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Fredriksen, Helge – International Journal of Science and Mathematics Education, 2021
Flipped classroom (FC) pedagogical frameworks have recently gained considerable popularity, especially at secondary school levels. However, there are rich opportunities to explore FC at tertiary levels, but progress on the area requires instructors' attention to well-designed tasks for students' collaborative learning. Realistic Mathematics…
Descriptors: Mathematics Education, Mathematics Instruction, Flipped Classroom, College Mathematics
Marmur, Ofer; Koichu, Boris – Mathematical Thinking and Learning: An International Journal, 2023
This paper explores student emotion and learning experiences fostered by lecturing-style instruction in Real-Analysis problem-centered lessons. We focus on two lessons that were taught by two reputable instructors and involved challenging, mathematically-related problems the students did not understand. Nonetheless, one lesson evoked negative…
Descriptors: Heuristics, Discourse Analysis, Recall (Psychology), Correlation
Robb, Colleen C.; Rahn, David; Buffardi, Kevin – Journal of Education for Business, 2020
By framing entrepreneurship courses in the context of interdisciplinary team projects, students build important work-related skills whether they pursue an entrepreneurial path or employment after graduation. However, the traditional classroom environment is not conducive to realistic interdepartmental interactions found in most corporations or…
Descriptors: Interdisciplinary Approach, Engineering Education, Computer Software, Entrepreneurship
Meccawy, Maram – International Journal of Educational Technology, 2017
Teaching computer coding to children from a young age provides with them a competitive advantage for the future in a continually changing workplace. Programming strengthens logical and critical thinking as well as problem-solving skills, which lead to creative solutions for today's problems. The Little Programmer is an application for mobile…
Descriptors: Foreign Countries, Computer Science Education, Programming, Handheld Devices
Baloyi, Leonah L.; Ojo, Sunday O.; Van Wyk, Etienne A. – International Association for Development of the Information Society, 2017
Teaching and learning programming has presented many challenges in institutions of higher learning worldwide. Teaching and learning programming require cognitive reasoning, mainly due to the fundamental reality that the underlying concepts are complex and abstract. As a result, many institutions of higher learning are faced with low success rates…
Descriptors: Computer Science Education, Programming, Instructional Design, Interaction
Matthews, Paul – Information Research: An International Electronic Journal, 2015
Introduction: This study looked at the effect of community peripheral cues (specifically voting score and answerer's reputation) on the user's credibility rating of answers. Method: Students in technology and philosophy were asked to assess the credibility of answers to questions posted on a social question-answering platform. Through the use of a…
Descriptors: Credibility, Heuristics, College Students, Computer Science Education
Pema, Enela – ProQuest LLC, 2014
An inconsistent database is a database that violates one or more of its integrity constraints. In reality, violations of integrity constraints arise frequently under several different circumstances. Inconsistent databases have long posed the challenge to develop suitable tools for meaningful query answering. A principled approach for querying…
Descriptors: Databases, Integrity, Reliability, Online Searching
Veerasamy, Ashok Kumar; D'Souza, Daryl; Laakso, Mikko-Jussi – Journal of Educational Technology Systems, 2016
This article presents a study aimed at examining the novice student answers in an introductory programming final e-exam to identify misconceptions and types of errors. Our study used the Delphi concept inventory to identify student misconceptions and skill, rule, and knowledge-based errors approach to identify the types of errors made by novices…
Descriptors: Computer Science Education, Programming, Novices, Misconceptions
Scott, Kimberly A.; Sheridan, Kimberly M.; Clark, Kevin – Learning, Media and Technology, 2015
Despite multiple efforts and considerable funding, historically marginalized groups (e.g., racial minorities and women) continue not to enter or persist in the most lucrative of fields--technology. Understanding the potency of culturally responsive teaching (CRT), some technology-enrichment programs modified CRP principles to establish a…
Descriptors: Computer Science Education, Culturally Relevant Education, Technology Education, Educationally Disadvantaged
Cuadra, D.; Maqueda, A. I.; Castro, E.; Fernandez, P. M. – IEEE Transactions on Education, 2010
Conceptual models are applied as the first step in software design methodologies for collecting the semantics involved in the universe of discourse. Nevertheless, the abstraction process creates some misunderstandings for novice designers, such as difficulties in modeling some constructs and in understanding the semantics that they represent. This…
Descriptors: Foreign Countries, Database Design, Models, Computer Software
Charleston, LaVar J. – Journal of Diversity in Higher Education, 2012
According to Pearson (2002), minority groups are not well represented in science, technology, engineering, and mathematics (STEM) occupations. Among these underrepresented groups are African Americans. To ensure the economic vitality of the STEM workforce in the United States, it is imperative to broaden participation in STEM-related fields and…
Descriptors: Computers, African Americans, Grounded Theory, Career Choice
Ginat, David – JCSE Online, 2002
Discusses algorithmic problem solving in computer science education, particularly algorithmic insight, and focuses on the relevance and effectiveness of the heuristic simplifying constraints which involves simplification of a given problem to a problem in which constraints are imposed on the input data. Presents three examples involving…
Descriptors: Algorithms, Computer Science Education, Heuristics, Mathematical Formulas
Kafai, Yasmin B., Ed.; Heeter, Carrie, Ed.; Denner, Jill, Ed.; Sun, Jennifer Y., Ed. – MIT Press (BK), 2008
Ten years after the groundbreaking "From Barbie to Mortal Kombat" highlighted the ways gender stereotyping and related social and economic issues permeate digital game play, the number of women and girl gamers has risen considerably. Despite this, gender disparities remain in gaming. Women may be warriors in "World of…
Descriptors: Foreign Countries, Expertise, Play, Topography

Scheines, Richard; Sieg, Wilfried – Interactive Learning Environments, 1994
Using a computerized logic course employing the Carnegie Mellon Proof Tutor problem-solving environment, crucial features of computer environments were isolated and relative pedagogical effectiveness was assessed. Students used computerized environments to construct proofs and were presented with identical course materials on sentential logic. The…
Descriptors: Computer Interfaces, Computer Science Education, Heuristics, Higher Education
Booth, Shirley – 1990
This paper reports the results of a phenomenographic study which focused on identifying and describing the conceptions of programming and related phenomena of about 120 computer science and computer engineering students learning to program. The report begins by tracing developments in the students' conceptions of programming and its parts, and…
Descriptors: Computer Science Education, Concept Formation, Foreign Countries, Heuristics