learning & Technology, 2024
Drawing on skill acquisition theory (DeKeyser, 2017) and the Information Feedforward and Feedback Loop model (de Bot, 1980), this study aimed to explore the effects of digital zoom technology as a visual reinforcement tool (VRT) in foreign language (FL) pronunciation instruction on learners' segmental production, and learners' attitudes toward and…
Descriptors: Visual Aids, Pronunciation Instruction, Second Language Instruction, Spanish
Hüseyin Ates; Rabia Meryem Yilmaz – Interactive Learning Environments, 2024
This study was conducted to understand pre-service and in-service teachers' intentions to use mobile-based assessment in classes by integrating theory of planned behaviour, technology acceptance model, and self-determination theory into one conceptual framework. Data were analysed using the structural equation model (SEM). Results of SEM from a…
Descriptors: Teacher Behavior, Intention, Handheld Devices, Telecommunications
Zahra Sadat Manzari; Hassan Vossoughinia; Behzad Nedaei; Hossein Rafiei; Mohamad Hossein Mafi – Health Education Research, 2024
The use of the best teaching method to promote self-care in patients with inflammatory bowel disease (IBD) has not been well defined. Therefore, the current study was conducted to compare the effect of self-care education by two methods of teach-back and a smartphone application. The current clinical trial with a pre- and post-test design was…
Descriptors: Self Efficacy, Diseases, Patients, Self Management
Asma Nasser Alzahrani – International Journal of Information and Communication Technology Education, 2024
This exploratory literature review investigates the landscape of educational mobile applications designed for children with autism spectrum disorder (ASD) in Arab countries, with a specific focus on their efficacy in improving communication skills. After a comprehensive search of academic databases and digital libraries, nine studies were…
Descriptors: Handheld Devices, Telecommunications, Educational Technology, Autism Spectrum Disorders

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