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Vieira, Camilo; Magana, Alejandra J.; Roy, Anindya; Falk, Michael – Journal of Computing in Higher Education, 2021
This study implements a design-based research approach to design and evaluate different scaffolding strategies for supporting student learning as well as promoting student agency within a computational science course. The course introduces computational methods and tools in the context of disciplinary problems for materials science and engineering…
Descriptors: Personal Autonomy, Scaffolding (Teaching Technique), Self Management, Engineering Education
Oh, Eunjung Grace; Chang, Yunjeong; Park, Seung Won – Journal of Computing in Higher Education, 2020
The purpose of this study is to explore the pedagogical design of massive open online courses (MOOCs) using evidence-based e-learning principles. MOOCs have become an important part of discourse in higher education. However, there has been shared concern on the quality of MOOCs as learning systems for engaging learners as well as fulfilling their…
Descriptors: Instructional Design, Online Courses, Computer Science Education, Electronic Learning
Lu, Chang; Macdonald, Rob; Odell, Bryce; Kokhan, Vasyl; Demmans Epp, Carrie; Cutumisu, Maria – Journal of Computing in Higher Education, 2022
The field of computational thinking (CT) is developing rapidly, reflecting its importance in the global economy. However, most empirical studies have targeted CT in K-12, thus, little attention has been paid to CT in higher education. The present scoping review identifies and summarizes existing empirical studies on CT assessments in…
Descriptors: Computation, Thinking Skills, Higher Education, Educational Trends
A Comparison of Lecture-Based, Active, and Flipped Classroom Teaching Approaches in Higher Education
Kay, Robin; MacDonald, Thom; DiGiuseppe, Maurice – Journal of Computing in Higher Education, 2019
The purpose of this study was to compare community college students' learning experiences and performance for lecture-based, active learning, and flipped classroom teaching approaches. Participants were second-semester computer programming students (n = 103) at a mid-sized college of applied arts and technology. Garrison's (2011) Community of…
Descriptors: Lecture Method, Blended Learning, Active Learning, Higher Education

Moore, Sarah; O'Maidin, Donncha; McElligot, Annette – Journal of Computing in Higher Education, 2003
Explored the relationship among cognitive style, performance, gender, and communication among computer students. Found a significant relationship between performance and cognitive style; students whose cognitive style scores indicated a preference for analytical thinking had better performance scores when entering college than those with a…
Descriptors: Academic Achievement, Cognitive Style, College Students, Computer Science Education

Shukur, Zarina; Burke, Edmund; Foxley, Eric – Journal of Computing in Higher Education, 1999
Describes an automatic grading system for a formal methods computer science course that is able to evaluate a formal specification written in the Z language. Quality is measured by considering first, specification correctness (syntax, semantics, and satisfaction of customer requirements), and second, specification maintainability (comparison of…
Descriptors: Computer Science, Computer Software Development, Evaluation Methods, Grading

Boulet, Marie-Michele – Journal of Computing in Higher Education, 1994
An intelligent advisor computer program designed to assist undergraduate computer science students in producing an entity-relationship diagram, a conceptual model of a database. The advisor helps students perform modeling exercises and monitors student performance. (MSE)
Descriptors: Computer Assisted Instruction, Computer Science Education, Computer Software, Databases

Gray, John S. – Journal of Computing in Higher Education, 1994
A detailed analysis and computer-based solution to a puzzle addressing the arrangement of dominoes on a grid is presented. The problem is one used in a college-level data structures or algorithms course. The solution uses backtracking to generate all possible answers. Details of the use of backtracking and techniques for mapping abstract problems…
Descriptors: Algorithms, Computer Assisted Instruction, Computer Science Education, Computer Software

Brown, Cynthia; And Others – Journal of Computing in Higher Education, 1992
A teaching method for introductory computer science based on visualization and using extensive amounts of software is explained. Visualization is used to integrate other student activities, including reading algorithm and data structure descriptions, studying code for model programs and toolkits, designing software components, and building or…
Descriptors: Classroom Techniques, Computer Science Education, Computer Software, Feedback

Schruben, Lee W. – Journal of Computing in Higher Education, 1992
SIGMA (Simulation Graphical Modeling and Analysis) is a computer graphics environment for building, testing, and experimenting with discrete event simulation models on personal computers. It uses symbolic representations (computer animation) to depict the logic of large, complex discrete event systems for easier understanding and has proven itself…
Descriptors: Classroom Techniques, Comprehension, Computer Graphics, Computer Science Education

Heines, Jesse M. – Journal of Computing in Higher Education, 2000
This study evaluated course Web sites designed to enhance traditional classroom instruction in computer science courses. Examination of student responses to an author-created survey and students' final grades found students reacted positively to the course Web site on the survey and showed statistically significant final grade improvement after…
Descriptors: Academic Achievement, Computer Science, Course Organization, Higher Education

Crews, Thad; Butterfield, Jeff – Journal of Computing in Higher Education, 2002
Discusses the three-step implementation of an instructional technology tool and associated pedagogy to support teaching and learning computer programming concepts. The Flowchart Interpreter (FLINT) was proven through experiments to support novice programmers better than the traditional textbook approach. (EV)
Descriptors: Authoring Aids (Programming), Case Studies, Computer Science Education, Computer Uses in Education

Skrein, Dale – Journal of Computing in Higher Education, 1994
CPU SIM, an interactive low-level computer simulation package that runs on the Macintosh computer, is described. The program is designed for instructional use in the first or second year of undergraduate computer science, to teach various features of typical computer organization through hands-on exercises. (MSE)
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Computer Science Education, Computer Software Development