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Al-Alwani, Abdulkareem – E-Learning and Digital Media, 2014
Research trends related to e-learning systems are oriented towards increasing the efficiency and capacity of the systems, thus they reflect a large variance in performance when considering content conformity and quality standards. The Framework related to standardisation of digital content for e-learning systems is likely to play a significant…
Descriptors: Foreign Countries, Electronic Learning, Higher Education, Measures (Individuals)
Clark, Jason – Computers in Libraries, 2012
The rise of apps and mobile devices has opened the door to small, dedicated software programs that are focused on singular tasks. From the author's perspective as head of digital access and web service manager at Montana State University, these apps offered an opportunity to build a focused digital service aimed at allowing someone to enter a…
Descriptors: Internet, Handheld Devices, Computer Software, Programming
Velazquez-Iturbide, J. Angel; Pareja-Flores, Cristobal; Urquiza-Fuentes, Jaime – Computers & Education, 2008
Program animation systems have not been as widely adopted by computer science educators as we might expect from the firm belief that they can help in enhancing computer science education. One of the most notable obstacles to their adoption is the considerable effort that the production of program animations represents for the instructor. We…
Descriptors: Computer Science Education, Higher Education, Animation, Computer Interfaces

Harmon, Stephen W. – Computers in Human Behavior, 1995
Discusses a dimensional scale for the evaluation of the multimedia user interface. Reports on a study of the use of the scale by novice graduate students at the University of Houston Clear Lake. Discusses hypermedia as a subset of multimedia, and investigates dependent measures including navigation. (LRW)
Descriptors: Computer Interfaces, Evaluation Methods, Graduate Students, Higher Education
Kennedy, Gregor E.; Judd, Terry S. – Computers & Education, 2007
Developers of educational multimedia programs have expectations about the way in which they will be used. These expectations can be broadly categorised as either functional (primarily related to the interface) or educational (related to learning designs, processes and outcomes). However, student users will not always engage with educational…
Descriptors: Learning Processes, Medical Students, Multimedia Materials, Computer Software
Vrasidas, Charalambos; Harris, Bruce R. – 1995
This document chronicles the development of a hypermedia CD-ROM product that offered information on the island of Cyprus. The hypermedia environment was designed for use by students and educators in eleventh grade up to the college level, and it was intended to fill gaps in multicultural knowledge by enabling individualized, self-paced instruction…
Descriptors: Computer Interfaces, Computer Software Development, Educational Media, Higher Education
Christel, Michael G.; Maher, Bryan; Begun, Andrew – 2001
The Informedia Project at Carnegie Mellon University has created a multi-terabyte digital video library consisting of thousands of hours of video, segmented into over 50,000 stories, or documents. Since Informedia's inception in 1994, numerous interfaces have been developed and tested for accessing this library, including work on multimedia…
Descriptors: Academic Libraries, Access to Information, Computer Interfaces, Computer System Design

Scigliano, John A.; Levin, Jacques – T.H.E. Journal, 2000
Presents the results of several years of designing and implementing a Web-based multimedia distance learning system at Nova Southeastern University. Includes the methodology used, design issues for the software and hardware environment, user interfaces, functional aspects of the system including controls used by both teacher and learner, the…
Descriptors: Computer Interfaces, Computer System Design, Computer Uses in Education, Design Requirements

Gardner, Michael – TechTrends, 2001
Describes the planning and design process of "Off the Wall," a student-developed CD-ROM multimedia project about the life and work of artist Chuck Close-the product of a studio-based course in Learning Experiments Design at the University of Georgia. The design includes an element of gaming; text is kept sparse; navigational elements are rendered…
Descriptors: Artists, Computer Graphics, Computer Interfaces, Computer Software Development

Wong, Chi Keun; Wong, Wai; Yeung, Chor Hung – Innovations in Education and Teaching International, 2001
Describes the development of a multimedia Web-based assessment system for computer literacy at Hong Kong Baptist University. Presents findings of a study that investigated students' behavior, performance, and perception in the use of this assessment system and discusses future plans which include improving the user interface. (Author/LRW)
Descriptors: Computer Interfaces, Computer Literacy, Evaluation Methods, Evaluation Research
Elliott, A. C.; Beacham, N. A.; Alty, J. L. – 2002
An application specific style guide was produced for a large web-based multimedia and hyper-media learning project. It was introduced to 15 different sets of developers at Universities in disparate locations to promote consistency and good HCI practice for the whole project. This paper discusses the reactions to the use and practicality of the…
Descriptors: Computer Assisted Instruction, Computer Interfaces, Computer Software Development, Guided Design

Benest, Ian D. – Innovations in Education and Training International, 2000
Describes functionality and user interface issues associated with the design of an automated system that provides a visually based online index to multimedia information for higher education. Topics include online lectures; bibliographic access; and the need for a hypermedia system that presents an integrated view of the materials with graceful…
Descriptors: Bibliographic Records, Computer Interfaces, Computer System Design, Educational Technology

Willden, Jeff – TechTrends, 2001
"Bohr's Atomic Model" is a small interactive multimedia program that introduces the viewer to a simplified model of the atom. This interactive simulation lets students build an atom using an atomic construction set. The underlying design methodology for "Bohr's Atomic Model" is model-centered instruction, which means the central model of the…
Descriptors: Animation, Atomic Structure, Computer Assisted Instruction, Computer Graphics
Stoney, Sue; McMahon, Mark – 1998
This paper reports on a project at Edith Cowan University (Australia) in which a multidisciplinary team designed and created a self-paced learning environment for students to learn about share valuation and investment, with a focus on the inclusion of features that would motivate students to use and engage with the program. The resultant program,…
Descriptors: Business Administration Education, Computer Assisted Instruction, Computer Interfaces, Educational Environment
Hijon-Neira, Raquel, Ed. – InTech, 2009
The education industry has obviously been influenced by the Internet revolution. Teaching and learning methods have changed significantly since the coming of the Web and it is very likely they will keep evolving many years to come thanks to it. A good example of this changing reality is the spectacular development of e-Learning. In a more…
Descriptors: Computer Assisted Instruction, Educational Technology, Internet, Feedback (Response)
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