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Borrego, Carlos; Fernández, Cristina; Blanes, Ian; Robles, Sergi – Journal of Technology and Science Education, 2017
Real-life room-escape games are ludic activities in which participants enter a room in order to get out of it only after solving some riddles. In this paper, we explain a Room Escape teaching experience developed in the Engineering School at Universitat Autònoma de Barcelona. The goal of this activity is to increase student's motivation and to…
Descriptors: Computer Science Education, Educational Games, Learning Activities, Learning Motivation
Chawinga, Winner Dominic – E-Learning and Digital Media, 2016
It is understood that microblogging (tweeting) which is a form of Web 2.0, has been a centre of attraction in some institutions of higher education. However, despite its hype and pomp as reported by some scholars in developed countries, integration of Twitter in a classroom environment in developing countries is just beginning to flourish. In…
Descriptors: Social Media, Electronic Publishing, Course Content, Foreign Countries

Balester, Valerie; And Others – Computers and Composition, 1992
Describes the sharing of authority that occurred during a collaboratively taught course for basic writing students, supported by real-time computer exchanges. Discusses the computer classroom, curriculum, assignments, collaborative teaching, and student responses to the course. (SR)
Descriptors: Basic Writing, Computer Networks, Course Descriptions, Higher Education

Orr, Priscilla – Computers and Composition, 1998
Describes how an online conference was used in a graduate poetry class with students not accustomed to using technology in their coursework. Suggests that it extended the depth and quality of discussion, opening up new areas of discourse; and that students went beyond assigned topics to create and engage in their own discourse enriched by their…
Descriptors: Computer Mediated Communication, Computer Networks, Cooperative Learning, Course Descriptions
Hunt, Russell A. – 1992
Collaboration in writing is not confined to conventional multiple authorship and peer editing, but extends across the text to include its readers. Strong support for language development comes from dialogic situations in which student writing is created as a response to some other utterance, and yet classrooms rarely support such situations. The…
Descriptors: Classroom Communication, College English, Computer Networks, Cooperative Learning
Richardson, Eric C. – Internet World, 1995
Discusses the Internet's role in colleges and universities. Topics include network development, accessing the library's online catalog; attracting students, electronic student handbooks, coursework information, and program listings, teleconferencing, distance education, independent study and online degrees, electronic field trips, journalism…
Descriptors: Access to Information, Colleges, Computer Networks, Computer Uses in Education

Schor, Nina Felice; And Others – Academic Medicine, 1995
A medical school course integrating basic science and clinical issues consists of 13 problem-based learning exercises, each exploring a clinical case. Using networked terminals in specially-designed small-group rooms, students progress through cases with a faculty facilitator. Users cite access to better images, accountability, and juxtaposition…
Descriptors: Case Studies, Classroom Techniques, Clinical Experience, Clinical Teaching (Health Professions)

Friedman, Charles P.; Corn, Milton; Krumrey, Arthur; Perry, David R.; Stevens, Ronald H. – Academic Medicine, 1998
Examines how beliefs and concerns of academic medicine's diverse professional cultures affect management of information technology. Two scenarios, one dealing with standardization of desktop personal computers and the other with publication of syllabi on an institutional intranet, form the basis for an exercise in which four prototypical members…
Descriptors: Administrator Attitudes, Allied Health Occupations Education, College Administration, Computer Networks