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Tataroglu, Eylem – Educational Research and Reviews, 2016
Meta-aesthetics is the aesthetic field relating to the images of products where the conversion value, separate from the product's function, takes part directly in its value. Meta-aesthetics is among the subjects that today's art and design world must address more sensitively. This study was based on a 2009 dissertation measuring university…
Descriptors: Comparative Analysis, Aesthetic Education, Aesthetics, Fine Arts
Cameron, Steven G. – 2000
Disciplines such as multimedia, 3-D animation, and video depend on a merging of creativity and technology, and students' classroom and job market success in these fields also depends on their ability to synthesize artistic and technological expertise. Today's students are well-versed in computer use, and often this facility causes them to be…
Descriptors: Art Education, Art Products, Computer Assisted Design, Creativity
McWhinnie, Harold J. – 1991
This paper explores questions associated with chaos theory as it relates to problems in the arts. It reviews the work of several scholars including Minai, Eckersley, Pickover, the Kirsches, and the Molnars. The document directs special attention toward three basic areas in art and design education, which are: (1) the integration of the computer…
Descriptors: Aesthetic Values, Art Education, Chaos Theory, Cognitive Psychology

Ursyn, Anna – Learning and Instruction, 1997
The effects of the integration of art and science through instruction in computer art graphics on learning geology were studied with 53 college students and 189 comparisons in the same geology class. Results indicate that building representations of scientific concepts through computer art may improve students' achievement. (SLD)
Descriptors: Academic Achievement, Art, Art Education, College Students

Brown, Paul – T.H.E. Journal, 1993
Describes a cross-disciplinary program at Mississippi State University that incorporates computer-aided art and design education into a new field called computational design. Curricula basics are explained; introductory and advanced courses are described; the use of computer networks is discussed; and possibilities for graduate study are explored.…
Descriptors: Advanced Courses, Art Education, Computer Assisted Design, Computer Assisted Instruction
Scrimshaw, Peter – 1988
In evaluating IMAGE, an open-ended computer assisted learning program designed to enable English children to produce, modify, and print artwork created on the computer, teachers' perceptions of the program were focused on what the software package can do and what can be learned from using the program. Eighty teachers utilized the package in their…
Descriptors: Art Activities, Art Education, Art Products, Computer Assisted Design
Demao, John; Saltzberg, Steven – Interactive Learning International, 1992
Describes the conversion of graphic design studios at Virginia Commonwealth University from traditional to electronic environments. Interviews with undergraduates, graduate students, lab assistants, faculty, and administrators regarding the changing environment are summarized; and resulting conclusions and recommendations are presented. Examples…
Descriptors: Administrator Attitudes, Adoption (Ideas), Art Education, Automation

Lichtman, Loy – Australian Art Education, 1996
Describes a Victoria University (Australia) program that combines art history, computer graphics, and studio practice. Discusses the social applications of technology, the creation and manipulation of computer imagery, and the ways that these impact traditional concepts of art. The program has proven particularly successful with female students.…
Descriptors: Aesthetic Education, Art Activities, Art Education, Art Expression