NotesFAQContact Us
Collection
Advanced
Search Tips
Publication Date
In 20250
Since 20240
Since 2021 (last 5 years)0
Since 2016 (last 10 years)2
Since 2006 (last 20 years)9
Laws, Policies, & Programs
What Works Clearinghouse Rating
Showing 1 to 15 of 65 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Cooke, Samantha – Education and Information Technologies, 2017
The traditional teaching methodologies employed within universities, comprising of lectures and seminars, have come to be scrutinised for their impersonal approach. Recently, social media and networking sites have become increasingly popular as learning and teaching resources in higher education, providing students with increased opportunities for…
Descriptors: Social Media, Student Attitudes, Higher Education, Learner Engagement
Peer reviewed Peer reviewed
Direct linkDirect link
Valentin, Alberto; Mateos, Pedro M.; Gonzalez-Tablas, Maria M.; Perez, Lourdes; Lopez, Estrella; Garcia, Inmaculada – Computers & Education, 2013
Within the European Higher Education Area (EHEA) considerable efforts are being made to promote the incorporation of Information and Communication Technology (ICTs) in Higher Education (HE), together with placing emphasis on the cognitive and motivational components underlying learning. The objectives of this research were to analyze: (a) the…
Descriptors: Foreign Countries, Higher Education, Student Motivation, Learning Strategies
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Barrett, Matthew E.; Swan, Alexander B.; Mamikonian, Ani; Ghajoyan, Inna; Kramarova, Olga; Youmans, Robert J. – International Journal of Instruction, 2014
This study examined the encoding specificity principle in relation to traditional and computer-based note taking and assessment formats in higher education. Students (N = 79) took lecture notes either by hand (n = 40) or by computer (n = 39) and then completed either a computer or a paper-based assessment. When note taking and assessment formats…
Descriptors: Notetaking, Congruence (Psychology), Higher Education, College Students
Peer reviewed Peer reviewed
Direct linkDirect link
van Schaik, Paul – Journal of Educational Computing Research, 2009
A unified framework for researching technology acceptance, the Unified Theory of Acceptance and Use of Technology (UTAUT), was previously proposed and validated. The aim of this article is to explore the application UTAUT to websites used by students in higher education. Both prescribed websites and user-selected sites were studied using a…
Descriptors: Higher Education, Student Motivation, Use Studies, College Students
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Andergassen, Monika; Behringer, Reinhold; Finlay, Janet; Gorra, Andrea; Moore, David – Electronic Journal of e-Learning, 2009
Positive impacts on learning through blogging, such as active knowledge construction and reflective writing, have been reported. However, not many students use weblogs in informal contexts, even when appropriate facilities are offered by their universities. While motivations for blogging have been subject to empirical studies, little research has…
Descriptors: Higher Education, Web Sites, Electronic Publishing, Student Motivation
Peer reviewed Peer reviewed
Direct linkDirect link
Bekele, Teklu Abate; Menchaca, Michael Paul – Quarterly Review of Distance Education, 2008
How did the Internet affect learning in higher education? What methodological and theoretical issues characterized research on Internet-Supported Learning (ISL)? What implications existed for future research? A constant comparative, qualitative analysis of 29 studies indicated grade achievement was the prime measure of effectiveness in ISL…
Descriptors: Feedback (Response), Internet, Computer Uses in Education, Higher Education
Peer reviewed Peer reviewed
Direct linkDirect link
Papastergiou, Marina – Journal of Educational Technology Systems, 2009
This study is aimed at presenting a critical overview of recent research studies on the use of educational online games as collaborative learning environments in Tertiary Education (TE), namely higher education and vocational training, with a view to identifying: a) the elements that online games should include in order to support fruitful and…
Descriptors: Constructivism (Learning), Higher Education, Learning Modalities, Faculty Workload
Peer reviewed Peer reviewed
Behnke, Ralph R.; Miller, Phyllis – Journalism Educator, 1989
Argues that modern instructional theory and practice and recent technological advances can be used to build a useful course syllabus. Outlines how "user-friendly" documentation can improve instructional effectiveness and increase student involvement and interest in the course. (MM)
Descriptors: Computer Uses in Education, Course Descriptions, Higher Education, Instructional Effectiveness
Peer reviewed Peer reviewed
Calhoun, William; Dargahi-Noubary, G. R.; Shi, Yixun – Mathematics and Computer Education, 2002
The widespread interest in sports in our culture provides an excellent opportunity to catch students' attention in mathematics and statistics classes. One mathematically interesting aspect of volleyball, which can be used to motivate students, is the scoring system. (MM)
Descriptors: Athletics, Computer Uses in Education, Higher Education, Mathematics Education
Peer reviewed Peer reviewed
Powers, Parris – Journal of College Science Teaching, 1998
Describes the development and implementation of computer-based multimedia techniques in organic chemistry courses. Provides technical details and some examples of student perspectives on the use of this technology. (DDR)
Descriptors: Chemistry, Computer Uses in Education, Concept Formation, Higher Education
Peer reviewed Peer reviewed
Dixit, Avinash – Journal of Economic Education, 2005
The author suggests methods for teaching game theory at an introductory level, using interactive games to be played in the classroom or in computer clusters, clips from movies to be screened and discussed, and excerpts from novels and historical books to be read and discussed.
Descriptors: Game Theory, Teaching Methods, Video Games, Economics Education
Peer reviewed Peer reviewed
Direct linkDirect link
Hoskins, Sherria L.; van Hooff, Johanna C. – British Journal of Educational Technology, 2005
There has been much recent research examining online learning in universities, but two questions seem to have been largely overlooked in this context: (1) Which students voluntarily utilise web-based learning; and (2) Does this use influence their academic achievement? The current study aimed to determine whether the approaches to studying,…
Descriptors: Higher Education, Web Based Instruction, Computer Uses in Education, Bulletin Boards
Carter, Judy H. – 1995
Not only do computers offer rich motivational appeal with students, but they also boost speech communication professors' credibility. Research indicates that the use of multimedia leads to enhanced learning on criteria such as acquisition of content, development of skills, efficiency, learning, and satisfaction with instruction. Multimedia…
Descriptors: Computer Mediated Communication, Computer Uses in Education, Computers, Credibility
Moreno, Roxana – 2001
This paper reviews a set of studies designed to test the hypothesis that the presence of animated pedagogical agents in multimedia environments can promote deep learning. This was done by first comparing the learning and motivational outcomes of students who learned in the context of social-agency to students who learned in a more traditional text…
Descriptors: Comparative Analysis, Computer Uses in Education, Conventional Instruction, Higher Education
Peer reviewed Peer reviewed
Ray, T. J.; Feldman, Phillip – Reading Improvement, 1989
Describes the development of a microcomputer writing lab designed for college freshmen English students. Argues that students in the lab write more and take more pride in their finished products. (RS)
Descriptors: Computer Uses in Education, Freshman Composition, Higher Education, Reading Writing Relationship
Previous Page | Next Page ยป
Pages: 1  |  2  |  3  |  4  |  5