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Treves, Richard; Viterbo, Paolo; Haklay, Mordechai – Journal of Geography in Higher Education, 2015
Research into virtual field trips (VFTs) started in the 1990s but, only recently, the maturing technology of devices and networks has made them viable options for educational settings. By considering an experiment, the learning benefits of logging the movement of students within a VFT are shown. The data are visualized by two techniques:…
Descriptors: Field Trips, Virtual Classrooms, Computer Simulation, Visualization
Géryk, Jan – International Educational Data Mining Society, 2015
The efficacy of animated data visualizations in comparison with static data visualizations is still inconclusive. Some researches resulted that the failure to find out the benefits of animations may relate to the way how they are constructed and perceived. In this paper, we present visual analytics (VA) tool which makes use of enhanced animated…
Descriptors: Animation, Visualization, Visual Stimuli, Program Effectiveness
Karacop, Ataman; Doymus, Kemal – Journal of Science Education and Technology, 2013
The aim of this study was to determine the effect of jigsaw cooperative learning and computer animation techniques on academic achievements of first year university students attending classes in which the unit of chemical bonding is taught within the general chemistry course and these students' learning of the particulate nature of matter of this…
Descriptors: Academic Achievement, Achievement Tests, Spatial Ability, Chemistry
Barbero, Basilio Ramos; Pedrosa, Carlos Melgosa; Mate, Esteban Garcia – Educational Technology & Society, 2012
The purpose of this study is to determine which 3D viewers should be used for the display of interactive graphic engineering documents, so that the visualization and manipulation of 3D models provide useful support to students of industrial engineering (mechanical, organizational, electronic engineering, etc). The technical features of 26 3D…
Descriptors: Engineering, Learning Processes, Computer Assisted Design, Computer Software
Williamson, Vickie M.; Lane, Sarah M.; Gilbreath, Travis; Tasker, Roy; Ashkenazi, Guy; Williamson, Kenneth C.; Macfarlane, Ronald D. – Journal of Chemical Education, 2012
A prior study showed that students best make predictions about the outcome of opening a valve between two flasks containing a fluid or vacuum when they view both a demonstration video and a particulate animation, but the study showed no influence from the order in which these visualizations were used. The purpose of this current research was to…
Descriptors: Academic Ability, Chemistry, Animation, Video Technology
Narasimhamurthy, Uma; Al Shawkani, Khuloud – Educational Technology, 2010
This article describes a model for teaching Java Programming Language through Dynamic Learning Objects. The design of the learning objects was based on effective learning design principles to help students learn the complex topic of Java Programming. Visualization was also used to facilitate the learning of the concepts. (Contains 1 figure and 2…
Descriptors: Programming Languages, Programming, Visualization, Schools
Rundgren, Carl-Johan; Tibell, Lena A. E. – International Journal of Science and Mathematics Education, 2010
Images, diagrams, and other forms of visualization are playing increasingly important roles in molecular life science teaching and research, both for conveying information and as conceptual tools, transforming the way we think about the events and processes the subject covers. This study examines how upper secondary and tertiary students interpret…
Descriptors: Animation, Science Activities, Group Discussion, Biological Sciences

Chung, Wayne C. – Technology Teacher, 2005
Today's designers deal with a range of communication modes. These modes vary from hand gestures to sketches, physical models, and computer-generated images. It has been the norm to use these mediums throughout the process to visualize the intended design so that the potential users, designers, team members, and clients can understand the end…
Descriptors: Computers, Visualization, Design, Industry

Holliday-Darr, Kathryn; Blasko, Dawn; Dwyer Carol – Engineering Design Graphics Journal, 2000
In engineering and visual arts, visualization and manipulation of objects is necessary. Describes effective factors on performance which include spatial skills. Describes a project that is designed to increase engineering students' visualization skills. Lists objectives, hardware, and software requirements for the project and considers long term…
Descriptors: Animation, Engineering Education, Higher Education, Spatial Ability
Simonson, Michael, Ed. – Association for Educational Communications and Technology, 2014
For the thirty-seventh year, the Research and Theory Division and the Division of Instructional Design of the Association for Educational Communications and Technology (AECT) sponsored the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Jacksonville, Florida. This year's Proceedings…
Descriptors: Research and Development, Web Sites, Educational Technology, Technology Uses in Education

Yang, Eun-mi; Andre, Thomas; Greenbowe, Thomas J. – International Journal of Science Education, 2003
Examines the impact of computer animations that illustrate chemical reactions occurring inside a battery on students enrolled in a college introductory chemistry course. Implies that instructor-guided animations may help students acquire a better understanding of targeted chemistry concepts, and that the relationship between narration, spatial…
Descriptors: Animation, Chemistry, Computer Uses in Education, Concept Formation
Owens, Russ; Dwyer, Francis – International Journal of Instructional Media, 2005
The purpose of this study is to investigate the effectiveness of varied visual cueing strategies, used to complement animation, on cognitive processing and achievement of specific educational objectives. An instructional heart material was utilized in this study. Four criterion tests were used in this study, namely: (1) Drawing Test; (2)…
Descriptors: Educational Objectives, Item Analysis, Animation, Cues

Williamson, Vickie M.; Abraham, Michael R. – Journal of Research in Science Teaching, 1995
A Particulate Nature of Matter Evaluation Tests was used to explore the effect of computer animations depicting the particulate nature of matter on (n=400) college students' mental models and comprehension of chemical phenomena. Treatment groups received significantly higher conceptual understanding scores than did the control group. (30…
Descriptors: Animation, Chemistry, College Students, Computer Uses in Education
Carpenter, Patricia A.; Just, Marcel Adam – 1992
One purpose of this research is to develop models of cognitive processes in understanding mechanical systems. A particular focus was on the processes in mentally animating the representation of a mechanical system, and the contribution of animation graphics in comprehension. Several studies, involving eye fixations, verbal protocols, and process…
Descriptors: Abstract Reasoning, Animation, Cognitive Processes, Engineering Graphics
Schnotz, Wolfgang; Grzondziel, Harriet – 1996
In educational settings, computers provide specific possibilities of visualizing information for instructional purposes. Besides the use of static pictures, computers can present animated pictures which allow exploratory manipulation by the learner and display the dynamic behavior of a system. This paper develops a theoretical framework for…
Descriptors: Animation, Cognitive Processes, College Students, Computer Assisted Instruction