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Entwistle, Noel; And Others – 1987
The development of a principled microcomputer-based adventure game that simulates the experience of higher education for prospective students in British schools is discussed. Playing the game is intended to provide prospective students a "realistic role preview." Consideration is given to an earlier board game and research on student…
Descriptors: College Bound Students, College Environment, Computer Oriented Programs, Educational Games
Brown, William F.; Forristall, Dorothy Z. – 1983
The Computer-Assisted Study Skills Improvement Program (CASSIP) is designed to help students develop effective study skills and academic attitudes, thus increasing their potential for scholastic success. The program contains four integrated items: Study Skills Surveys; Study Skills Modules, Study Skills Notebook; and Study Skills Test. The surveys…
Descriptors: Academic Achievement, College Students, Computer Assisted Instruction, Computer Oriented Programs
Open Univ., Walton, Bletchley, Bucks (England). – 1975
This guide to studying at the Open University concerns the problems of independent learning for the adult student. Working effectively as a student requires clear and realistic goals, support from close contacts at home and work, a business-like approach, and a desire to learn. Study techniques covered are when and where to study, how to read…
Descriptors: Adult Students, Assignments, Computer Oriented Programs, Correspondence Study
Billing, David, Ed. – 1978
Papers presented at the Society for Research into Higher Education's conference on course design and student learning dealt with the following overall topics: the needs of special groups of students; student involvement; study skills and learning methods; course design; and employment, adaptation, and socialization. Among the papers presented were…
Descriptors: Adult Students, College Admission, College Curriculum, Computer Oriented Programs