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Jacqueline Corcoran; Malitta Engstrom; Kate Ledwith; Gerard Jefferies; Tamara J. Cadet – Journal of Teaching in Social Work, 2025
Competency-based education in social work (CSWE, 2022) demands active learning methods that demonstrate professional competencies and practice behaviors. Role-plays and simulations are methods that link learning in the classroom with practice. This article explores role-play and simulation variants: basic role-play, real play, student-scripted…
Descriptors: Role Playing, Simulation, Social Work, Competency Based Education
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Nathan J. Mentzer; Tonya M. Isabell; Lakshmy Mohandas – Journal of Computing in Higher Education, 2024
HyFlex learning environments have been meeting the unique needs of students and institutions for nearly 20 years. However, it was the pandemic that gave HyFlex its widespread acceptance and application. Literature suggests that HyFlex may now be considered part of the new norm in education and therefore, further study is needed on how it affects…
Descriptors: Blended Learning, Experiential Learning, Synchronous Communication, Performance
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Nind, Melanie; Katramadou, Angeliki – British Journal of Educational Studies, 2023
The underdevelopment of a pedagogical culture for research methods education and the lack of a body of knowledge with the potential to influence practice have been highlighted by previous studies. This systematic review explores the pedagogic approaches and strategies evident in recent literature (2014-2020) on teaching social science research…
Descriptors: Social Studies, Educational Research, Research Methodology, Higher Education
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Steven L. Rogers; Adam J. Jeffery; Jamie K. Pringle; Antonia C. Law; Alexandre Nobajas; Katie Szkornik; Angela C. Turner; Adam Moolna; Ben Davenward; Luke Hobson – Journal of Learning Development in Higher Education, 2023
Living Labs provide stakeholders with authentic and spontaneous environments in which innovations and technologies can be developed. This paper highlights the use of Living Labs as an educational teaching and learning environment. We give four current examples of practice and present a conceptual framework for pedagogic design and development of…
Descriptors: Experiential Learning, Authentic Learning, Learning Laboratories, Foreign Countries
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Timothy M. Ottusch – Family Science Review, 2022
The COVID-19 pandemic brought monumental changes to life around the world, including drastic changes to how traditional face-to-face (F2F) American university courses have been conducted. In Spring 2020, institutions of higher education had to move courses fully online (if they were mid-term) or in some cases end a term of F2F only to return from…
Descriptors: Experiential Learning, Video Technology, Lecture Method, COVID-19
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Bell, Robin – Innovations in Education and Teaching International, 2022
Entrepreneurship education in higher education has been actively encouraged by the Chinese government. However, entrepreneurship education using active learning methods can be at odds with traditional Chinese educational practices. Value creation pedagogy has been posited as an innovative teaching method to bridge the gap between didactic and…
Descriptors: Entrepreneurship, Teaching Methods, Higher Education, Active Learning
Jennifer M. Vandiver – ProQuest LLC, 2024
The present study investigated the experiences of educators who taught in the virtual world Second Life®. Second Life has shown promise in the field of higher education but identified gaps exist: the identification of a set of best practices, a foundational theory, and educators' experiences using Second Life in higher education. Using a single…
Descriptors: Teacher Attitudes, Computer Games, Computer Mediated Communication, Technology Integration
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Ebbini, Genell W. – Journal of Experiential Education, 2022
Background: Biophilia is becoming an important theme in contemporary design practice. Research in this area has demonstrated measurable improvements in human health and wellbeing when built environments are able to connect people to nature. However, there is much debate about how design students can best learn to fluidly implement biophilic…
Descriptors: Experiential Learning, Physical Environment, Student Projects, Active Learning
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Nair, Sindhu Shantha; Smritika, S. P.; Thomas, Kennedy Andrew – Shanlax International Journal of Education, 2020
Teaching and learning practices need to be revisited to revitalize education. The mundane rote learning due to excessive standardization, pedagogical red tape and routinization often become surfeited and such experiences are discussed by students and teachers alike across the globe. The focus has to shift from content and transmission to problem,…
Descriptors: Educational Improvement, Instructional Effectiveness, Problem Based Learning, Active Learning
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Braid, Bernice – Honors in Practice, 2018
Experiential learning is, for the author, a preeminent means to accomplish goals that are fundamental to the entire educational enterprise. It is a set of strategies that structure acquisition of information, analysis of ideas, and self-reflection in order to pull people into active engagement with their world. Among these strategies are skills of…
Descriptors: Experiential Learning, Higher Education, Field Experience Programs, Study Abroad
Melissa A. Kelley – ProQuest LLC, 2024
The education and training of future food and nutrition professionals plays a vital role in preparation for managing complex food and nutrition problems. Within food systems, food???? and nutrition professionals provide nutrition education to individuals and families and work to ensure? ?access???? to nutritious and culturally significant foods.…
Descriptors: Nutrition, Active Learning, Food, Nutrition Instruction
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Maxwell, Katia; Pittman, Shannon; Hester, Leigh; Miller-Curtis, Vanessa; Roberts, Kim; Smith, Derrek – New Directions for Teaching and Learning, 2022
Higher education today is no longer what it once was. Once upon a time, students only had the option to attend classes in person. The first shift from this format happened when students began taking classes through correspondence, where materials were physically mailed out. Later, as technology increased, a new format led to students being able to…
Descriptors: Higher Education, Education Work Relationship, Educational History, Educational Change
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Whitelock, Vincent G. – Journal of Information Systems Education, 2020
This paper presents a hands-on simulation that is conducted in an introductory integrated supply chain management course using enterprise resource planning concepts associated with the Cash-to-Cash Manufacturing Operating Cycle. More specifically, this activity simulates the activities in the procure-to-pay, plan-to-produce, and order-to-cash…
Descriptors: Experiential Learning, Manufacturing, Purchasing, Simulation
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Zhang, Ling; Carter, Richard Allen; Qian, Xueqin; Yang, Sohyun; Rujimora, James; Wen, Shuman – British Journal of Educational Technology, 2022
This paper aimed to provide a holistic view of research that investigated online learning in higher education around the globe during COVID-19 utilizing a bibliometric analysis. The researchers used co-citation analysis and text mining afforded by VOSviewer to document and analyze research patterns and topics reported in peer-reviewed documents…
Descriptors: Bibliometrics, Citation Analysis, Electronic Learning, Higher Education
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Swanson, Joan Ann – Technology, Knowledge and Learning, 2020
With the increase of mobilized and relatively inexpensive technologies, educators are challenged to consider new innovations for learning situations. This case study evaluates the use of mobile learning in a college course for instructional purposes. The study describes the specific manner in which mobile technology was utilized and then details…
Descriptors: Instructional Effectiveness, Handheld Devices, Technology Uses in Education, Higher Education
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