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Rick, John W. – Perspectives in Computing: Applications in the Academic and Scientific Community, 1986
Discusses use of computer simulation as an archeological tool for research and teaching involving the remains of prehistoric game animals to aid in understanding effects of various strategies of prehistoric hunters on populations of game animals. A simulation involving possible vicuna hunting strategies is described. (MBR)
Descriptors: Animal Behavior, Archaeology, Behavior Patterns, Computer Graphics
Wiley, Gale F. – Perspectives in Computing: Applications in the Academic and Scientific Community, 1987
Presents description of local-area network of personal computers installed in the Broadcast News Laboratory at the University of Texas at Austin to help produce and teach broadcast news. Highlights include development and design of the system, software and hardware considerations, and the use of tutorials for writing and technical concepts. (LRW)
Descriptors: Broadcast Industry, Computer Assisted Instruction, Computer Graphics, Computer Software
Smith, Stanley G.; Jones, Loretta L. – Perspectives in Computing: Applications in the Academic and Scientific Community, 1986
Describes the rationale for using computer-assisted videodisc lessons to enhance introductory chemistry courses at University of Illinois, and presents sample lessons to illustrate what students see and do as they proceed through the lessons. Lesson construction and use are reviewed. (MBR)
Descriptors: Chemistry, Computer Assisted Instruction, Computer Graphics, Higher Education