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Wolfe, Christopher R. – Computers and Education, 1992
Describes the use of a microcomputer-based authoring system to facilitate student-centered discovery oriented learning in an undergraduate social science course. Use of the authoring system to implement student-generated experiments, to become familiar with statistics and experimental methods, and to promote empirical thinking is discussed. (14…
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Discovery Learning, Higher Education
Lee, Mi Ok C. – 1991
This study examined the effects of guided programmed instruction with Logo programming on the development of cognitive processes and thinking skills among college students. Logo programming has been advocated as a powerful tool to help students develop higher order thinking, an awareness of their thinking processes, and problem solving skills;…
Descriptors: Cognitive Processes, College Students, Computer Assisted Instruction, Discovery Learning
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Grant, Richard – Journal of Geography in Higher Education, 1997
Outlines the basic precepts of the case method, details the sources of cases in geography and how to teach them, and evaluates the relevance of the case method in teaching and learning geography. Argues that the case method is an interactive learning approach that promotes student discussion and experiential learning. (MJP)
Descriptors: Case Method (Teaching Technique), Discovery Learning, Discussion (Teaching Technique), Experiential Learning
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Hanson, David; Wolfskill, Troy – Journal of Chemical Education, 2000
Describes implementation of the "process workshop" model for university chemistry classroom instruction. Defines process workshop as a classroom environment where students are actively engaged in learning a discipline and developing essential skills by working in self-managed teams on activities that involve guided discovery, critical thinking,…
Descriptors: Critical Thinking, Discovery Learning, Educational Assessment, Evaluative Thinking
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Leutner, Detlev – Learning and Instruction, 1993
System-initiated adaptive advice and learner-requested nonadaptive background information were investigated in computer simulation game experiments with 64 seventh graders, 38 college students, and 80 seventh and eighth graders in Germany. Results are discussed in terms of theories of problem solving, intelligence, memory, and information…
Descriptors: Background, Cognitive Processes, College Students, Computer Assisted Instruction