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Clyde, Jerremie; Wilkinson, Glenn – International Journal of Virtual and Personal Learning Environments, 2011
This paper contrasts the importance of procedural rhetoric for the use of games in university and college level historical education with the use of history themed digital simulations. This paper starts by examining how history functions as a form of disciplinary knowledge and how this disciplinary way of knowing things is taught in the post…
Descriptors: Computer Games, Computer Simulation, History Instruction, Higher Education
Piovesan, Sandra Dutra; Passerino, Liliana Maria; Pereira, Adriana Soares – International Association for Development of the Information Society, 2012
The virtual reality is being more and more used in the education, enabling the student to find out, to explore and to build his own knowledge. This paper presents an Educational Software for presence or distance education, for subjects of Formal Language, where the student can manipulate virtually the target that must be explored, analyzed and…
Descriptors: Computer Simulation, Computer Software, Development, Educational Objectives
Simonson, Michael, Ed. – Association for Educational Communications and Technology, 2015
For the thirty-eighth time, the Research and Theory Division of the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Indianapolis, Indiana. The Proceedings of AECT's Convention are published in two…
Descriptors: Social Networks, Cognitive Processes, Professional Development, Active Learning
Herold, David Kurt – Computers & Education, 2010
Second Life has become increasingly popular with educators and educational institutions, because of the educational possibilities it seems to offer. While there has been a lot of hype and academic publications about educational design or the theoretical framing of teaching in virtual environments, there have been few publications focusing on…
Descriptors: Higher Education, Introductory Courses, Virtual Classrooms, Social Networks

Voland, Gerard; Voland, Margaret J. – CoED, 1983
Discusses factors which determine whether there is a need for simulation and objectives associated with a simulation effort. Also discusses characteristics of existing software packages which determine if instructors should use the software or develop their own software for the particular problem under analysis. (JN)
Descriptors: Computer Programs, Computer Simulation, Educational Objectives, Engineering Education
Holbrook, Neil J.; Devonshire, E. – Higher Education Research and Development, 2005
In the contemporary higher education system there is growing interest in, and debate about, the need to strengthen and sustain the relationships between teaching and research. While there are multiple and varied explanations about these relationships, most acknowledge the importance of designing learning activities that explicitly develop the…
Descriptors: Teaching Methods, Higher Education, Earth Science, Educational Objectives

Oisboid, Dean M.; And Others – Computers and Education, 1989
Describes a microcomputer-based simulation for educating teachers in classroom planning and decision-making. The conversion of a card-based simulation to microcomputers is discussed; variables involved in preinstructional decisions, classroom objectives, and managing student behavior are described; and teachers' observed policies are compared with…
Descriptors: Analysis of Variance, Classroom Techniques, Computer Simulation, Computer Software

King, Paul G.; LaRoe, Ross M. – Journal of Economic Education, 1991
Describes the liberal arts, computer laboratory-based economics program at Denison University (Ohio). Includes as goals helping students to (1) understand deductive arguments, (2) learn to apply theory in real-world situations, and (3) test and modify theory when necessary. Notes that the program combines computer laboratory experiments for…
Descriptors: Case Studies, College Curriculum, Computer Assisted Instruction, Computer Simulation

Spotts, John; Dwyer, Francis M. – International Journal of Instructional Media, 1996
Examines the instructional effects of computer graphics and rehearsal strategies on student achievement of different educational objectives. Participants were 63 college students. Results indicated that students who received textbook material complemented by specific computer graphics technologies achieved significantly higher scores than did…
Descriptors: Academic Achievement, Animation, College Students, Comparative Analysis
Gronlund, Wayne R.; And Others – 1993
Researchers at the Coast Guard Academy have designed and tested a series of exercises for assessing the development of intellectual skills in an interdisciplinary context and providing career-related motivation for continued learning. These exercises are based on realistic situations that cadets might encounter as commissioned officers in the…
Descriptors: Computer Assisted Instruction, Computer Simulation, Data Collection, Decision Making
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers