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Bevilacqua, Ann F. – 1989
This digest begins by defining the concept of hypertext and describing the two types of hypertext--static and dynamic. Three prototype applications are then discussed: (1) Intermedia, a large-scale multimedia system at Brown University; (2) the Perseus Project at Harvard University, which is developing interactive courseware on classical Greek…
Descriptors: Computer Oriented Programs, Computer Software, Higher Education, Microcomputers
Schamber, Linda – 1988
This ERIC Digest examines some of the trends and issues in academic information systems design and describes the policies of several universities that are taking creative advantage of these systems as educational tools. The current emphasis on microcomputers in campus information networks instead of terminals connected to a mainframe computer is…
Descriptors: Campuses, Colleges, Computer Software, Computer System Design
Reed, Mary Hutchings – 1989
This digest notes that the terms and conditions of computer software package license agreements control the use of software in schools and libraries, and examines the implications of computer software license agreements for classroom use and for library lending policies. Guidelines are provided for interpreting the Copyright Act, and insuring the…
Descriptors: Classrooms, Computer Software, Copyrights, Elementary Secondary Education
McLean, Daniel D. – 1996
While the overall effect of the impact of technology on health, physical education, recreation, and dance education (HPERD) in the areas of research, classroom, teaching, and distance education is not yet fully assessable, the presence of technology in so many different aspects of the profession makes it important to more clearly recognize and…
Descriptors: Computer Assisted Instruction, Computer Networks, Computer Software, Computer Uses in Education
Turbee, Lonnie – 1997
MOO stands for "Multi-user domain, Object-Oriented." Early multi-user domains, or "MUDs," began as net-based dungeons-and-dragons type games, but MOOs have evolved from these origins to become some of cyberspace's most fascinating and engaging online communities. MOOs are social environments in a text-based virtual reality…
Descriptors: Computer Mediated Communication, Computer Software, Computer Uses in Education, Educational Environment