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Yocarini, Iris E.; Bouwmeester, Samantha; Smeets, Guus; Arends, Lidia R. – Educational Measurement: Issues and Practice, 2018
This real-data-guided simulation study systematically evaluated the decision accuracy of complex decision rules combining multiple tests within different realistic curricula. Specifically, complex decision rules combining conjunctive aspects and compensatory aspects were evaluated. A conjunctive aspect requires a minimum level of performance,…
Descriptors: Comparative Analysis, Decision Making, Accuracy, Higher Education
Radosavljevic, Slavica; Radosavljevic, Vitomir; Grgurovic, Biljana – Interactive Learning Environments, 2020
The goal of higher vocational education is professional training of students. Teaching contents related to practical training are the most important for preparing students for work in real-life conditions. The mobile learning model presented in this paper analyzes the possibility of implementing augmented reality in the process of educating…
Descriptors: Telecommunications, Handheld Devices, Computer Simulation, Models
Bayerlein, Leopold; Jeske, Debora – Education & Training, 2018
Purpose: The purpose of this paper is to provide a student learning outcome focussed assessment of the benefits and limitations of traditional internships, e-internships, and simulated internships to evaluate the potential of computer-mediated internships (CMIs) (e-internships and simulated internships) within higher education from a student…
Descriptors: Academic Achievement, Computer Mediated Communication, Internship Programs, Outcomes of Education
Fosnacht, Kevin; Sarraf, Shimon; Howe, Elijah; Peck, Leah K. – Review of Higher Education, 2017
Surveys play an important role in understanding the higher education landscape. About 60 percent of the published research in major higher education journals utilized survey data (Pike, 2007). Institutions also commonly use surveys to assess student outcomes and evaluate programs, instructors, and even cafeteria food. However, declining survey…
Descriptors: Higher Education, Surveys, Response Rates (Questionnaires), Simulation
Kelchen, Robert; Jones, Gigi – Journal of Education Finance, 2015
We examine the likely implications of switching from a prior year (PY) financial aid system, the current practice in which students file the Free Application for Federal Student Aid (FAFSA) using income data from the previous tax year, to prior-prior year (PPY), in which data from two years before enrollment is used. While PPY allows students to…
Descriptors: Student Financial Aid, Family Income, Paying for College, Student Costs
Wills, Sandra; Pegler, Chris – Journal of Interactive Media in Education, 2016
This paper positions discussion of learning designs in the broad context of reuse and repurpose. It proposes that not enough attention has been given to the "purpose" of reuse and the motivation of those who choose to share or use reusable learning resources. There is a need for both a broad and deep understanding of what occurs when…
Descriptors: Instructional Design, Foreign Countries, Longitudinal Studies, Case Studies
Takala, Tuukka M.; Malmi, Lauri; Pugliese, Roberto; Takala, Tapio – Informatics in Education, 2016
In this paper we present our experiences of teaching an annually organized virtual reality (VR) capstone course. We review three iterations of the course, during which a total of 45 students completed the course and 16 VR applications were implemented. Our comparative analysis describes the students' evaluation of the course, the applications…
Descriptors: Curriculum, Simulated Environment, Computer Simulation, Educational Technology
Dempsey, Carrie M.; Iwata, Brian A.; Fritz, Jennifer N.; Rolider, Natalie U. – Journal of Applied Behavior Analysis, 2012
We compared the effects of 2 observer-training procedures. In vivo training involved practice during actual treatment sessions. Video training involved practice while watching progressively more complex simulations. Fifty-nine undergraduate students entered 1 of the 2 training conditions sequentially according to an ABABAB design. Results showed…
Descriptors: Video Technology, Training Methods, Undergraduate Students, Comparative Analysis
Uddin, Shahadat; Jacobson, Michael J. – Computers & Education, 2013
Email is considered as one of the most widely accepted computer-mediated communication tools among university students. Evidence from the present literature shows that students make a significant amount of their course-related communications (e.g. discuss a topic with peers) using this tool. This study explores the dynamics of an email…
Descriptors: Computer Mediated Communication, Communications, Social Networks, Network Analysis
Vrellis, Ioannis; Avouris, Nikolaos; Mikropoulos, Tassos A. – Australasian Journal of Educational Technology, 2016
Although problem-based learning (PBL) has many advantages, it often fails to connect to the real world outside the classroom. The integration with the laboratory setting and the use of information and communication technologies (ICTs) have been proposed to address this deficiency. Multi-user virtual environments (MUVEs) like Second Life (SL) are…
Descriptors: Science Activities, Outcomes of Education, Satisfaction, Problem Based Learning
Buchanan, Taylor L.; Lohse, Keith R. – Measurement in Physical Education and Exercise Science, 2016
We surveyed researchers in the health and exercise sciences to explore different areas and magnitudes of bias in researchers' decision making. Participants were presented with scenarios (testing a central hypothesis with p = 0.06 or p = 0.04) in a random order and surveyed about what they would do in each scenario. Participants showed significant…
Descriptors: Researchers, Attitudes, Statistical Significance, Bias
Sauter, Megan; Uttal, David H.; Rapp, David N.; Downing, Michael; Jona, Kemi – Distance Education, 2013
Teachers use remote labs and simulations to augment or even replace hands-on science learning. We compared undergraduate students' experiences with a remote lab and a simulation to investigate beliefs about and learning from the interactions. Although learning occurred in both groups, students were more deeply engaged while performing the remote…
Descriptors: Distance Education, Video Technology, Undergraduate Students, Hands on Science
Nichols, Kim; Hanan, Jim; Ranasinghe, Muditha – Research in Science Education, 2013
This study used an interactive dynamic simulation of action potential to explore social practices of learning among first year undergraduate biology students. It aimed to create a learning environment that fosters knowledge building discourse through working with multiple concept-specific representations. Three hundred and eighty-nine students and…
Descriptors: Biology, Foreign Countries, Experimental Groups, Tutors
Dougherty, Michael R.; Thomas, Rick P. – Psychological Review, 2012
The authors propose a general modeling framework called the general monotone model (GeMM), which allows one to model psychological phenomena that manifest as nonlinear relations in behavior data without the need for making (overly) precise assumptions about functional form. Using both simulated and real data, the authors illustrate that GeMM…
Descriptors: Least Squares Statistics, Decision Making, Cognitive Development, Child Development
Harley, Jason M.; Poitras, Eric G.; Jarrell, Amanda; Duffy, Melissa C.; Lajoie, Susanne P. – Educational Technology Research and Development, 2016
Research on the effectiveness of augmented reality (AR) on learning exists, but there is a paucity of empirical work that explores the role that positive emotions play in supporting learning in such settings. To address this gap, this study compared undergraduate students' emotions and learning outcomes during a guided historical tour using mobile…
Descriptors: Comparative Analysis, Computer Simulation, Electronic Learning, Outcomes of Education