Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 0 |
Since 2006 (last 20 years) | 1 |
Descriptor
After School Programs | 1 |
Animation | 1 |
Computer Software | 1 |
Computers | 1 |
Cooperation | 1 |
Educational Technology | 1 |
Focus Groups | 1 |
Games | 1 |
High School Students | 1 |
Higher Education | 1 |
Learner Engagement | 1 |
More ▼ |
Source
Journal of Educational… | 1 |
Author
Clark, Kevin | 1 |
Sheridan, Kimberly | 1 |
Publication Type
Journal Articles | 1 |
Reports - Research | 1 |
Education Level
High Schools | 1 |
Higher Education | 1 |
Middle Schools | 1 |
Audience
Location
District of Columbia | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Clark, Kevin; Sheridan, Kimberly – Journal of Educational Multimedia and Hypermedia, 2010
The findings from an after-school program entitled Game Design through Mentoring and Collaboration (GDMC) funded by the National Science Foundation's Innovative Technology Experiences for Students and Teachers (ITEST) program. A total of 139 middle and high schools students in the Washington, D.C. metropolitan area to learn the basics of…
Descriptors: Mentors, After School Programs, Cooperation, Programming