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Liu, Chen-Chung; Don, Ping-Hsing; Chung, Chen-Wei; Lin, Shao-Jun; Chen, Gwo-Dong; Liu, Baw-Jhiune – Educational Technology & Society, 2010
While Web discovery is usually undertaken as a solitary activity, Web co-discovery may transform Web learning activities from the isolated individual search process into interactive and collaborative knowledge exploration. Recent studies have proposed Web co-search environments on a single computer, supported by multiple one-to-one technologies.…
Descriptors: Cooperative Learning, Internet, Foreign Countries, Models
Zirkel, Gene – MATYC Journal, 1975
The author suggests several problems which can be investigated by beginning statistics students. All the problems discussed arise from the game Bingo. (SD)
Descriptors: College Mathematics, Games, Higher Education, Instruction

Maloy, B. R.; Pye, W. C. – Mathematics and Computer Education, 1986
An exercise simulating the tossing of N dice is described. Calculation of expected gain and extension to a two-person game are each discussed. (MNS)
Descriptors: College Mathematics, Computer Science Education, Computer Simulation, Higher Education

Simon, Julian L.; And Others – American Mathematical Monthly, 1976
The Monte Carlo method and its logic are reviewed, then three experiments that tested the value of the method in a variety of class settings are described. (DT)
Descriptors: College Mathematics, Higher Education, Instruction, Learning Activities

Poiani, Eileen L.; Protomastro, Gerard P. – Mathematics and Computer Education, 1985
The game of craps is analyzed in terms of mathematical expectation. Betting examples are presented and discussed, and a computer simulation program in BASIC is included. (MNS)
Descriptors: College Mathematics, Computer Software, Higher Education, Learning Activities

Reinhardt, Howard E.; Loftsgaarden, Don O. – International Journal of Mathematical Education in Science and Technology, 1979
Various classroom uses of simulation of random phenomena with a table of random digits are described. Examples are given to illustrate the mathematics of simulation. (MP)
Descriptors: Higher Education, Learning Activities, Mathematics Curriculum, Mathematics Education

Henriksen, Melvin, Ed.; Wagon, Stan, Ed. – American Mathematical Monthly, 1991
The discrete mathematics topics of trees and computational complexity are implemented in a simple reliability program which illustrates the process advantages of the PASCAL programing language. The discussion focuses on the impact that reliability research can provide in assessment of the risks found in complex technological ventures. (Author/JJK)
Descriptors: Algorithms, College Mathematics, Higher Education, Instructional Materials
Piele, Donald T. – Creative Computing, 1981
Several BASIC computer programs designed to illustrate concepts in probability are presented. The programs are geared for the Apple II computer, but most samples are adaptable to other systems. (MP)
Descriptors: College Mathematics, Computer Programs, Higher Education, Learning Activities

Heintz, Ruth E. – Mathematics Teacher, 1977
A game simulating a probability problem is described. Modifications of the game are discussed. (DT)
Descriptors: Class Activities, College Mathematics, Educational Games, Games

Solomon, Frederick – Mathematics Magazine, 1990
Explored are the distributions of residual components in two model systems. A system of components with exponentially distributed lifetimes and the two-dimensional "leaf model" in which objects fall on a plane with positions independent and normally distributed are discussed. Included are the definition, application, computations, and theorem. (KR)
Descriptors: Calculus, College Mathematics, Higher Education, Learning Activities

Whittaker, Joe – American Mathematical Monthly, 1990
Presented is an example of a question that can be used to investigate probability and random triangles. Included is the question, analysis, and procedure for solving the question. (KR)
Descriptors: Calculus, College Mathematics, Equations (Mathematics), Higher Education

Schwartzman, Steven – Mathematics Teacher, 1993
Discusses the surprising result that the expected number of marbles of one color drawn from a set of marbles of two colors after two draws without replacement is the same as the expected number of that color marble after two draws with replacement. Presents mathematical models to help explain this phenomenon. (MDH)
Descriptors: College Mathematics, Games, Higher Education, Learning Activities

Tometsko, Nancy Rhodes; And Others – Mathematics Teacher, 1991
Described are three activities designed to increase student participation in the classroom. The first uses earthquake reporting to study logarithms. The second discusses student-generated examples to introduce probability. In the third, prepared handouts and study groups are used to promote student interaction and involvement in calculus classes.…
Descriptors: Calculus, Classroom Techniques, College Mathematics, Earthquakes

Merz, Thomas E. – Journal of Economic Education, 1996
Uses the various strategies involved in baseball to illustrate basic concepts in game theory. Specifically discusses Willie Mays' base-stealing strategy and how it relates to probability and risk. Reminds students that expected results depend on adopted assumptions. (MJP)
Descriptors: Baseball, Decision Making, Economics Education, Game Theory
Thompson, Maynard; And Others – 1976
This unit is 1 of 12 developed for the university classroom portion of the Mathematics-Methods Program (MMP), created by the Indiana University Mathematics Education Development Center (MEDC) as an innovative program for the mathematics training of prospective elementary school teachers (PSTs). Each unit is written in an activity format that…
Descriptors: College Mathematics, Elementary Education, Elementary School Mathematics, Elementary School Teachers
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