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Alexander Hamonangan Simamora; Ketut Agustini; I Gde Wawan Sudatha; I Kadek Suartama – Journal of Education and Learning (EduLearn), 2024
Using e-learning in higher education has many important benefits and advantages in todays world of education. Therefore, this research aims to develop e-learning based on the introduction, connection, application, reflection, extend (ICARE) learning model for developing teaching materials courses in the Faculty of Education, Universitas Pendidikan…
Descriptors: Electronic Learning, Higher Education, Instructional Materials, Material Development
Morales, Marie Paz E.; Mercado, Felixberto M.; Palisoc, Caesar P.; Palomar, Brando C.; Avilla, Ruel A.; Sarmiento, Celina P.; Butron, Benilda R.; Ayuste, Thaddeus Owen D. – International Journal of Research in Education and Science, 2021
The study implemented and evaluated a TPDP for the sampled 106 STEAM (science, technology, engineering, agri-fisheries, mathematics) teachers. The study used participatory action research (PAR) as a methodological framework. Results reveal that in all phases of the TPDP, three key points emerged: power, product and process. Power emphasized…
Descriptors: Professional Development, Teacher Effectiveness, Art Education, STEM Education
Annand, David – International Review of Research in Open and Distributed Learning, 2015
Financial issues regarding the sustainable production, dissemination, and use of Open Educational Resources (OER) in higher education are reviewed and proposed solutions critiqued. Use of OER produce demonstrable cost savings for students. Yet OER development continues to rely almost completely on government and philanthropic funding. This…
Descriptors: Sustainability, Higher Education, Educational Resources, Open Education
Backer, David – Instructional Innovator, 1982
Discusses a prototype system used at the Massachusetts Institute of Technology (MIT) to produce an interactive videodisc program for instruction. The interactive tutorial which is used with MIT's Architecture Machine Group is described as an example of techniques that can be used to produce similar videodisc programs. (MER)
Descriptors: Equipment Maintenance, Higher Education, Material Development, Models

Plewes, Louise; Issroff, Kim – Association for Learning Technology Journal, 2002
Presents a literature review of research concerned with the production of learning resources in higher education. Identifies and discusses six models which may be used to understand the development and reuse of learning resources; considers staff time in the production of resources, and recommends a phenomenographic approach. (Contains 52…
Descriptors: Higher Education, Instructional Materials, Literature Reviews, Material Development

Allison, Elisabeth K. – Journal of Economic Education, 1976
A discussion of a unique model using video technology in an Instructor Preparation Program (IPP) at Harvard University. Student performance is used in measuring improvements in teaching skills. Videotape can be used as a tracking device from student achievement to teacher performance. (AV)
Descriptors: Academic Achievement, Economics, Economics Education, Higher Education
Calef, Chris; Vilbrandt, Turlif; Vilbrandt, Carl; Goodwin, Janet; Goodwin, James – 2002
As museums and educators struggle with the challenges of presenting their material in a digital format, many overlook the application that has spearheaded the development of virtual reality for the average consumer: 3D realtime game engines. These 3D game engines offer greater versatility, usability, maturity, simulation, and codebase than most…
Descriptors: Computer Games, Computer Simulation, Foreign Countries, Higher Education

Audette, Louis G. – Journal of Biocommunication, 1980
A survey was made of 79 college and university medical schools seeking the status of policy formation regarding in-house created educational materials. About 65 percent of the institutions had no definitive policies, but over half of those were aware of the need. A model policy was synthesized from the results. (Author/CMV)
Descriptors: Audiovisual Aids, Copyrights, Educational Policy, Higher Education

Naidu, Som – Canadian Journal of Educational Communication, 1988
Reviews common approaches to instructional materials development used at distance education institutions with the team approach considered in some detail. Management of the team is emphasized, the process of change is discussed, and a model for adopting educational innovations--the Concerns Based Adoption Model--is explained. (12 references)…
Descriptors: Administration, Adoption (Ideas), Change, Distance Education

Hegarty, Mary; Quilici, Jill; Narayanan, N. Hari; Holmquist, Selma; Moreno, Roxana – Journal of Educational Multimedia and Hypermedia, 1999
Describes a theoretical model of stages in the comprehension of a machine from diagrams and accompanying text, and considers the implications of this model for designing hypermedia manuals that explain how machines work. Reports on three experiments with undergraduates that evaluated hypermedia and multimedia manuals based on this model.…
Descriptors: Diagrams, Guides, Higher Education, Hypermedia

Amory, Alan; Naicker, Kevin; Vincent, Jacky; Adams, Claudia – British Journal of Educational Technology, 1999
Describes research with college students that investigated commercial game types and game elements to determine what would be suitable for education. Students rated logic, memory, visualization, and problem solving as important game elements that are used to develop a model that links pedagogical issues with game elements. (Author/LRW)
Descriptors: College Students, Computer Games, Educational Games, Higher Education

Mudd, Samuel; Wilson, William – Computers and Education, 1987
This discussion of strategies for integrating computers into an undergraduate curriculum on an institution-wide basis focuses on quality instructional documents and the diffusion model, which is used to incorporate innovations in a user population. The plan at Gettysburg College for curriculum-integrated computing (CIC) based on the diffusion…
Descriptors: Change Strategies, Computer Assisted Instruction, Curriculum Development, Higher Education

Taylor, Peter – Economics, 1985
The principle of the multiplier-accelerator interaction is explained, and how a computer program to model it can be developed is shown. A series of simulations that can be used to explore the model's behavior are suggested. The simulations can be used in college-level economics classes. (Author/RM)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Economics Education
Rovick, Allen A. – Physiologist, 1985
Offers suggestions for designing and writing educationally effective computer lessons, outlining the instructional applications of computers. Also presents directives on lesson preparation, program format, graphics use, screen design and question schemata. Problem solving and integrative aspects of computerized instruction are stressed. (ML)
Descriptors: Authoring Aids (Programing), College Science, Computer Assisted Instruction, Computer Software

Ferman, Terrie; Page, Manda – Distance Education, 2000
Discussion of professional development among academic staff focuses on a collaborative project between a lecturer and a subject specialist to develop learning materials for a new distance education course at the University of Queensland. Highlights include existing models of professional development; the needs-based component; and the action…
Descriptors: Action Research, Cooperation, Distance Education, Foreign Countries