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Showing 1 to 15 of 135 results Save | Export
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Jessica Oudenampsen; Enny Das; Nicole Blijlevens; Marjolein H. J. van de Pol – Review of Higher Education, 2024
This review systematically synthesizes empirical evidence on learning outcomes of interdisciplinary learning. A meta-synthesis approach was used to synthesize data in two rounds, based on strict (n = 38) versus more lenient (n = 60) operationalizations of interdisciplinary learning. The results revealed a variety of interdisciplinary learning…
Descriptors: Interdisciplinary Approach, Higher Education, Outcomes of Education, Metacognition
Sutthikarn Bojukrapan; Rukthin Laoha; Thada Jantakoon – Higher Education Studies, 2023
The synthesis of digital teacher competencies for students in the higher education teaching profession aims to: 1) synthesize digital teacher competencies for teacher students in higher education 2) assess how suitable these digital teacher competencies are for students in the teaching profession within higher education. This study employed…
Descriptors: Digital Literacy, Teacher Competencies, Student Teachers, Higher Education
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Dorothy Duchatelet; Frank Cornelissen; Monique Volman – Journal of Experiential Education, 2024
Background: Experiential learning environments are beneficial for the development of generic learning outcomes, such as critical thinking, communication, and self-regulation. However, research about the variation in experiential learning activities and their benefits is scattered across several bodies of discipline-specific literature. Purpose:…
Descriptors: Experiential Learning, Outcomes of Education, Higher Education, Skill Development
Kathryn Grilli – ProQuest LLC, 2022
There are jobs available today that did not exist 10 years ago. According to employers, there is a significant gap in essential universal skills in recent college graduates necessary for success in any career. Because of student debt and rising college tuition, more than ever, higher education is being held accountable for its contribution to…
Descriptors: Soft Skills, Higher Education, Employment Qualifications, College Graduates
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Alexandra Rysulová – NORDSCI, 2023
Game jams, previously unexplored in education, involve interdisciplinary teams developing game prototypes rapidly. These events promote collaboration, diverse game development experiences, and innovative design. This paper examines game jams' educational potential, highlighting their role in cultivating technical prowess and vital soft skills like…
Descriptors: Game Based Learning, Soft Skills, 21st Century Skills, Interdisciplinary Approach
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Aisyah Saad Abdul Rahim – Journal of Chemical Education, 2022
The quest in the "Mirror Mirror on the Wall, Which Chiral Drug Is the Fairest of Them All?" escape room activity was to find an enantiomer drug that cures a "sleeping sickness". Based loosely on the story of Snow White, first-year pharmacy student pairs had 50 min to solve gamified stereochemistry quizzes (tasks 1-4), collect…
Descriptors: Chemistry, Science Instruction, Pharmaceutical Education, Gamification
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Greenhaw, Laura L.; Bastian, Kenzie J.; Hurdle, J. Clay – Journal of Leadership Education, 2023
COVID-19, by all accounts, forced higher education to shift to distance delivery. As a result, faculty attempted to innovate and integrate new teaching methods as courses moved online. We utilized an online, virtual reality game to teach team decision-making as a function of leadership. In teams, learners worked cooperatively, making decisions and…
Descriptors: Electronic Learning, Experiential Learning, Leadership Training, COVID-19
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Ward, Janet – Strategic Enrollment Management Quarterly, 2019
In this article, the author describes her journey to becoming a Senior Consultant for AACRAO Consulting. The article provides insights to help current and aspiring leaders navigate their futures more successfully. Topics include: (1) Building Blocks: Observe, Learn, Innovate; (2) Building Your Team; (3) Leadership Attributes; (4) Character and…
Descriptors: Consultants, Career Development, Teamwork, Leadership Qualities
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Sousa, Maria José; Costa, Joana Martinho – Education Sciences, 2022
The increase in student engagement in the learning process has driven educators to use more dynamic pedagogical methodologies. Several studies have shown evidence of increased interest in learning when real-world problems are integrated into the learning environment. This paper presents the competencies developed by higher education students…
Descriptors: Entrepreneurship, Competence, Problem Based Learning, Higher Education
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Vartiainen, Henriikka; Vuojärvi, Hanna; Saramäki, Kaija; Eriksson, Miikka; Ratinen, Ilkka; Torssonen, Piritta; Vanninen, Petteri; Pöllänen, Sinikka – British Journal of Educational Technology, 2022
This study investigated an international, inter-university and multidisciplinary online course with the aim of helping higher education students develop competencies for solving complex problems in collaboration with their peers and stakeholders. The course design was informed by the knowledge creation framework and ideas about cross-boundary…
Descriptors: Online Courses, Higher Education, Teaching Methods, Interdisciplinary Approach
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Coughlan, Paul; Coghlan, David – Action Learning: Research and Practice, 2021
This article explores how P (programmed learning) in Revans' formula L=P + Q accumulates from one action learning research initiative to another. Drawing on three inter-organizational action learning research initiatives, it shows how the L (learning) from conducting action learning in an initiative in one network built new P on network action…
Descriptors: Problem Solving, Teamwork, Knowledge Level, Networks
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Guaman-Quintanilla, Sharon; Everaert, Patricia; Chiluiza, Katherine; Valcke, Martin – Education Sciences, 2022
This study examines the effects of a design thinking intervention on first-year students' teamwork skills from a multi-actor perspective. A design thinking course was evaluated throughout a semester. Six-hundred-and-forty university students participated, guided by twenty-six facilitators. The students received in-class training and worked in…
Descriptors: Teamwork, Design, Thinking Skills, Teaching Methods
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Tang, Keow Ngang – Turkish Online Journal of Educational Technology - TOJET, 2019
Today, higher education institutions are being evaluated by the manners in which they react to the social and economic needs of society, that is, how they are expediting social mobility and wider access to higher education, hence this leads to their actions to enhance graduate employability. Therefore, this research was designed to examine the 34…
Descriptors: Employment Potential, Higher Education, Foreign Countries, Workshops
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Bias, Sheri K.; Bias, Justin T.; Beckerdite, Kimberly – Journal of Education, 2020
Odyssey of the Mind is an international creative problem-solving program that allows participants to engage in spontaneous thinking and long-term analytical activities. This program has been in existence for 40 years and involved thousands of participants from around the globe. In September 2018, coaches and judges from a region in a Southern…
Descriptors: Creativity, Problem Solving, Teaching Methods, Thinking Skills
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Robertson, Jane; Terblanche, Nicky; Le Sueur, Heidi – Action Learning: Research and Practice, 2021
Insights into the learning environment are required especially when applying action learning commonly used in management development programmes (MDPs). The study reports on an emerging action learning conceptual framework that fosters an environment for individual transformative learning in an MDP. The purpose of this research was to make clear…
Descriptors: Teamwork, Problem Solving, Management Development, Transformative Learning
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