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Rudy Baez; Henry Sanchez; Duli Pllana – Online Submission, 2024
High school math projects center on solving real-world examples in a wide variety of situations that require a creative skill set. Creativity in high school mathematics takes place in a subtle form. In contrast, creativity presents itself conspicuously in art. Therefore, this paper will explore the utilization of polynomial equations in drawing…
Descriptors: Mathematics Instruction, Creativity, High School Students, Student Projects
Nazi Homayounnasab; Peter Adam Hoeher; Sandra Hansen – Journal of STEM Education: Innovations and Research, 2024
This paper deals with an integration of STEM education and project-based learning (PBL) by introducing a hybrid hardware/software-based learning platform covering eight learning units. PBL not only bridges the gap between theory and practice, but also focuses on improving students' soft skills, which is important as they prepare for further…
Descriptors: STEM Education, Active Learning, Student Projects, Technology Integration
Sarah Maestrales – ProQuest LLC, 2024
This dissertation focuses on three manuscripts all related to bolstering science achievement through recommendations from the National Research Council (NRC) regarding the teaching and learning of science. The manuscripts address meeting the NRC's call to incorporate curriculum and assessment that lead to more in-depth knowledge that can be…
Descriptors: Foreign Countries, High School Students, Science Education, Chemistry
Tsybulsky, Dina; Sinai, Erez – Journal of Science Education and Technology, 2022
This article presents a case study of the integration of the Internet of Things (IoT) in high-school biology project-based learning. The study's main goal was to conduct an in-depth, qualitative examination of the students' experiences and the development of their skills over the course of this project. The following research questions were…
Descriptors: Biology, Science Instruction, Teaching Methods, High School Students
Laur, Dayna – Eye on Education, 2019
"Authentic Project-Based Learning in Grades 9-12" provides a clear guide to design, develop, and implement real-world challenges for any high school subject. The author lays out five clear, standards-based stages of assessment to help you and your learners process the what, how, and why of authentic project-based experiences. You'll…
Descriptors: Student Projects, Active Learning, High School Students, Academic Standards
Harris, Camille A. – ProQuest LLC, 2018
There has been much discussion over which environment most effectively provides optimum support and motivates student learning. It was discovered through the review of research literature that traditional face-to-face, a combination of face-to-face and online (blended), and solely online learning each provides a learning environment that appeals…
Descriptors: Learner Engagement, Student Motivation, Active Learning, Student Projects
Yildiz, Melda N. – Journal of Computers in Mathematics and Science Teaching, 2020
This study explores the role of geospatial education in P20 classrooms; offers creative strategies and possibilities for integrating mobile technologies such as Global Positioning System (GPS) into the curriculum; promotes global competences and media literacy education among youth; and GPS and SIS technologies with limited resources; global…
Descriptors: Geographic Information Systems, Handheld Devices, Global Approach, Competency Based Education
Donnelly, Dermot Francis – AERA Online Paper Repository, 2017
There are few examples of NGSS specific projects at the high school level, particularly those linking chemistry and engineering practices. Further, there are few studies that provide concrete examples of how such projects can support students' submicrorepresentations (SMRs). This study reports on the implementation of an NGSS-aligned…
Descriptors: High School Students, Disproportionate Representation, Chemistry, Science Instruction
Veety, Elena N.; Sur, Jesse S.; Elliot, Hannah K.; Lamberth, James E., III. – Journal of Pre-College Engineering Education Research, 2018
The Wearable Device Challenge was developed at the Nanosystems Engineering Research Center for Advanced Self-Powered Systems of Integrated Sensors and Technologies (ASSIST). The Challenge is rooted in the research and innovation ecosystem of the Center and its vision: to have a transformational impact on the way doctors and patients manage…
Descriptors: Engineering Education, Design, Active Learning, Student Projects
Lynch, Sharon J.; Spillane, Nancy; House, Ann; Peters-Burton, Erin; Behrend, Tara; Ross, Kathleen M.; Han, Edmund M. – International Journal of Education in Mathematics, Science and Technology, 2017
This instrumental case study of Manor New Tech High (MNTH) provides insight and understanding of a trend in U.S. education to create new STEM schools and increase the achievement of students underrepresented in STEM. MNTH was an inclusive, STEM-focused high school, in Manor, Texas. The creation of the school was stimulated by a statewide Texas…
Descriptors: Case Studies, Inclusion, STEM Education, High School Students
Cornelius, Cawood; Vest, Terri – Learning & Leading with Technology, 2009
Looking for a "habanero" (extremely hot) lesson to engage first-year Spanish language students in an in-depth study of Spanish-speaking countries? This article offers an overview of how the authors used 21st-century tools to get students excited about the not-so-new assignment of reporting on the people and culture of another country. Chances are,…
Descriptors: Spanish, Second Language Instruction, Second Language Learning, Student Projects
Benson, B.; Arfaee, A.; Choon Kim; Kastner, R.; Gupta, R. K. – IEEE Transactions on Education, 2011
Early exposure to embedded computing systems is crucial for students to be prepared for the embedded computing demands of today's world. However, exposure to systems knowledge often comes too late in the curriculum to stimulate students' interests and to provide a meaningful difference in how they direct their choice of electives for future…
Descriptors: Foreign Countries, Undergraduate Study, High School Students, Summer Programs
Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2018
The aim of the 2018 International Association for Development of the Information Society (IADIS) Cognition and Exploratory Learning in the Digital Age (CELDA) conference was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There have been advances in both cognitive…
Descriptors: Learning Processes, Teaching Methods, Educational Technology, Technology Uses in Education
Chen, Pearl; McGrath, Diane – Journal of Educational Multimedia and Hypermedia, 2003
This study documented the processes of knowledge construction and knowledge representation in high school students' hypermedia design projects. Analysis of knowledge construction in linking and structural building yielded distinct types and subtypes of hypermedia documents, which were characterized by four features of knowledge representation: (a)…
Descriptors: Knowledge Representation, Hypermedia, High School Students, Active Learning
Kaya, Osman Nafiz; Ebenezer, Jazlin – Online Submission, 2007
The purpose of this study was to investigate the effects of high school students' long-term authentic research projects with Information Technologies (IT) in small groups in and out of school time on their affective dispositions in science. This study was conducted in the context of a three-year NSF project, namely, Translating Information…
Descriptors: Likert Scales, Information Technology, High School Students, After School Education
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