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Schruben, Lee W. – Journal of Computing in Higher Education, 1992
SIGMA (Simulation Graphical Modeling and Analysis) is a computer graphics environment for building, testing, and experimenting with discrete event simulation models on personal computers. It uses symbolic representations (computer animation) to depict the logic of large, complex discrete event systems for easier understanding and has proven itself…
Descriptors: Classroom Techniques, Comprehension, Computer Graphics, Computer Science Education
Larkin, Ernest F. – 1983
A midwestern university is testing a program that uses the Apple II computer to help students in an advertising research course develop their skills in preparing and presenting research reports using computer generated graphics for both oral and written presentations. One of the course requirements is the preparation of a final project, including…
Descriptors: Advertising, Classroom Techniques, Computer Assisted Instruction, Computer Graphics
Strang, Harold R.; And Others – Educational Technology, 1988
Description of microcomputer-based simulations used to help teachers-in-training acquire basic teaching and classroom intervention skills highlights the Speech Synthesizing Simulation, which is designed to train speech language clinicians. Computer-generated verbal exchanges between a teacher and a class of computer-defined pupils during a…
Descriptors: Classroom Techniques, Computer Graphics, Computer Simulation, Higher Education
Winn, Bill; And Others – Educational Technology, 1986
Discusses use of computer graphics to enhance instruction presented via audio-teleconferencing in University of Calgary distance education courses. System design is reviewed; instructional roles of the graphics utilized are discussed; and development of two inservice teacher education courses used to assess the system's effectiveness is described.…
Descriptors: Classroom Techniques, Computer Graphics, Distance Education, Electronic Equipment
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Daniels, Lisa – Journal of Computing in Higher Education, 1999
With minimal costs, desktop-presentation programs such as PowerPoint can be a first step in introducing computer technology into the college classroom. They offer visual appeal, capacity for organizing notes, animated graphics, more class time for interactive activities, up-to-date information through links to the World Wide Web, and the ability…
Descriptors: Access to Information, Audiovisual Aids, Classroom Techniques, Cognitive Style
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Haworth, Ian S.; And Others – American Journal of Pharmaceutical Education, 1997
Describes the use of three case studies, on computer, to enhance problem solving and critical thinking among doctoral pharmacy students in a physical chemistry course. Students are expected to use specific computer programs, spreadsheets, electronic mail, molecular graphics, word processing, online literature searching, and other computer-based…
Descriptors: Allied Health Occupations Education, Case Studies, Chemistry, Classroom Techniques
Schmitt, Lothar M.; Christianson, Kiel T. – 1999
Pedagogical features and implementation of a UNIX-based management system (UNIEM) designed to support the instructor in teaching English as a second language using a network of workstations are described. The application discussed here is for teaching English composition to students at the University of Aizu (Japan). UNIEM is constructed to assist…
Descriptors: Assignments, Classroom Techniques, College Instruction, Computer Assisted Instruction