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Betül Czerkawski – TechTrends: Linking Research and Practice to Improve Learning, 2025
In the rapidly evolving landscape of higher education, we are witnessing an unprecedented surge in the use of Artificial Intelligence (AI). This rapid surge necessitates a thorough exploration of how faculty members, instructional designers, and researchers adopt AI, especially GenAI, using learning design practices. The present research study…
Descriptors: Convergent Thinking, Creative Thinking, Creativity, Artificial Intelligence
Kofi Ayebi-Arthur; Kwaku Anhwere Barfi; Valentina Arkorful; Theophilus Ocran; Nyinaku Odoi Baffour – Education and Information Technologies, 2024
Higher institutions are increasingly embracing the use of computer technologies in advancing education. Despite evidence pointing to the positive impact of computer technologies on teaching and learning, systematic research study on the role of teachers' competencies in computer technologies integration is still not saturated in literature.…
Descriptors: Computer Uses in Education, Computer Science Education, Teaching Methods, Higher Education
Recommendations for Designing Collaborative Activities in Online Higher Education: Systematic Review
Elisabeth Ransanz Reyes; Ainhoa Arana-Cuenca; Ana Isabel Manzanal Martínez – Journal of Technology and Science Education, 2025
Online learning, especially in higher education, has grown in recent years and the study of its didactic implications has also increased. Online experiences have been found to be as successful as face-to-face ones, but there is a concern about a lack of social interaction among students. This makes it necessary for teachers to plan collaborative…
Descriptors: Curriculum Design, Online Courses, Higher Education, Cooperative Learning
Jacob Fortman; Rebecca M. Quintana; Jacob M. Aguinaga – Online Learning, 2023
The adoption of technology-enhanced online learning platforms is transforming teaching and learning practices within and outside the university. As online learning and educational technology become increasingly ubiquitous, there is a need for equity-minded scholarship attending to the social, cultural, and political implications of the technology…
Descriptors: Educational Technology, Electronic Learning, Technology Uses in Education, Teaching Methods
Jeanette Abrahamsen – ProQuest LLC, 2024
The purpose of this three-article dissertation is to better understand the role emerging technologies are playing in learning. This dissertation explores tools on a spectrum of reality from fully immersive virtual reality (VR), semi-immersive VR, non-immersive VR, augmented reality (AR), mixed reality (MR), and extended reality (XR). Three studies…
Descriptors: Higher Education, Educational Technology, Educational Change, Computer Simulation
Lim, Cheolil; Han, Hyeongjong – Asia Pacific Education Review, 2020
This study examined three cases in which an online support system was utilized to enhance creative problem solving (CPS) in a higher education setting. This study aimed to review instructional design strategies that allow the integration of an online support system into a university course. Creativity, which is defined as the ability to generate a…
Descriptors: Instructional Design, Problem Solving, Higher Education, Creative Thinking
Ersoy, Mehmet – Design and Technology Education, 2021
The purpose of the present study is to constitute a basis for integrating instructional design into higher education 4.0 curricula, aiming at a design pedagogy approach. A conceptual model including the prominent concepts and characteristics of this distinction is suggested with rationales from recent literature. The proposed Instructional Design…
Descriptors: Instructional Design, Higher Education, College Curriculum, Curriculum Development
Donna Hess – Issues and Trends in Learning Technologies, 2021
This review examines instructional design principles from Behaviorist, Cognitivist, Constructivist, and Contemporary learning inspired models within the landscape of Arabic language education research. Specific characteristics from instructional design models such as ADDIE, Morrison, Ross, and Kemp, ASSURE, and Rapid Prototyping are explored…
Descriptors: Instructional Design, Arabic, Technology Integration, Learning Theories
Ngcobo, Nomathemba Faustinah – International Journal of Mobile and Blended Learning, 2022
In South African higher education, institutions are exploring pedagogical practices of dealing with a multiple number of emerging technologies. Though the use of educational technologies is an established practice in higher education institutions, its uptake seems to be varied. This chapter draws on a study of educational technologies (EdTechs) in…
Descriptors: Foreign Countries, Higher Education, Technology Uses in Education, Digital Literacy
Yabing Jiang; Kazuo Nakatani – Journal of Information Systems Education, 2025
This research answers the call for Information Systems (IS) faculty to actively embrace rapidly advancing AI tools in teaching. We experimented with redesigning learning activities in two courses, requiring students to use GenAI, to aid student learning and teach responsible use of GenAI. The results show that students in the experimental group…
Descriptors: Teaching Methods, Technology Integration, Artificial Intelligence, Higher Education
Kyle L. Rosenberger – ProQuest LLC, 2021
This study explored how instructional designers work with faculty during a crisis by exploring topics such as technology adoption, quality teaching continuity, and communication. Using a case study methodology, this study relied on the account of instructional designers at Ohio University, while during the COVID-19 pandemic, worked with faculty to…
Descriptors: Instructional Design, Instructional Innovation, Crisis Management, COVID-19
Landa, Elizabeth; Zhu, Chang; Sesabo, Jennifer; Mwakasangula, Eliza – International Journal of Higher Education, 2022
Technological changes have seemingly become inexorable rather than the exception for academic institutions. It has been argued that an organisation's ability to adapt to a changing environment depends on its preparedness for change. This article delineates the extent of preparedness for managing technological changes in teaching and learning among…
Descriptors: Middle Management, Leadership Training, Technology Integration, Learning Processes
Farias-Gaytan, Silvia; Ramirez-Montoya, Maria-Soledad; Aguaded, Ignacio – Journal of Interactive Media in Education, 2023
The dynamics of change in the work environment are becoming more dizzying, given that adopting new technologies generates new knowledge and jobs. This research analyzed a case study of a Mexican university implementing alternative credentials. The method was instrumental case study research, with exploratory and descriptive categories, applying…
Descriptors: Credentials, Foreign Countries, Universities, Colleges
Lluch Molins, Laia; Cano García, Elena – Journal of New Approaches in Educational Research, 2023
One of the main generic competencies in Higher Education is "Learning to Learn". The key component of this competence is the capacity for self-regulated learning (SRL). For this competence to be developed, peer feedback seems useful because it fosters evaluative judgement. Following the principles of peer feedback processes, an online…
Descriptors: Learning Analytics, Learning Management Systems, Peer Evaluation, Higher Education
Moore-Russo, Deborah; Wiss, Andrew; Grabowski, Jeremiah – College Teaching, 2018
In this article, we provide a commentary on the current state of gamification in higher education by reviewing the research literature, noting a lack of research focused on the design of gamified postsecondary courses. To address this issue, we discuss four potential pitfalls instructors may encounter when designing gamified learning activities.…
Descriptors: Educational Games, Higher Education, Instructional Design, Learning Activities