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Hanna Mattila; Signe Hald; Dylan Chau Huynh – Journal of Problem Based Learning in Higher Education, 2023
This paper examines a PBL project module "Sustainable Urban Transformation" in an Urban Design master's education. The module combines urban design and hydrology engineering. Within the module, students are supported by lectures and study circles on various dimensions of sustainability, especially vis-a-vis climate change. However, they…
Descriptors: Engineering Education, Urban Planning, Design, Problem Based Learning
Gashoot, Moamer; Eve, Bob; Mohamed, Tahani – Journal of Education, 2023
In industrial design education, the curriculum should be structured to facilitate and advance student learning. The purpose of this work is to enhance the education by introducing mobile lectures and imbedded innovative approach to Bournemouth University (BU) Education, which will be employed by the lecturer in the years to come.
Descriptors: Industry, Design, Telecommunications, Handheld Devices
Lee Fallin; Catherine Turton – Journal of Learning Development in Higher Education, 2025
This opinion piece argues that Design Thinking (DT) can facilitate a more empathetic and student-centred approach to service development and problem-solving in Learning Development (LD). While DT is already established within higher education, we argue it is still underutilised, especially in the context of LD. We start by unpacking the…
Descriptors: Design, Thinking Skills, Student Centered Learning, Problem Solving
Connie Svabo, Editor; Michael Shanks, Editor; Chunfang Zhou, Editor; Tamara Carleton, Editor – Contributions from Science Education Research, 2025
This edited volume is an invitation to redesign STEM higher education. It shows the way to active learning in diverse scenarios and provides educators, leaders and policymakers with a visionary approach to active learning and hands-on examples of how education can help students navigate complexity and unpredictability--the challenges of…
Descriptors: STEM Education, Active Learning, Higher Education, Learning Strategies
Betül Czerkawski – TechTrends: Linking Research and Practice to Improve Learning, 2025
In the rapidly evolving landscape of higher education, we are witnessing an unprecedented surge in the use of Artificial Intelligence (AI). This rapid surge necessitates a thorough exploration of how faculty members, instructional designers, and researchers adopt AI, especially GenAI, using learning design practices. The present research study…
Descriptors: Convergent Thinking, Creative Thinking, Creativity, Artificial Intelligence
Saris, Brenda; Doyle, Stephanie; Loveridge, Judith – International Journal of Art & Design Education, 2023
Previous theoretical frameworks used to research and explain creative design processes tend to privilege individual expression and not address the context in which the process occurs. This is problematic due to the ways in which creative activities are embedded in and shaped by socio-cultural and historic contexts. In this article we focus on the…
Descriptors: Creativity, Design, Self Expression, Creative Activities
Daskova, Yu. V.; Poliakova, Ia. V.; Vasilenko, S. A.; Goltseva, O. S.; Belyakova, T. E.; Shevalie, K. N.; Vasilenko, E. V. – Journal of Educational Psychology - Propositos y Representaciones, 2020
Development of Russian society puts forward new requirements for the quality of training in higher educational institutions. It is necessary for a short period of training in the higher educational institution not only to transfer to student's important professional knowledge and skills, but also to form the ability and willingness to use them…
Descriptors: Higher Education, Educational Quality, Design, Teaching Methods
Gil, Einat, Ed.; Mor, Yishay, Ed.; Dimitriadis, Yannis, Ed.; Köppe, Christian, Ed. – Understanding Teaching-Learning Practice, 2022
As we have come to accept the duality of physical and virtual learning spaces as a permanent feature of our educational landscape, we begin to question its validity. Is this really a dichotomy, or is it a continuum? Should this be the primary dimension around which we cluster educational experiences -- how does it intersect and interact with other…
Descriptors: Blended Learning, Educational Technology, Electronic Learning, Higher Education
Wendee Higa Lee – ProQuest LLC, 2021
Design schools represent a unique context for the study of creativity. Design school students are expected to master creativity by developing individualized processes. Student development in the design classroom has traditionally focused on cultivating professional skills and aptitudes. However, design school students may have long-held beliefs…
Descriptors: Creativity, Self Concept, Student Development, Skill Development
Hsieh, Ying-Yi; Chen, Chun-Ching; Chen, Wen-Yin – International Journal of Art & Design Education, 2022
The basic design course mainly focuses on training students in their form development ability, including two parts: graphic figure and three-dimensional form. However, in terms of form development, it is not just to create a certain form arbitrarily, but to convey the creator's intention based on this form. For students who are new to the field of…
Descriptors: Higher Education, Design, Teaching Methods, Creativity
Macdonald, Iain; Malone, Eva; Firth, Richard – Studies in Higher Education, 2022
In UK HE institutions there is a growing realisation and appreciation for academic disciplines to seek research partners beyond their own subject (QAA. 2018. Enterprise and entrepreneurship education: Guidance for UK higher education providers. Accessed 1 April 2020.…
Descriptors: Foreign Countries, Design, Cooperation, Play
Matthew Reason; Kelsie Acton; Daniel Foulds – British Journal of Learning Disabilities, 2024
Background: "I'm Me" is a creative research project co-created between York St John University and Mind the Gap, investigating learning disabled and autistic artists' understandings of identity, representation and voice. Methods: In this paper, we use Walmsley and Johnson's criteria for inclusive research to reflect on the involvement of…
Descriptors: Artists, Partnerships in Education, Learning Disabilities, Autism Spectrum Disorders
Xu, Hang – Film Education Journal, 2023
Promoting citizens' film literacy has become vital in enhancing public media literacy in today's ever-changing media environment. The public dissemination of film education has gradually become an established trend in China. At present, film education in mainland China focuses on the development of both film appreciation and creativity, involves a…
Descriptors: Films, Film Study, Educational Quality, Teacher Effectiveness
Aekaterini Mavri; Andri Ioannou; Fernando Loizides – Education and Information Technologies, 2024
This research proposes that technology-supported cross-organizational (university-industry) Communities of Practice (CoPs), which are integrated into the Design Studies curriculum in Higher Education, can foster robust university-industry collaborations. These can help bridge the reported gap between the actual versus the expected soft skills and…
Descriptors: Communities of Practice, School Business Relationship, Models, Creativity
Albert Andry Echor Panergayo; Maricar S. Prudente – International Journal of Education in Mathematics, Science and Technology, 2024
This meta-analysis examined 12 empirical studies, published from 2013 to 2023, to determine the effectiveness of DBL in enhancing scientific creativity. The sample size involved 1211 students. Based on the analysis using random-effect model, DBL has a positive and strong significant effect (ES=1.181) to scientific creativity. Moderator analysis…
Descriptors: STEM Education, Creativity, Design, Learning Processes