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Yueh, Hsiu-Ping; Chen, Tzy-Ling; Lin, Weijane; Sheen, Horn-Jiunn – Educational Technology & Society, 2014
This paper first reviews applications of multimedia in engineering education, especially in laboratory learning. It then illustrates a model and accreditation criteria adopted for developing a specific set of nanotechnology laboratory courseware and reports the design-based research approach used in designing and developing the e-learning…
Descriptors: Engineering Education, Electronic Learning, Courseware, Biotechnology
Maddix, Mark A., Ed.; Estep, James R., Ed.; Lowe, Mary E., Ed. – IAP - Information Age Publishing, Inc., 2012
The book provides best practices from online educators who are engaged in online teaching and program development in Christian higher education. It also explores the distinct aspects of teaching and developing online courses and programs from a Christian perspective and within Christian higher education institutions. As such it is can serve as a…
Descriptors: Electronic Learning, Learning Theories, Higher Education, Online Courses
Khlaisang, Jintavee – Online Submission, 2010
The purpose of this study was to investigate proper website and courseware for e-learning in higher education. Methods used in this study included the data collection, the analysis surveys, the experts' in-depth interview, and the experts' focus group. Results indicated that there were 16 components for website, as well as 16 components for…
Descriptors: Foreign Countries, Higher Education, Program Effectiveness, Design Requirements
Wood, Denise; Willems, Julie – Australasian Journal of Educational Technology, 2012
The Australian Government's widening participation agenda--also referred to as the social inclusion agenda--considers equity through the triple focus of access, participation and outcomes. These foci are catalysts for re-examining teaching and learning approaches in formal education. This article considers this national refocus and the…
Descriptors: Foreign Countries, Disabilities, Inclusion, Outcomes of Education
Baek, Youngkyun; Whitton, Nicola – IGI Global, 2013
In K-12 classrooms, as well as on the college and university level, the incorporation of digital games has played a vital role in the educational system. While introducing teachers to new fields, these digital games have been designed and implemented for the classroom and have shown positive results at a variety of educational levels. Cases on…
Descriptors: Foreign Countries, Educational Technology, Student Attitudes, Second Language Learning
Doering, Aaron; Veletsianos, George – Internet and Higher Education, 2008
Educational technology and instructional design research has focused on evaluating interventions and innovations in terms of their effectiveness, efficiency, and appeal. While such indicators of learning outcomes are important, designers should also strive for engaging, socially just, and transformational instruction. To illuminate the…
Descriptors: Higher Education, Elementary Secondary Education, Outcomes of Education, Learner Engagement
Design of Digital Learning Material on Social-Psychological Theories for Nutrition Behavior Research
Busstra, Maria C.; De Graaf, Cees; Hartog, Rob – Journal of Educational Multimedia and Hypermedia, 2007
This article describes the design, implementation and evaluation of digital learning material on the social--psychological Theory of Planned Behavior (TPB) and its use in nutrition behavior research. The design is based on guidelines derived from theories on instructional design. The major component of the design challenge is to implement three…
Descriptors: Guidelines, Courses, Nutrition, Instructional Design
Busstra, Maria C.; Hartog, Rob; Kersten, Sander; Muller, Michael – Advances in Physiology Education, 2007
Nutritional genomics, or nutrigenomics, can be considered as the combination of molecular nutrition and genomics. Students who attend courses in nutrigenomics differ with respect to their prior knowledge. This study describes digital nutrigenomics learning material suitable for students from various backgrounds and provides design guidelines for…
Descriptors: Guidelines, Instructional Design, Genetics, Instructional Materials
Cleary, Yvonne; Marcus-Quinn, Ann – International Journal on E-Learning, 2008
Virtual Learning Environments (VLEs) are increasingly used by Higher Education Institutions to manage and enhance teaching and learning, and research. Discussion, chat, scheduling, and other collaboration tools make VLEs especially useful systems for designing and managing complex group projects. In the spring semester of 2006, students at the…
Descriptors: Higher Education, Information Management, Case Studies, Instructional Design
Kennedy, Gregor E.; Judd, Terry S. – Computers & Education, 2007
Developers of educational multimedia programs have expectations about the way in which they will be used. These expectations can be broadly categorised as either functional (primarily related to the interface) or educational (related to learning designs, processes and outcomes). However, student users will not always engage with educational…
Descriptors: Learning Processes, Medical Students, Multimedia Materials, Computer Software
Reeves, Thomas C.; Benson, Lisa; Elliott, Dean; Grant, Michael; Holschuh, Doug; Kim, Beaumie; Kim, Hyeonjin; Lauber, Erick; Loh, Sebastian – 2002
Heuristic evaluation is a methodology for investigating the usability of software originally developed by Nielsen (1993, 2000). Nielsen's protocol was modified and refined for evaluating e-learning programs by participants in a doctoral seminar held at the University of Georgia in 2001. The modifications primarily involved expanding Nielsen's…
Descriptors: Computer Assisted Instruction, Computer Software Evaluation, Distance Education, Educational Technology
Toral, S. L.; Barrero, F.; Martinez-Torres, M. R. – Computers & Education, 2007
This paper presents an exploratory study about the development of a structural and measurement model for the technological acceptance (TAM) of a web-based educational tool. The aim consists of measuring not only the use of this tool, but also the external variables with a significant influence in its use for planning future improvements. The tool,…
Descriptors: Educational Environment, Computer Assisted Instruction, Internet, Higher Education
Bosco, James – 1990
This review of evaluations of interactive video completed from 1985 to 1989 includes only those evaluations that pertain to the instructional use of interactive video, are included in a database, and are in the public domain. Examination of 19 evaluations reveals that many of them were conducted over brief amounts of time, and that the programs…
Descriptors: Academic Achievement, Adult Education, Computer Software Evaluation, Evaluation Criteria
Hoover, Sheila J.; Abhaya, P. S. – 1995
Computer-based instruction could have considerable impact on improving the quality of science education. Simulations and interactive problems provide a means for students to explore scientific concepts and experiment without the expense or hazard of using actual materials. This paper focuses on the instructional design process as it relates to the…
Descriptors: Communication (Thought Transfer), Computer Assisted Instruction, Computer Simulation, Computer Software Evaluation

Liou, Hsien-Chin – CALICO Journal, 1994
In this paper, an attempt to apply the synthesized results from previous research on theories of actual development of courseware is demonstrated in an interactive videodisc project that aims to promote English-as-a-foreign-language learning at Tsing Hua University in Taiwan. Instructional design and practical considerations for implementation of…
Descriptors: College Students, Computer Assisted Instruction, Computer Software Development, Computer Software Evaluation