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Showing 1 to 15 of 51 results Save | Export
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Lee Fallin; Catherine Turton – Journal of Learning Development in Higher Education, 2025
This opinion piece argues that Design Thinking (DT) can facilitate a more empathetic and student-centred approach to service development and problem-solving in Learning Development (LD). While DT is already established within higher education, we argue it is still underutilised, especially in the context of LD. We start by unpacking the…
Descriptors: Design, Thinking Skills, Student Centered Learning, Problem Solving
Wendee Higa Lee – ProQuest LLC, 2021
Design schools represent a unique context for the study of creativity. Design school students are expected to master creativity by developing individualized processes. Student development in the design classroom has traditionally focused on cultivating professional skills and aptitudes. However, design school students may have long-held beliefs…
Descriptors: Creativity, Self Concept, Student Development, Skill Development
Brian Pertl – Routledge, Taylor & Francis Group, 2024
"Radically Responsive Music Schools" is a philosophical reimagining of music higher education culture from the ground up, arguing that holistic cultural change is the key factor needed for music schools to prepare 21st-century graduates for contemporary challenges. The author discusses how university and conservatory music programs can…
Descriptors: Music Education, Higher Education, Skill Development, Creativity
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Ismail Celik; Egle Gedrimiene; Signe Siklander; Hanni Muukkonen – Australasian Journal of Educational Technology, 2024
Twenty-first-century skills should be integrated into higher education to prepare students for complex working-life challenges. Artificial intelligence (AI)-powered tools have the potential to optimise skill development among higher education students. Therefore, it is important to conceptualise relevant affordances of AI systems for 21st-century…
Descriptors: Artificial Intelligence, 21st Century Skills, Higher Education, Educational Research
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Fatma Miralay – Pegem Journal of Education and Instruction, 2024
The world of art, which is mostly based on manual dexterity, has endeavored to raise the new generation of students of the future with today's technology tools. Although art education continues to be up-to-date today, it has had to adapt to technological opportunities. In the face of artificial intelligence and augmented reality applications,…
Descriptors: Artificial Intelligence, Computer Simulation, Simulated Environment, Art Education
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Chetna Gupta; Varun Gupta – IEEE Transactions on Education, 2024
Contribution: This article demonstrates and illustrates the implication of design-based learning (DBL) and plan, do, check, and act (PDCA) methodology to foster creativity, critical thinking, collaborative decision making, and communication skills ("C4") with realistic constraints, theory, and practical implementation in higher…
Descriptors: Engineering Education, Skill Development, Job Skills, Teaching Methods
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Cathy Weng; Kifle Kassaw; Melese Astatke; Chichuan Yang – Interactive Learning Environments, 2024
This review examined the impact of online learning environments (OLE) on acquiring transferable skills (TS) through an analysis of 31 papers from the Web of Science database. Significant attention is given to critical thinking and communication skills, with moderate consideration given to creativity, problem-solving, and cooperation skills. Lesser…
Descriptors: Electronic Learning, Educational Environment, Transfer of Training, Skill Development
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Wittayakhom, Nawarat; Piriyasurawong, Pallop – Higher Education Studies, 2020
The purposes of this study were: 1) design Learning Management STEAM Model on Massive Open Online Courses Using Augmented Reality to enhance Creativity and Innovation, 2) suitability assessment of a Learning Management STEAM Model on Massive Open Online Courses Using Augmented Reality to enhance Creativity and Innovation. The research methodology…
Descriptors: Art Education, STEM Education, Engineering Education, Higher Education
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Bias, Sheri K.; Bias, Justin T.; Beckerdite, Kimberly – Journal of Education, 2020
Odyssey of the Mind is an international creative problem-solving program that allows participants to engage in spontaneous thinking and long-term analytical activities. This program has been in existence for 40 years and involved thousands of participants from around the globe. In September 2018, coaches and judges from a region in a Southern…
Descriptors: Creativity, Problem Solving, Teaching Methods, Thinking Skills
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Simon Wong; Ka Lok Wong; Yui-Yip Lau; Kia Tsang; Ada Chan – Journal of Education and e-Learning Research, 2024
Generic competency development activities (GCDAs) help students develop critical thinking, problem-solving, innovation, creativity, communication and social skills. This study evaluated students' acceptance of a machine learning-assisted recommendation system (MARS) developed to recommend GCDAs for students in a higher education institution. This…
Descriptors: Electronic Learning, Artificial Intelligence, Technology Uses in Education, Higher Education
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Jardim, Jacinto – Education Sciences, 2021
For most professionals to succeed in the current job market, they need some entrepreneurial skills (ES). This study aimed to describe and systematize these skills, considering the current globalization and digital transformation phenomena. The documental analysis and the critical reflection on the collected data allowed us to identify the…
Descriptors: Entrepreneurship, Skill Development, Socioeconomic Influences, Cultural Influences
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Murray, Alan – Education & Training, 2019
Purpose: The purpose of this paper is to concentrate on how assessment is used to support the aims of enterprise education leading to recommendations for improvements to the current approach to the assessment of enterprise. Design/methodology/approach: This paper presents a review of entrepreneurship education literature and a qualitative case…
Descriptors: Entrepreneurship, Foreign Countries, Higher Education, College Role
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Wallder, Stephen R.; Brown, Nardia J. – Research in Educational Administration & Leadership, 2019
This paper explores the experience, impression and understanding of student centred learning by 44 business education students at a university in Jamaica. The study sought to establish whether such a learning approach enhances the competencies of students in accord with the demands made by employers for critical employee characteristics in the…
Descriptors: Foreign Countries, Student Centered Learning, Higher Education, College Students
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McGuinness, Claire; Fulton, Crystal – Journal of Information Technology Education: Innovations in Practice, 2019
Aim/Purpose: This paper reports on a case study project which had three goals; to develop a suite of original interactive digital skills e-tutorials to be embedded in undergraduate and postgraduate courses; to evaluate the students' experience and engagement with the e-tutorials over one semester; and to explore their general attitudes towards…
Descriptors: Case Studies, Technological Literacy, Creativity, Undergraduate Students
Lai, Emily; DiCerbo, Kristen; Foltz, Peter – Pearson, 2017
Collaboration is increasingly identified as an important educational outcome, and most models of twenty-first-century skills include collaboration as a key skill (e.g., Griffin, McGaw, & Care, 2012; Pellegrino & Hilton, 2012; OECD PISA Collaborative Problem Solving Expert Working Group, 2013; Trilling & Fadel, 2009). Such widespread…
Descriptors: Cooperation, Skill Development, Creativity, Critical Thinking
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