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Rushton, Erik | 27 |
Ryan, Emily | 27 |
Swift, Charles | 27 |
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Guides - Classroom - Teacher | 27 |
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Practitioners | 27 |
Teachers | 27 |
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Rushton, Erik; Ryan, Emily; Swift, Charles – 2001
Modeling is an important step in the engineering process. In this activity, students create a model of an object of their choice using LEGOs (plastic building blocks), giving them skills and practice in techniques used by professionals. Students sketch as they build their objects. This activity facilitates a discussion on models and their…
Descriptors: Creative Thinking, Elementary Education, Engineering, Hands on Science

Rushton, Erik; Ryan, Emily; Swift, Charles – 2001
After reading the story "Dear Mr. Henshaw" by Beverly Cleary, students build an alarm system for something in the classroom as the main character, Leigh, does to protect his lunchbox from thieves. Students learn about alarms and use their creativity to create an alarm system to protect their lockers, desk, or classroom door. This activity uses a…
Descriptors: Creative Thinking, Design, Elementary Education, Hands on Science
Rushton, Erik; Ryan, Emily; Swift, Charles – 2001
In this activity, students look at different types of fabric and their respective individual properties. Using a magnifying glass and sandpaper, students test the weave and wear quality of sample fabrics. By comparing the qualities of different fabrics, they are able to better understand why there are so many different types of fabric and…
Descriptors: Elementary Education, Engineering, Experiential Learning, Hands on Science

Rushton, Erik; Ryan, Emily; Swift, Charles – 2001
One of the best ways to learn how something works is to take it apart, look at the pieces, and see how they are connected. In this activity, students disassemble and analyze a click pen and investigate the technology it uses. This activity requires a 30-minute time period for completion. (Author/SOE)
Descriptors: Elementary Education, Engineering, Evaluation Methods, Experiential Learning
Rushton, Erik; Ryan, Emily; Swift, Charles – 2001
Being able to recognize a problem and design a potential solution is the first step in development of new and useful products. In this activity, students create a device to get that pesky itch in the center of the back. Once the idea is thought up, students produce a design schematic (sketch). Students are given a variety of everyday materials and…
Descriptors: Biology, Creative Thinking, Early Childhood Education, Hands on Science
Rushton, Erik; Ryan, Emily; Swift, Charles – 2001
In this activity, students construct bird nests and birdhouses. Students research a bird of their choice in order to design a house that will meet that bird's specific needs. The activity works well in conjunction with a high school level woodshop class where students would partner up. This activity requires an 80-minute time period for…
Descriptors: Biology, Birds, Creative Activities, Daily Living Skills
Rushton, Erik; Ryan, Emily; Swift, Charles – 2001
In this activity, students test whether the color of a material affects how much heat it absorbs. An ice cube is placed in a box made of colored paper (one box per color; white, yellow, red, and black) which is then placed in the sun. Students predict which color will melt the ice cube first and record the order and time required for the ice cubes…
Descriptors: Color, Early Childhood Education, Hands on Science, Heat

Rushton, Erik; Ryan, Emily; Swift, Charles – 2001
In this activity, students learn how paper is made by working together to make their own paper. Students are introduced to the concept of recycling: what it is, its importance, and how it affects their lives. This activity is uses a time frame of 40 minutes. (Author/SOE)
Descriptors: Early Childhood Education, Environmental Education, Hands on Science, Interdisciplinary Approach

Rushton, Erik; Ryan, Emily; Swift, Charles – 2001
In this activity, students experiment and observe the similarities and differences between human-made objects and nature in small groups. Students compare the function and structure of hollow bones with drinking straws, bird beaks and tool pliers, and bat wings and airplane wings. A classroom discussion can be held to discuss similarities and…
Descriptors: Elementary Education, Engineering, Experiential Learning, Group Activities
Rushton, Erik; Ryan, Emily; Swift, Charles – 2001
Towers have been a part of developing society for centuries. In this activity, students investigate towers that serve a variety of purposes. Student groups build three types of towers, engineering them to hold an egg one foot high for 15 seconds. This activity requires a 60-minute time period for completion. (Author/SOE)
Descriptors: Creative Activities, Critical Thinking, Daily Living Skills, Engineering
Rushton, Erik; Ryan, Emily; Swift, Charles – 2001
In this activity, students learn about composite materials, tension as a force, and how they act on structural components through the design and testing of a strip of plastic chair webbing. This activity requires a 60-minute time period for completion. (Author/NB)
Descriptors: Daily Living Skills, Elementary Education, Engineering, Experiential Learning
Rushton, Erik; Ryan, Emily; Swift, Charles – 2001
Rube Goldberg is famous for his very complex machines that accomplish everyday tasks. In this activity, students design and build a Rube Goldberg machine that will accomplish a simple task in no less than 10 steps. This activity requires a 120-360 minute time period for completion. (Author/SOE)
Descriptors: Creative Activities, Critical Thinking, Design, Engineering
Rushton, Erik; Ryan, Emily; Swift, Charles – 2001
When asked to list some strong materials, people think of steel, concrete, and wood. In this activity, students learn about the force of compression and how it acts on structural components through a hands-on group problem. Using everyday products such as paper, toothpicks, and tape, students construct a structure that will support the weight of a…
Descriptors: Critical Thinking, Design, Engineering, Experiential Learning
Rushton, Erik; Ryan, Emily; Swift, Charles – 2001
Students work in pairs or small groups to identify and categorize various objects. One student is blindfolded and the other student chooses five objects for his/her partner to identify. The blindfolded student has to describe and try to identify the object based solely on touch. Both students then record their data, describing the objects first as…
Descriptors: Classification, Early Childhood Education, Hands on Science, Identification
Rushton, Erik; Ryan, Emily; Swift, Charles – 2001
Many of today's popular sports are based around the use of a ball yet none are alike. In fact, they are all designed with specific characteristics in mind. In this activity, students investigate different balls' ability to bounce and represent the data they collect graphically. This activity uses a time frame of 100 minutes. (Author/SOE)
Descriptors: Critical Thinking, Data Analysis, Data Interpretation, Elementary Education
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