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Schott, Christian; Marshall, Stephen – Australasian Journal of Educational Technology, 2021
Virtual reality technology has made significant advances and is now widely recognised for its potential to provide fully immersive experiences that have relevance to many aspects of life, including education. This paper explores the effectiveness of VR technology for situated experiential education by adopting a user experience (UX) theoretical…
Descriptors: Computer Simulation, Experiential Learning, Field Trips, Technology Uses in Education
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Lamanauskas, Vincentas, Ed. – International Baltic Symposium on Science and Technology Education, 2019
These proceedings contain papers of the 3rd International Baltic Symposium on Science and Technology Education (BalticSTE2019) held in Šiauliai, Lithuania, June 17-19, 2019. This symposium was organized by the Scientific Methodical Center "Scientia Educologica" in cooperation with the Institute of Education, Šiauliai University. The…
Descriptors: Science Education, Technology Education, Formative Evaluation, Chemistry
Sánchez, Inmaculada Arnedillo, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2016
These proceedings contain the papers of the 12th International Conference on Mobile Learning 2016, which was organized by the International Association for Development of the Information Society, in Vilamoura, Algarve, Portugal, April 9-11, 2016. The Mobile Learning 2016 Conference seeks to provide a forum for the presentation and discussion of…
Descriptors: Foreign Countries, Conferences (Gatherings), Conference Papers, Telecommunications
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Boyer, Kristy Elizabeth, Ed.; Yudelson, Michael, Ed. – International Educational Data Mining Society, 2018
The 11th International Conference on Educational Data Mining (EDM 2018) is held under the auspices of the International Educational Data Mining Society at the Templeton Landing in Buffalo, New York. This year's EDM conference was highly competitive, with 145 long and short paper submissions. Of these, 23 were accepted as full papers and 37…
Descriptors: Data Collection, Data Analysis, Computer Science Education, Program Proposals
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Chee, Chia Teck; Hong, Chia Yee – Physics Education, 1999
Experiments in an accelerating frame are hard to perform. Illustrates how simple computer software allows sufficiently rapid and accurate measurements to be made on an arrangement of weights and pulleys known as Atwood's machine. (Author/CCM)
Descriptors: Acceleration (Physics), Computer Simulation, Experiments, Higher Education
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Escalada, Lawrence T.; And Others – Journal of Educational Multimedia and Hypermedia, 1996
Interactive digital video enables computer visualization techniques that help students to collect, analyze, and model two-dimensional motion data. This article describes and evaluates five activities developed for the physics classroom with the use of this technology in mind. Activities explore concepts such as space, time, frames of reference,…
Descriptors: Class Activities, Computer Simulation, Data Analysis, Higher Education
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Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2018
The aim of the 2018 International Association for Development of the Information Society (IADIS) Cognition and Exploratory Learning in the Digital Age (CELDA) conference was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There have been advances in both cognitive…
Descriptors: Learning Processes, Teaching Methods, Educational Technology, Technology Uses in Education
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Smith, Donald A.; Jacquot, Raymond G. – CoED, 1984
Presents algorithms for the simulation and motion display of the three basic kinematic devices: (1) four bar linkages; (2) the slider crank; and (3) the inverted slider crank mechanisms. The algorithms were implemented on a Commodore-VIC 20 microcomputer system with 6500 bytes of available memory. (Author/JN)
Descriptors: Algorithms, Computer Graphics, Computer Simulation, Computer Software
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Mallinckrodt, A. John – Physics Teacher, 1999
Offers a relatively simple analysis of the asymmetrical "sticking" and rolling behavior of two balls, one steel and one rubber, on an incline. Describes an Interactive Physics (TM) simulation designed to study the problem and gives rough experimental results. (WRM)
Descriptors: Computer Simulation, Force, Higher Education, Mechanics (Physics)
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de Jong, Ton; Martin, Ernesto; Zamarro, Jose-Miguel; Esquembre, Francisco; Swaak, Janine; van Joolingen, Wouter R. – Journal of Research in Science Teaching, 1999
Discusses a case study on discovery learning with a computer simulation environment in the physics domain of collisions. Finds that providing assignments with the simulation improves students' performance on one aspect of an intuitive-knowledge test. Contains 43 references. (Author/WRM)
Descriptors: Academic Achievement, Computer Simulation, Foreign Countries, Higher Education
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Park, David – Journal of Biological Education, 1983
Describes a sequence of five computer programs (listings for Apple II available from author) on tactic responses (oriented movement of a cell, cell group, or whole organism in reponse to stimuli). The simulation programs are useful in helping students examine mechanisms at work in real organisms. (JN)
Descriptors: Biology, College Science, Computer Programs, Computer Simulation
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Pagonis, Vasilis; Drake, Russel; Morgan, Michael; Peters, Todd; Riddle, Chris; Rollins, Karen – Physics Teacher, 1999
Presents five models of the human body as a mechanical system which can be used in introductory physics courses: human arms as levers, humans falling from small heights, a model of the human back, collisions during football, and the rotating gymnast. Gives ideas for discussions and activities, including Interactive Physics (TM) simulations. (WRM)
Descriptors: Biomechanics, Computer Simulation, Force, Higher Education
Zahraee, Mohammad A.; And Others – 1991
This paper discusses two software packages used in kinematics courses at Purdue University, Calumet (Indiana) and some algorithms written by students for cam design. The first software package, 4BAR, requires the user to define the particular four bar linkage in terms of lengths of the individual links and the angle and distance to the coupler…
Descriptors: Acceleration (Physics), Computer Assisted Design, Computer Assisted Instruction, Computer Simulation
Rieber, Lloyd P.; And Others – 1996
The purpose of this study was to explore how adult users interact and learn during a computer-based simulation given visual and verbal forms of feedback coupled with embedded elaborations of the content. A total of 52 college students interacted with a computer-based simulation of Newton's laws of motion in which they had control over the motion…
Descriptors: College Students, Comprehension, Computer Assisted Instruction, Computer Graphics
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Risley, John S. – Physics Teacher, 1983
Provided is a review of a high school/college level computer program (for Apple microcomputers) which consists of six simulations designed to introduce students to simple harmonic motion. Includes a discussion of the six simulations and such information as time needed, probable classroom use, source, and current cost. (JM)
Descriptors: Acceleration (Physics), College Science, Computer Assisted Instruction, Computer Programs
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