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Ghai, Akanksha; Tandon, Urvashi – Higher Learning Research Communications, 2022
Objectives: The purpose of the study is to examine various dimensions of aesthetic visual design and their role in predicting usability in e-learning in higher education institutions of northern India. Using quantitative means of data collection, this research identified, ways and means to make learning content effectively usable, that is,…
Descriptors: Aesthetics, Usability, Electronic Learning, Higher Education
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Joshi, Suhas Govind; Brastad, Live Årmot – International Association for Development of the Information Society, 2019
E-exams used in higher education can accommodate a range of assignment types that have traditionally been conducted with pen-and-paper. However, one issue that remains a challenge is proper support of sketching in larger, generic e-exams systems. Different types of sketching assignment demand input devices suited to the specific type of…
Descriptors: Computer Science Education, Computer Assisted Testing, Higher Education, Student Attitudes
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Paravati, Gianluca; Lamberti, Fabrizio; Gatteschi, Valentina; Demartini, Claudio; Montuschi, Paolo – IEEE Transactions on Learning Technologies, 2017
Computer-supported assessment tools can bring significant benefits to both students and teachers. When integrated in traditional education workflows, they may help to reduce the time required to perform the evaluation and consolidate the perception of fairness of the overall process. When integrated within on-line intelligent tutoring systems,…
Descriptors: Animation, Educational Technology, Technology Uses in Education, Evaluation Methods
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Imhof, Birgit; Scheiter, Katharina; Gerjets, Peter – Computers & Education, 2011
The rapid development of computer graphics technology has made possible an easy integration of dynamic visualizations into computer-based learning environments. This study examines the relative effectiveness of dynamic visualizations, compared either to sequentially or simultaneously presented static visualizations. Moreover, the degree of realism…
Descriptors: Realism, Computer Graphics, Computer Assisted Instruction, Instructional Materials
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Cabrera-Lozoya, Andres; Cerdan, Fernando; Cano, Maria-Dolores; Garcia-Sanchez, Diego; Lujan, Sergio – Computers & Education, 2012
Current e-learning forms are commonly based on improving the learning process through the enhancement of certain skills in students, such as collaborative, competitive or problem-based learning. However, it seems that there is still no e-learning "formula" that gathers the implementation of a number of more generic educational principles in a…
Descriptors: Electronic Learning, Educational Principles, Learning Modalities, Problem Based Learning
Park, Sanghoon; Lim, Jung – Association for Educational Communications and Technology, 2004
The purpose of this paper was to investigate the effects of different types of visual illustrations on learner's learning interest, motivation and achievement, especially in multimedia learning. The participants were drawn from two classes of an "Introduction to Educational Technology" course and randomly assigned to one of the three…
Descriptors: Illustrations, Educational Technology, Multimedia Instruction, Visual Aids
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Zazkis, Rina – Journal of Mathematical Behavior, 1992
Investigates the mathematical behavior of 30 college students in a problem situation that requires them to find the inverse of a given compound element in an environment of LOGO turtle graphics. Results from interviews indicate that, in searching for the inverse, students tend to invert the elements but not the order. (MDH)
Descriptors: Cognitive Processes, College Students, Computer Assisted Instruction, Computer Graphics
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Rigney, Joseph W.; Lutz, Kathy A. – 1976
To study the effects of learner generated imagery on the learning of science material a series of three experiments were conducted. Interactive graphics using the plasma panel, a touch panel interface of the PLATO system, were used to simulate the topography and functions of a battery to teach elementary concepts in electrochemistry. Following a…
Descriptors: College Students, Computer Assisted Instruction, Computer Graphics, Concept Formation
Rezabek, Landra L.; And Others – 1989
By combining the use of an existing teleconferencing network with new computer-based video technologies, the University of Wyoming has enhanced its ability to provide distance educational opportunities for students at remote sites across the state. The new computer-based audiographic system was tested during the fall semester of 1988 during the…
Descriptors: College Students, Computer Assisted Instruction, Computer Graphics, Delivery Systems
Fischer, Frank; Grasel, Cornelia; Mandl, Heinz – 2000
Self-regulated learning with authentic and complex problems requires that learners observe their own learning and use additional information when appropriate (e.g., hypertextual information in computer-supported learning environments). Research indicates that learners in problem-based environments often have difficulties using additional…
Descriptors: College Students, Computer Graphics, Computer Uses in Education, Foreign Countries
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Ursyn, Anna – Learning and Instruction, 1997
The effects of the integration of art and science through instruction in computer art graphics on learning geology were studied with 53 college students and 189 comparisons in the same geology class. Results indicate that building representations of scientific concepts through computer art may improve students' achievement. (SLD)
Descriptors: Academic Achievement, Art, Art Education, College Students
El-Gazzar, Abdel-Latif I. – 1984
The relative effectiveness of digital versus photographic images was examined with 96 college students as subjects. A 2x2 balanced factorial design was employed to test eight hypotheses. The four groups were (1) digitized black and white; (2) digitized pseudocolor; (3) photographic black and white; and (4) photographic realistic color. Findings…
Descriptors: Analysis of Variance, College Students, Color, Computer Assisted Instruction
Gamble, Michael W.; Gamble, Teri Kwal – 1982
A study was conducted to test the belief that students would develop a better attitude toward communication models if they were depicted using computer-generated graphics than they would if traditional chalkboard depiction were used. Two hypotheses were tested: (1) that the mean attitude-towards-models score for students exposed to models via…
Descriptors: College Students, Communication Research, Communication (Thought Transfer), Computer Graphics
Tannenbaum, Robert S.; Rahn, B. J. – Collegiate Microcomputer, 1985
Describes a computing course which emphasizes practical applications of computers in the various disciplines of the humanities and social sciences; provides details of the course and its objectives; and presents recommendations based on experiences in offering the course for several years for professors wishing to institute such a course. (MBR)
Descriptors: College Students, Computer Graphics, Computer Literacy, Course Content
Rieber, Lloyd P.; And Others – 1996
The purpose of this study was to explore how adult users interact and learn during a computer-based simulation given visual and verbal forms of feedback coupled with embedded elaborations of the content. A total of 52 college students interacted with a computer-based simulation of Newton's laws of motion in which they had control over the motion…
Descriptors: College Students, Comprehension, Computer Assisted Instruction, Computer Graphics
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