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Showing 1 to 15 of 24 results Save | Export
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Huang, Zhifeng; Lin, Chingszu; Kanai-Pak, Masako; Maeda, Jukai; Kitajima, Yasuko; Nakamura, Mitsuhiro; Kuwahara, Noriaki; Ogata, Taiki; Ota, Jun – IEEE Transactions on Learning Technologies, 2017
In the past few decades, simulation training has been used to help nurses improve their patient-transfer skills. However, the effectiveness of such training remains limited because it lacks effective ways of simulating patients' actions realistically. It is difficult for nurses to use the skills learned from simulation training to transfer an…
Descriptors: Robotics, Nursing Education, Training Methods, Skill Development
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Browne, Laurie P.; Roll, Susan J. – Schole: A Journal of Leisure Studies and Recreation Education, 2015
Recreation students today need to be prepared to engage in the topic of poverty as a social justice issue affecting our communities, yet many instructors do not have the tools to effectively teach this complex topic. One way instructors might learn how to engage students with poverty is through an interdisciplinary community of practice (CoP).…
Descriptors: Teaching Skills, Teaching Methods, Poverty, Communities of Practice
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Dempsey, Carrie M.; Iwata, Brian A.; Fritz, Jennifer N.; Rolider, Natalie U. – Journal of Applied Behavior Analysis, 2012
We compared the effects of 2 observer-training procedures. In vivo training involved practice during actual treatment sessions. Video training involved practice while watching progressively more complex simulations. Fifty-nine undergraduate students entered 1 of the 2 training conditions sequentially according to an ABABAB design. Results showed…
Descriptors: Video Technology, Training Methods, Undergraduate Students, Comparative Analysis
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Locatis, Craig N.; Atkinson, Francis D. – Simulation and Games, 1981
Gives recommendations for training college and university faculty in the fundamentals of simulation design using short, concise training programs. Thirteen references are listed. (Author/LLS)
Descriptors: College Faculty, Design Requirements, Educational Games, Flow Charts
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Ralston, Steven M. – Journal of Business and Technical Communication, 1995
Examines two methods of conducting an employment interviewing training exercise for interviewees. Compares instructor-facilitated and peer-facilitated exercises specifically. Discusses the advantages and disadvantages of each. Concludes that instructor-facilitated training was preferred over peer-facilitated training, and suggests directions for…
Descriptors: Communication Research, Comparative Analysis, Employment Interviews, Higher Education
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Liewehr, Frederick R.; And Others – Journal of Dental Education, 1992
This report describes a dental model technique used at the Academy of Health Sciences, Fort Sam Houston, Texas. The technique uses Dentoform which provides a realistic set of Ivorine plastic teeth set in rubber "gingivae" upon which operative dentistry, prosthodontics, and limited periodontal scaling can be practiced. (GLR)
Descriptors: Classroom Techniques, Dentistry, Higher Education, Instructional Materials
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Hoffman, Kaaren I.; Abrahamson, Stephen – Journal of Medical Education, 1975
Sim One is a computer-controlled patient, a sophisticated simulator developed by the University of Southern California School of Medicine. This article summarizes fifteen cost-effectiveness studies conducted over a 2-year period. Savings with the use of Sim One were found to justify the cost within a short period. (JT)
Descriptors: Computer Assisted Instruction, Cost Effectiveness, Educational Research, Evaluation
Hutchison, Peggy; Mannell, Roger C. – Parks and Recreation, 1982
Issues that must be dealt with when training recreation managers about evaluation skills are discussed and training strategies, such as simulation and case studies, are explored. The importance of converting evaluation techniques and theory into useful daily practices is stressed, whether the training takes place in the classroom or in a staff…
Descriptors: Case Studies, Evaluators, Higher Education, Management Development
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Romano, John L.; Sullivan, Brandon A. – Journal for Specialists in Group Work, 2000
Examines Simulated Group Counseling (SGC), a training model for graduate-level group workers. During a four-year period, 98 graduate students participated in 12 role-played SGC groups. SGC followed a model of group development and was highly consistent with expected changes in non-role-played groups. Discusses SGC advantages, especially related to…
Descriptors: Counselor Training, Experiential Learning, Graduate Students, Group Counseling
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Malandro, Loretta A.; Barker, Larry L. – Journal of Applied Communication Research, 1977
Discusses the current state of research in experiential learning and looks at its future as a training method for communication skills in business and education. (MH)
Descriptors: Business Education, Communication Skills, Game Theory, Higher Education
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Sajid, Abdul; And Others – Journal of Medical Education, 1975
Describes the program of the Learning Resource and Development Center established by the Center for Educational Development of the University of Illinois College of Medicine to provide self-instructional practice of clinical skills through the use of instructional simulations and assistance to the medical faculty in developing and evaluating the…
Descriptors: Clinical Experience, Evaluation, Higher Education, Independent Study
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Hare, Geoff E.; McAleese, Ray – System, 1985
Follows the development of a simulation game called the Language Assistant Game (LAG) designed to give practice to classroom language assistants in explaining meaning to students. The game simulates explaining in one's native language to students who are learning that language. Describes the competitive elements of the game and its different…
Descriptors: Classroom Techniques, Educational Games, Higher Education, Language Skills
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Thayer, Louis – Counselor Education and Supervision, 1977
Procedures for developing a videotaped counselor skill training package are outlined. Steps (N=11) describe integrating simulation techniques and a systematic training paradigm for the video package. Steps range from a pretest to posttest assessment, with each step highlighting which training aspects are to be taped in the video sequence. (Author)
Descriptors: Counselor Training, Graduate Students, Higher Education, Instructional Systems
Smith, C. Leland – Improving College and University Teaching, 1975
Reports a study indicating that significant shifts toward self-actualization in teachers can be achieved and that a small group simulation experience which entails personal inquiry, planning, performance, analysis of teaching, and self-evaluation is quite useful in that respect. (JT)
Descriptors: Educational Research, Higher Education, Personality Change, Self Actualization
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Barnes, H. Verdain; And Others – Journal of Medical Education, 1978
Senior medical students served simultaneously as programmed simulated patients and skill preceptors in an approach designed to combine (1) an optimum opportunity for the student consistently to receive immediate, direct feedback regarding skill performance, and (2) the recognized advantages of simulated patients in teaching these skills. (LBH)
Descriptors: Clinical Diagnosis, Higher Education, Medical Case Histories, Medical Education
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